Player Matchup

Fenrir
Fenrir
GoingRogue
Fenrir
Level 123
God Stats
2W - 3L
1,855 SR
Queue Stats
74W - 45L
1,561 Elo+
Party 3
Izanami
Izanami
HareKussE2
Izanami
Level 26
God Stats
1W - 2L
1,483 SR
Queue Stats
58W - 35L
1,645 Elo+
Party 3
Scylla
Scylla
Nicolitez
Scylla
Level 126
God Stats
8W - 2L
1,903 SR
Queue Stats
55W - 30L
1,552 Elo+
Party 3
Agni
Agni
SuperPuperProfi
Agni
Level 43
God Stats
89W - 105L
1,524 SR
Queue Stats
210W - 235L
1,505 Elo+
Solo
Odin
Odin
Vorpalen
Odin
Level 86
God Stats
2W - 1L
1,916 SR
Queue Stats
69W - 43L
1,477 Elo+
Party 3
Team Averages
Level 81
1,736 SR
1,548 Elo+

VS

Team Averages
Level 54
1,676 SR
1,506 Elo+
Mulan
Mulan
Jabylani
Mulan
Level 63
God Stats
11W - 19L
1,697 SR
Queue Stats
318W - 337L
1,490 Elo+
Party 2
Loki
Loki
Zoldaer
Loki
Level 129
God Stats
0W - 1L
1,919 SR
Queue Stats
11W - 16L
1,520 Elo+
Party 1
Izanami
Izanami
jookin
Izanami
Level 30
God Stats
2W - 6L
1,551 SR
Queue Stats
40W - 55L
1,447 Elo+
Party 2
Anubis
Anubis
protter
Anubis
Level 25
God Stats
5W - 9L
1,715 SR
Queue Stats
7W - 13L
1,573 Elo+
Party 2
Discordia
Discordia
МогучийРейнджер
Discordia
Level 25
God Stats
2W - 2L
1,496 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoingRogue
Fenrir
17
13 / 2 / 9
11,821
657
13,055
15,253
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
HareKussE2
Izanami
15
3 / 4 / 6
9,716
540
6,794
8,935
2,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Nicolitez
Scylla
18
13 / 2 / 11
12,111
673
18,261
11,960
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 5
11,081
616
8,173
13,017
13,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
15
5 / 0 / 7
10,683
594
5,075
11,618
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jabylani
Mulan
13
0 / 7 / 5
8,169
454
7,243
15,227
10,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Zoldaer
Loki
15
3 / 6 / 3
9,728
540
6,814
12,377
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
jookin
Izanami
12
2 / 7 / 3
7,748
430
5,809
12,938
3,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
protter
Anubis
10
2 / 10 / 5
7,111
395
5,697
14,735
6,418
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 8 / 0
9,023
501
7,714
13,601
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
38
Kills
9
9
Deaths
38
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GoingRogue
Fenrir
13
2
9
8.75
W
Izanami
HareKussE2
Izanami
3
4
6
1.5
L
Mulan
Jabylani
Mulan
0
7
5
0.36
W
Scylla
Nicolitez
Scylla
13
2
11
9.25
W
4
1
5
6.5
W
Odin
5
0
7
8.5
L
Loki
Zoldaer
Loki
3
6
3
0.75
L
Izanami
jookin
Izanami
2
7
3
0.5
L
Anubis
protter
Anubis
2
10
5
0.45
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,358
Damage
33,277
60,783
Taken
68,878
37,984
Mitigated
29,948
15,266
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GoingRogue
Fenrir
13,055
4,247
0
1,781
15,253
6,040
0
1,747
13,506
0
79,052
W
Izanami
HareKussE2
Izanami
6,794
5,261
0
1,338
8,935
2,499
2,881
3,030
5,905
0
63,969
L
Mulan
Jabylani
Mulan
7,243
1,866
0
1,846
15,227
10,920
0
6,280
8,943
0
39,079
W
Scylla
Nicolitez
Scylla
18,261
2,732
0
3,752
11,960
3,982
2,660
4,725
7,235
77,482
0
W
8,173
1,453
249
4,277
13,017
13,652
907
2,814
10,203
64,619
0
W
Odin
5,075
706
0
3,869
11,618
11,811
143
1,393
10,225
0
36,899
L
Loki
Zoldaer
Loki
6,814
1,869
0
2,423
12,377
4,330
0
4,867
7,327
0
55,278
L
Izanami
jookin
Izanami
5,809
4,453
0
2,970
12,938
3,674
44
2,360
10,458
0
40,854
L
Anubis
protter
Anubis
5,697
293
0
799
14,735
6,418
0
4,658
9,952
20,211
0
L
7,714
222
0
1,996
13,601
4,606
0
7,635
5,764
62,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,412
Gold Earned
41,779
503
Minions Killed
409
0
Camps Cleared
0
1,735,065
Distance Traveled
1,562,031
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,821
657
85
5
0
408,888
4
W
Izanami
9,716
540
128
7
0
319,865
3
L
Mulan
8,169
454
88
5
0
328,245
5
W
Scylla
12,111
673
120
7
0
352,270
0
W
Agni
11,081
616
126
7
0
285,363
4
W
Odin
10,683
594
44
2
0
368,679
1
L
Loki
9,728
540
87
5
0
356,880
2
L
Izanami
7,748
430
88
5
0
297,829
1
L
Anubis
7,111
395
37
2
0
281,955
4
L
Discordia
9,023
501
109
6
0
297,122
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role