Player Matchup

Artio
Artio
DribbleCakes
Artio
Level 141
God Stats
5W - 5L
1,472 SR
Queue Stats
256W - 236L
1,580 Elo+
Solo
Arachne
Arachne
JefeRyujyn
Arachne
Level 160
God Stats
0W - 2L
1,732 SR
Queue Stats
134W - 141L
1,687 Elo+
Solo
Artemis
Artemis
MysticM00se
Artemis
Level 84
God Stats
9W - 11L
1,522 SR
Queue Stats
528W - 445L
1,616 Elo+
Solo
Hercules
Hercules
TheMyrlyn
Hercules
Level 122
God Stats
9W - 9L
1,646 SR
Queue Stats
415W - 375L
1,647 Elo+
Solo
Janus
Janus
tnx458
Janus
Level 124
God Stats
22W - 29L
1,590 SR
Queue Stats
237W - 241L
1,620 Elo+
Solo
Team Averages
Level 126
1,593 SR
1,630 Elo+

VS

Team Averages
Level 126
1,586 SR
1,691 Elo+
Anhur
Anhur
BMMask
Anhur
Level 126
God Stats
25W - 19L
1,650 SR
Queue Stats
607W - 505L
1,748 Elo+
Party 1
Artio
Artio
DANTENAVA999
Artio
Level 127
God Stats
12W - 12L
1,602 SR
Queue Stats
394W - 397L
1,625 Elo+
Solo
Pele
Pele
KiraSpaZ
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 14L
1,754 Elo+
Party 1
Sobek
Sobek
RxSwift
Sobek
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 325L
1,637 Elo+
Solo
Awilix
Awilix
XxTazXx
Awilix
Level 127
God Stats
6W - 1L
1,678 SR
Queue Stats
304W - 248L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,482
471
9,706
17,557
16,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
JefeRyujyn
Arachne
15
4 / 3 / 4
9,083
505
8,983
16,895
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
MysticM00se
Artemis
16
1 / 6 / 0
9,708
539
5,921
12,446
2,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
TheMyrlyn
Hercules
14
3 / 2 / 2
9,064
504
10,386
18,405
17,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
tnx458
Janus
16
2 / 6 / 6
9,692
538
10,070
11,568
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BMMask
Anhur
19
6 / 0 / 4
11,175
621
9,555
10,407
3,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 1
10,441
580
9,868
17,738
10,820
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
17
4 / 3 / 8
10,358
575
19,416
15,621
9,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
RxSwift
Sobek
12
0 / 1 / 7
8,052
447
6,200
15,451
13,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
XxTazXx
Awilix
16
6 / 5 / 4
10,276
571
9,498
13,015
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
20
20
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
BMMask
Anhur
6
0
4
8
W
4
1
1
4.5
L
0
3
0
0
L
Arachne
JefeRyujyn
Arachne
4
3
4
2
W
Pele
4
3
8
2.67
L
Artemis
MysticM00se
Artemis
1
6
0
0.17
W
Sobek
RxSwift
Sobek
0
1
7
3.5
L
Hercules
TheMyrlyn
Hercules
3
2
2
2
W
Awilix
XxTazXx
Awilix
6
5
4
1.6
L
Janus
tnx458
Janus
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,066
Damage
54,537
76,871
Taken
72,232
48,024
Mitigated
43,296
24,576
Healing
26,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BMMask
Anhur
9,555
4,508
0
6,088
10,407
3,615
2,368
52
10,355
0
88,825
W
9,868
764
1,083
9,549
17,738
10,820
336
8,853
8,827
64,221
0
L
9,706
2,038
450
6,695
17,557
16,214
0
8,470
9,087
53,120
0
L
Arachne
JefeRyujyn
Arachne
8,983
5,056
0
5,021
16,895
7,598
0
1,010
15,885
0
55,205
W
Pele
19,416
4,731
0
2,324
15,621
9,831
0
5,000
10,297
0
85,511
L
Artemis
MysticM00se
Artemis
5,921
2,715
0
2,664
12,446
2,917
0
423
12,023
0
77,258
W
Sobek
RxSwift
Sobek
6,200
584
0
3,568
15,451
13,739
108
3,207
12,096
24,992
0
L
Hercules
TheMyrlyn
Hercules
10,386
3,479
0
6,778
18,405
17,461
0
4,634
13,771
0
30,653
W
Awilix
XxTazXx
Awilix
9,498
4,126
0
4,182
13,015
5,291
0
1,944
10,881
0
62,719
L
Janus
tnx458
Janus
10,070
822
273
2,695
11,568
3,834
0
1,601
9,967
78,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,029
Gold Earned
50,302
532
Minions Killed
574
0
Camps Cleared
0
1,794,328
Distance Traveled
1,811,463
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,175
621
154
9
0
361,533
8
W
Artio
10,441
580
133
7
0
341,654
2
L
Artio
8,482
471
107
6
0
351,745
8
L
Arachne
9,083
505
84
5
0
402,893
0
W
Pele
10,358
575
157
9
0
361,013
2
L
Artemis
9,708
539
145
8
0
296,754
5
W
Sobek
8,052
447
30
2
0
374,661
6
L
Hercules
9,064
504
43
2
0
383,503
10
W
Awilix
10,276
571
100
6
0
372,602
4
L
Janus
9,692
538
153
9
0
359,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role