Player Matchup

King Arthur
King Arthur
DarkEdwardWings
King Arthur
Level 16
God Stats
1W - 5L
1,323 SR
Queue Stats
25W - 31L
1,315 Elo+
Party 1
Anubis
Anubis
Gastoncito19
Anubis
Level 22
God Stats
22W - 24L
1,566 SR
Queue Stats
88W - 101L
1,342 Elo+
Solo
Yemoja
Yemoja
HummyCands
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,143 Elo+
Solo
Nemesis
Nemesis
Nattramm
Nemesis
Level 18
God Stats
3W - 3L
1,495 SR
Queue Stats
49W - 62L
1,363 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PlumBlossom
Tsukuyomi
Level 22
God Stats
1W - 4L
1,248 SR
Queue Stats
55W - 73L
1,354 Elo+
Party 1
Team Averages
Level 16
1,426 SR
1,303 Elo+

VS

Team Averages
Level 19
1,533 SR
1,377 Elo+
Loki
Loki
Gingie808
Loki
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
79W - 101L
1,420 Elo+
Party 3
Merlin
Merlin
Spikyc
Merlin
Level 12
God Stats
13W - 10L
1,504 SR
Queue Stats
108W - 121L
1,376 Elo+
Party 2
Yemoja
Yemoja
TheAdmiralAce
Yemoja
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 15L
1,258 Elo+
Party 3
Hercules
Hercules
Toonatic3
Hercules
Level 22
God Stats
10W - 9L
1,550 SR
Queue Stats
44W - 49L
1,401 Elo+
Party 3
Artemis
Artemis
erimaxx
Artemis
Level 16
God Stats
20W - 11L
1,612 SR
Queue Stats
102W - 112L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkEdwardWings
King Arthur
14
1 / 9 / 6
8,673
394
4,367
17,354
11,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
19
16 / 4 / 3
12,710
578
24,276
17,287
11,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
HummyCands
Yemoja
13
1 / 4 / 12
8,902
405
4,389
8,993
7,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
Nattramm
Nemesis
15
3 / 7 / 15
9,953
452
11,342
19,656
9,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
PlumBlossom
Tsukuyomi
14
4 / 10 / 7
8,859
403
9,928
17,783
6,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
12 / 5 / 10
12,767
580
13,100
19,004
8,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Spikyc
Merlin
19
7 / 2 / 7
12,838
584
12,739
14,761
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 15
10,483
477
8,912
16,015
15,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
Toonatic3
Hercules
15
5 / 5 / 6
10,736
488
10,327
17,319
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
erimaxx
Artemis
17
8 / 7 / 6
11,508
523
17,525
15,414
3,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
78
25
Kills
34
34
Deaths
26
43
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DarkEdwardWings
King Arthur
1
9
6
0.44
L
Anubis
16
4
3
4.38
W
Loki
12
5
10
3.4
L
Yemoja
HummyCands
Yemoja
1
4
12
1.75
L
Nemesis
Nattramm
Nemesis
3
7
15
1.5
L
Tsukuyomi
PlumBlossom
Tsukuyomi
4
10
7
0.75
W
Merlin
Spikyc
Merlin
7
2
7
5.25
W
2
7
15
1.36
W
Hercules
Toonatic3
Hercules
5
5
6
1.6
W
Artemis
erimaxx
Artemis
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,302
Damage
62,603
81,073
Taken
82,513
45,967
Mitigated
36,780
20,667
Healing
22,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DarkEdwardWings
King Arthur
4,367
768
0
2,575
17,354
11,075
738
5,098
12,256
0
27,613
L
Anubis
24,276
1,456
122
8,384
17,287
11,482
480
4,328
12,959
87,417
0
W
Loki
13,100
3,615
0
5,753
19,004
8,635
1,228
6,150
12,854
0
66,011
L
Yemoja
HummyCands
Yemoja
4,389
837
1,007
51
8,993
7,212
0
2,688
6,305
16,863
0
L
Nemesis
Nattramm
Nemesis
11,342
4,602
0
5,057
19,656
9,847
570
5,535
14,121
0
56,952
L
Tsukuyomi
PlumBlossom
Tsukuyomi
9,928
2,443
0
3,471
17,783
6,351
0
4,002
13,781
0
47,184
W
Merlin
Spikyc
Merlin
12,739
1,360
412
5,500
14,761
4,048
2,214
6,506
8,255
72,391
0
W
8,912
2,571
2,466
1,166
16,015
15,690
479
6,672
9,343
35,249
0
W
Hercules
Toonatic3
Hercules
10,327
2,957
0
4,082
17,319
5,248
1,070
6,144
11,175
0
48,122
W
Artemis
erimaxx
Artemis
17,525
13,377
0
2,852
15,414
3,159
2,131
7,366
8,048
0
45,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,097
Gold Earned
58,332
314
Minions Killed
438
0
Camps Cleared
0
1,828,885
Distance Traveled
1,821,524
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,673
394
44
2
0
339,392
1
L
Anubis
12,710
578
122
6
0
354,435
5
W
Loki
12,767
580
100
5
0
416,035
8
L
Yemoja
8,902
405
15
1
0
342,768
0
L
Nemesis
9,953
452
76
3
0
390,376
0
L
Tsukuyomi
8,859
403
57
3
0
401,914
0
W
Merlin
12,838
584
139
6
0
368,056
1
W
Yemoja
10,483
477
43
2
0
341,109
0
W
Hercules
10,736
488
80
4
0
348,259
0
W
Artemis
11,508
523
76
3
0
348,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role