Player Matchup

Merlin
Merlin
Afindlater28
Merlin
Level 18
God Stats
6W - 12L
1,399 SR
Queue Stats
30W - 31L
1,507 Elo+
Solo
Cabrakan
Cabrakan
CaulkNdBalls
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,502 Elo+
Solo
Arachne
Arachne
ChromeBull37737
Arachne
Level 29
God Stats
3W - 2L
1,739 SR
Queue Stats
102W - 97L
1,583 Elo+
Solo
Izanami
Izanami
OvMarco
Izanami
Level 24
God Stats
18W - 17L
1,555 SR
Queue Stats
109W - 130L
1,493 Elo+
Solo
Nemesis
Nemesis
slackjaw o1
Nemesis
Level 16
God Stats
4W - 1L
1,545 SR
Queue Stats
28W - 31L
1,675 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,552 Elo+

VS

Team Averages
Level 15
1,576 SR
1,542 Elo+
Cernunnos
Cernunnos
Aaronpuppy
Cernunnos
Level 18
God Stats
4W - 7L
1,480 SR
Queue Stats
15W - 24L
1,462 Elo+
Solo
Rama
Rama
Dimplesquirt
Rama
Level 11
God Stats
1W - 4L
1,501 SR
Queue Stats
29W - 32L
1,566 Elo+
Solo
Cthulhu
Cthulhu
MarsialRip
Cthulhu
Level 21
God Stats
3W - 4L
1,734 SR
Queue Stats
52W - 56L
1,553 Elo+
Solo
Hun Batz
Hun Batz
erste-Auktion
Hun Batz
Level 21
God Stats
4W - 3L
1,628 SR
Queue Stats
51W - 53L
1,612 Elo+
Solo
Thanatos
Thanatos
tygon30
Thanatos
Level 5
God Stats
0W - 1L
1,535 SR
Queue Stats
2W - 3L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
13 / 2 / 3
10,613
663
10,652
8,079
3,346
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
CaulkNdBalls
Cabrakan
13
6 / 3 / 7
9,234
577
7,427
10,143
13,615
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 6
10,851
678
10,037
11,885
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
OvMarco
Izanami
15
7 / 2 / 2
10,134
633
7,591
9,963
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
slackjaw o1
Nemesis
13
1 / 2 / 5
8,863
554
2,894
10,625
4,869
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aaronpuppy
Cernunnos
10
1 / 11 / 2
6,912
432
3,277
14,908
3,928
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 5
7,493
468
3,901
7,197
2,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MarsialRip
Cthulhu
9
3 / 3 / 5
7,039
440
6,614
11,068
5,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
erste-Auktion
Hun Batz
13
3 / 7 / 0
7,867
492
2,702
12,317
4,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
tygon30
Thanatos
8
1 / 12 / 0
5,696
356
3,981
12,168
4,243
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
34
Kills
11
11
Deaths
36
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aaronpuppy
Cernunnos
1
11
2
0.18
W
Merlin
13
2
3
7.25
W
Cabrakan
CaulkNdBalls
Cabrakan
6
3
7
3.17
W
7
2
6
5
L
3
3
5
1.83
L
Cthulhu
MarsialRip
Cthulhu
3
3
5
1.83
W
Izanami
OvMarco
Izanami
7
2
2
4
L
Hun Batz
erste-Auktion
Hun Batz
3
7
0
0.43
W
Nemesis
slackjaw o1
Nemesis
1
2
5
1.75
L
Thanatos
tygon30
Thanatos
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,601
Damage
20,475
50,695
Taken
57,658
30,928
Mitigated
20,722
17,791
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aaronpuppy
Cernunnos
3,277
873
0
1,145
14,908
3,928
0
4,150
10,664
0
31,919
W
Merlin
10,652
957
0
1,016
8,079
3,346
2,405
1,461
6,618
58,574
0
W
Cabrakan
CaulkNdBalls
Cabrakan
7,427
1,608
0
2,596
10,143
13,615
1,083
1,520
8,623
32,358
0
W
10,037
7,067
0
6,876
11,885
5,805
3,320
1,356
10,529
0
74,981
L
3,901
3,062
0
1,522
7,197
2,608
0
1,654
5,489
0
28,559
L
Cthulhu
MarsialRip
Cthulhu
6,614
890
322
1,710
11,068
5,931
0
4,091
6,738
21,807
0
W
Izanami
OvMarco
Izanami
7,591
5,370
0
5,708
9,963
3,293
2,345
1,913
8,050
0
66,946
L
Hun Batz
erste-Auktion
Hun Batz
2,702
756
0
470
12,317
4,012
0
3,251
8,996
0
41,032
W
Nemesis
slackjaw o1
Nemesis
2,894
1,326
0
1,595
10,625
4,869
3,212
721
9,292
0
32,075
L
Thanatos
tygon30
Thanatos
3,981
1,795
0
2,077
12,168
4,243
0
4,774
7,264
0
20,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,695
Gold Earned
35,007
466
Minions Killed
247
0
Camps Cleared
0
1,533,883
Distance Traveled
1,228,494
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,912
432
43
3
0
275,913
0
W
Merlin
10,613
663
98
6
0
317,338
3
W
Cabrakan
9,234
577
56
4
0
291,793
0
W
Arachne
10,851
678
130
8
0
344,177
5
L
Rama
7,493
468
60
4
0
210,611
2
L
Cthulhu
7,039
440
35
2
0
208,181
4
W
Izanami
10,134
633
110
7
0
264,861
2
L
Hun Batz
7,867
492
83
5
0
276,523
0
W
Nemesis
8,863
554
72
5
0
315,714
3
L
Thanatos
5,696
356
26
2
0
257,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role