Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
CIULLO81347
Anhur
Level 149
God Stats
21W - 15L
1,932 SR
Queue Stats
600W - 541L
1,587 Elo+
Party 3
Fenrir
Fenrir
DIO Brando9395
Fenrir
Level 133
God Stats
27W - 26L
1,518 SR
Queue Stats
613W - 541L
1,589 Elo+
Party 3
Cabrakan
Cabrakan
Qxlks
Cabrakan
Level 25
God Stats
3W - 1L
1,357 SR
Queue Stats
10W - 15L
1,182 Elo+
Party 3
Thanatos
Thanatos
slender king43
Thanatos
Level 105
God Stats
3W - 1L
1,419 SR
Queue Stats
194W - 192L
1,534 Elo+
Party 3
Team Averages
Level 114
1,545 SR
1,478 Elo+

VS

Team Averages
Level 90
1,541 SR
1,540 Elo+
Hel
Hel
KingElixir401
Hel
Level 157
God Stats
10W - 7L
1,634 SR
Queue Stats
424W - 462L
1,578 Elo+
Party 1
Artemis
Artemis
eNVy_122
Artemis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,665 Elo+
Party 1
Hun Batz
Hun Batz
fiero_lobo551
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,429 Elo+
Party 2
Raijin
Raijin
mauricioel22xdlo
Raijin
Level 109
God Stats
1W - 3L
1,277 SR
Queue Stats
298W - 284L
1,428 Elo+
Party 2
King Arthur
King Arthur
tyty135215
King Arthur
Level 156
God Stats
1W - 4L
1,794 SR
Queue Stats
382W - 395L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
9 / 0 / 9
10,997
687
14,396
8,469
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
18 / 2 / 8
11,705
732
19,796
16,605
6,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
9 / 2 / 14
10,903
681
9,019
15,098
12,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
Qxlks
Cabrakan
12
2 / 9 / 10
8,016
501
4,900
11,705
5,375
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
15
11 / 1 / 7
10,361
648
5,948
8,529
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 11 / 2
8,028
502
9,423
16,215
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
eNVy_122
Artemis
9
0 / 10 / 2
5,848
366
2,063
9,724
3,643
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
fiero_lobo551
Hun Batz
11
1 / 7 / 6
7,224
452
4,654
12,820
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 9 / 1
8,172
511
5,259
10,544
3,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
tyty135215
King Arthur
12
3 / 12 / 2
7,651
478
5,178
16,328
6,998
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
49
Kills
14
14
Deaths
49
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
0
9
13.5
W
18
2
8
11
W
9
2
14
8
L
4
11
2
0.45
W
Cabrakan
Qxlks
Cabrakan
2
9
10
0.78
L
Artemis
eNVy_122
Artemis
0
10
2
0.1
L
Hun Batz
fiero_lobo551
Hun Batz
1
7
6
0.57
L
6
9
1
0.72
W
Thanatos
11
1
7
14.5
L
King Arthur
tyty135215
King Arthur
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,059
Damage
26,577
60,406
Taken
65,631
31,678
Mitigated
23,336
24,845
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,396
1,403
154
3,694
8,469
3,477
2,506
2,911
5,300
73,823
0
W
19,796
12,663
0
9,150
16,605
6,577
4,622
5,839
10,628
0
110,633
W
9,019
1,211
0
3,602
15,098
12,866
288
1,150
13,908
9,977
48,755
L
9,423
781
671
4,643
16,215
6,260
0
6,976
8,903
34,240
0
W
Cabrakan
Qxlks
Cabrakan
4,900
489
0
368
11,705
5,375
1,474
3,544
8,052
18,191
0
L
Artemis
eNVy_122
Artemis
2,063
1,130
0
0
9,724
3,643
0
2,612
7,064
0
16,017
L
Hun Batz
fiero_lobo551
Hun Batz
4,654
1,615
0
825
12,820
3,101
0
2,405
10,259
0
36,406
L
5,259
528
0
811
10,544
3,334
0
1,978
8,418
17,359
0
W
Thanatos
5,948
1,512
0
7,877
8,529
3,383
0
663
7,836
0
57,892
L
King Arthur
tyty135215
King Arthur
5,178
1,254
0
734
16,328
6,998
0
5,831
10,398
0
26,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,982
Gold Earned
36,923
536
Minions Killed
224
0
Camps Cleared
0
1,502,473
Distance Traveled
1,308,915
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,997
687
140
9
0
296,302
1
W
Anhur
11,705
732
166
10
0
255,882
4
W
Fenrir
10,903
681
114
7
0
311,806
4
L
Hel
8,028
502
63
4
0
297,536
2
W
Cabrakan
8,016
501
21
1
0
282,224
0
L
Artemis
5,848
366
24
2
0
231,592
0
L
Hun Batz
7,224
452
66
4
0
293,660
1
L
Raijin
8,172
511
23
1
0
250,924
1
W
Thanatos
10,361
648
95
6
0
356,259
4
L
King Arthur
7,651
478
48
3
0
235,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role