Player Matchup

Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
OhGodzilla
Hun Batz
Level 149
God Stats
19W - 15L
1,516 SR
Queue Stats
283W - 307L
1,568 Elo+
Solo
Mulan
Mulan
UmbralKingAldric
Mulan
Level 108
God Stats
5W - 4L
1,651 SR
Queue Stats
96W - 91L
1,552 Elo+
Solo
Fafnir
Fafnir
kenshimasaki
Fafnir
Level 129
God Stats
7W - 7L
1,506 SR
Queue Stats
601W - 605L
1,591 Elo+
Solo
Team Averages
Level 119
1,535 SR
1,542 Elo+

VS

Team Averages
Level 106
1,462 SR
1,503 Elo+
Scylla
Scylla
CanadianBacon45
Scylla
Level 144
God Stats
0W - 4L
1,151 SR
Queue Stats
131W - 126L
1,501 Elo+
Solo
Arachne
Arachne
Koahi
Arachne
Level 127
God Stats
15W - 23L
1,558 SR
Queue Stats
946W - 947L
1,563 Elo+
Solo
Fenrir
Fenrir
MerKSXX
Fenrir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 144L
1,409 Elo+
Solo
Discordia
Discordia
Parashakti
Discordia
Level 140
God Stats
24W - 26L
1,629 SR
Queue Stats
115W - 114L
1,602 Elo+
Solo
Achilles
Achilles
zillakai
Achilles
Level 62
God Stats
0W - 1L
1,470 SR
Queue Stats
13W - 21L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
12 / 5 / 15
12,824
1,166
22,685
15,761
6,699
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
 
Discordia
17
5 / 3 / 10
10,683
971
12,014
10,505
3,992
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
OhGodzilla
Hun Batz
18
5 / 0 / 14
11,302
1,027
9,262
9,223
5,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 2 / 19
11,782
1,071
13,646
17,643
19,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
18
0 / 0 / 26
11,795
1,072
6,934
16,917
22,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

231

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
11,205
1,019
23,194
10,945
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Koahi
Arachne
16
1 / 5 / 7
9,737
885
8,618
16,672
6,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
MerKSXX
Fenrir
16
1 / 7 / 6
9,990
908
7,230
12,819
10,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Parashakti
Discordia
16
0 / 5 / 8
9,868
897
15,732
10,127
3,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
zillakai
Achilles
16
4 / 8 / 1
10,189
926
11,274
19,881
26,847
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
28
Kills
10
10
Deaths
28
84
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
5
15
3.9
W
Discordia
 
Discordia
5
3
10
3.33
L
4
3
4
2
L
Arachne
Koahi
Arachne
1
5
7
0.9
L
Fenrir
MerKSXX
Fenrir
1
7
6
0.57
W
Hun Batz
OhGodzilla
Hun Batz
5
0
14
12
L
Discordia
Parashakti
Discordia
0
5
8
0.8
W
6
2
19
7.75
W
Fafnir
0
0
26
13
L
Achilles
zillakai
Achilles
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,541
Damage
66,048
70,049
Taken
70,444
57,301
Mitigated
51,319
11,635
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,685
13,833
0
4,329
15,761
6,699
0
6,953
8,579
0
39,852
W
Discordia
 
Discordia
12,014
1,133
0
1,671
10,505
3,992
0
7,919
2,492
32,504
0
L
23,194
1,279
0
1,836
10,945
3,626
0
3,530
7,329
60,502
0
L
Arachne
Koahi
Arachne
8,618
5,236
0
1,818
16,672
6,576
0
3,796
12,504
0
15,490
L
Fenrir
MerKSXX
Fenrir
7,230
774
0
28
12,819
10,837
0
3,255
9,264
47
14,843
W
Hun Batz
OhGodzilla
Hun Batz
9,262
1,554
0
107
9,223
5,146
0
6,566
2,484
0
35,853
L
Discordia
Parashakti
Discordia
15,732
843
0
1,089
10,127
3,433
0
3,263
6,815
50,523
0
W
13,646
1,809
0
2,791
17,643
19,045
0
8,783
8,563
284
36,975
W
Fafnir
6,934
1,377
0
2,737
16,917
22,419
0
7,618
8,958
16,251
0
L
Achilles
zillakai
Achilles
11,274
3,305
73
1,230
19,881
26,847
0
5,349
14,034
0
18,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,386
Gold Earned
50,989
253
Minions Killed
202
11
Camps Cleared
6
1,045,908
Distance Traveled
1,002,816
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,824
1,166
38
3
7
185,254
1
W
Discordia
10,683
971
59
5
0
192,027
0
L
Scylla
11,205
1,019
83
8
0
199,994
2
L
Arachne
9,737
885
18
2
1
220,381
0
L
Fenrir
9,990
908
11
1
3
187,138
2
W
Hun Batz
11,302
1,027
74
7
4
219,461
1
L
Discordia
9,868
897
66
6
0
178,016
3
W
Mulan
11,782
1,071
69
6
0
224,877
0
W
Fafnir
11,795
1,072
13
1
0
224,289
9
L
Achilles
10,189
926
24
2
2
217,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role