Player Matchup

Anubis
Anubis
BarbersDrySand
Anubis
Level 157
God Stats
3W - 2L
1,472 SR
Queue Stats
455W - 334L
1,579 Elo+
Party 1
Janus
Janus
Cavemane420
Janus
Level 107
God Stats
2W - 6L
1,072 SR
Queue Stats
466W - 469L
1,451 Elo+
Party 1
King Arthur
King Arthur
IceyVibes
King Arthur
Level 126
God Stats
1W - 2L
1,299 SR
Queue Stats
427W - 465L
1,412 Elo+
Solo
Sylvanus
Sylvanus
Penny Redd
Sylvanus
Level 134
God Stats
1W - 0L
1,394 SR
Queue Stats
13W - 10L
1,562 Elo+
Party 1
Set
Set
Tensho_o0
Set
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,289 Elo+
Solo
Team Averages
Level 113
1,347 SR
1,459 Elo+

VS

Team Averages
Level 72
1,425 SR
1,400 Elo+
Chaac
Chaac
Clifz ll
Chaac
Level 85
God Stats
0W - 1L
1,720 SR
Queue Stats
13W - 25L
1,310 Elo+
Party 2
Hercules
Hercules
EarlyEntree6885
Hercules
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 150L
1,388 Elo+
Solo
Nox
Nox
Hellfire_Shadow6
Nox
Level 47
God Stats
2W - 7L
1,128 SR
Queue Stats
155W - 194L
1,451 Elo+
Solo
Kali
Kali
Zjiin
Kali
Level 115
God Stats
1W - 2L
1,278 SR
Queue Stats
328W - 373L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
vHorrific
Tsukuyomi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 18
16,811
841
30,877
32,079
26,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 8 / 18
12,603
630
14,285
18,918
8,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
IceyVibes
King Arthur
19
5 / 4 / 15
13,248
662
9,295
21,370
25,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Penny Redd
Sylvanus
20
10 / 2 / 20
14,568
728
12,118
20,546
24,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 6 / 20
13,453
673
16,199
21,224
22,629
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clifz ll
Chaac
7
0 / 4 / 1
8,923
446
2,256
5,929
2,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
20
2 / 7 / 15
14,299
715
16,029
35,045
43,421
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 7 / 10
12,465
623
18,578
17,069
17,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
Zjiin
Kali
20
5 / 9 / 11
14,678
734
19,542
22,243
10,352
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
vHorrific
Tsukuyomi
20
16 / 8 / 2
16,582
829
36,181
24,384
12,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
63
35
Kills
24
24
Deaths
35
91
Assists
39
Player
Kills
Deaths
Assists
KDA
W
12
4
18
5.25
W
2
8
18
1.38
L
Chaac
Clifz ll
Chaac
0
4
1
0.13
L
Hercules
2
7
15
1.36
L
1
7
10
0.86
W
King Arthur
IceyVibes
King Arthur
5
4
15
3.13
W
Sylvanus
Penny Redd
Sylvanus
10
2
20
10
W
6
6
20
2.67
L
Kali
Zjiin
Kali
5
9
11
1.17
L
Tsukuyomi
vHorrific
Tsukuyomi
16
8
2
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,774
Damage
92,586
114,137
Taken
104,670
107,418
Mitigated
85,051
46,495
Healing
36,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,877
2,455
1,868
21,014
32,079
26,410
1,841
2,281
29,798
81,397
0
W
14,285
988
1,175
2,564
18,918
8,382
1,879
2,944
15,974
36,227
0
L
Chaac
Clifz ll
Chaac
2,256
555
209
820
5,929
2,014
18
3,742
2,187
0
4,361
L
Hercules
16,029
4,890
855
15,743
35,045
43,421
672
21,540
13,505
0
31,869
L
18,578
1,217
2,460
2,174
17,069
17,059
1,065
9,020
8,049
36,966
0
W
King Arthur
IceyVibes
King Arthur
9,295
1,390
469
3,219
21,370
25,496
15
5,851
15,519
0
15,181
W
Sylvanus
Penny Redd
Sylvanus
12,118
1,899
7,986
5,578
20,546
24,501
751
3,719
16,827
20,861
0
W
16,199
6,179
889
1,733
21,224
22,629
1,508
3,783
17,441
0
26,839
L
Kali
Zjiin
Kali
19,542
11,620
1,701
5,567
22,243
10,352
1,399
11,460
10,783
0
34,987
L
Tsukuyomi
vHorrific
Tsukuyomi
36,181
8,938
1,029
5,479
24,384
12,205
631
11,518
12,866
0
70,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,683
Gold Earned
66,947
197
Minions Killed
175
0
Camps Cleared
0
1,596,227
Distance Traveled
1,523,416
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,811
841
109
5
0
317,278
0
W
Janus
12,603
630
45
2
0
301,490
0
L
Chaac
8,923
446
3
0
0
103,804
0
L
Hercules
14,299
715
24
1
0
373,411
1
L
Nox
12,465
623
40
2
0
342,744
1
W
King Arthur
13,248
662
8
0
0
274,812
3
W
Sylvanus
14,568
728
15
1
0
377,110
0
W
Set
13,453
673
20
1
0
325,537
1
L
Kali
14,678
734
33
2
0
351,177
1
L
Tsukuyomi
16,582
829
75
4
0
352,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role