Player Matchup

Rama
Rama
 
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FokJaDoode
Bakasura
Level 28
God Stats
28W - 31L
1,582 SR
Queue Stats
61W - 74L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZeroxTime
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,733 SR
Queue Stats
53W - 47L
1,604 Elo+
Solo
Zeus
Zeus
goldenreptar92
Zeus
Level 26
God Stats
3W - 0L
1,625 SR
Queue Stats
74W - 59L
1,570 Elo+
Solo
Cthulhu
Cthulhu
statefarmz
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,774 Elo+
Solo
Team Averages
Level 23
1,588 SR
1,599 Elo+

VS

Team Averages
Level 40
1,613 SR
1,682 Elo+
Bacchus
Bacchus
Jakwiski
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 67L
1,385 Elo+
Solo
Awilix
Awilix
Ratmilk
Awilix
Level 160
God Stats
50W - 5L
2,064 SR
Queue Stats
2,281W - 184L
1,890 Elo+
Party 1
Medusa
Medusa
UnicornExists
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 2
Zhong Kui
Zhong Kui
hindiAKOtakot
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 2
Tyr
Tyr
justaninability
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
13 / 2 / 3
10,436
696
12,981
8,023
2,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
FokJaDoode
Bakasura
13
0 / 4 / 2
8,314
554
3,959
9,950
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
ZeroxTime
Morgan Le Fay
14
6 / 2 / 1
9,243
616
7,375
5,797
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 4
8,712
581
6,601
9,286
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
statefarmz
Cthulhu
12
4 / 0 / 12
8,434
562
3,527
9,372
7,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jakwiski
Bacchus
9
0 / 5 / 2
6,130
409
1,204
9,564
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Ratmilk
Awilix
16
6 / 4 / 2
9,296
620
10,206
11,384
3,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 7 / 0
6,067
404
2,461
6,896
1,607
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
hindiAKOtakot
Zhong Kui
10
1 / 6 / 0
6,365
424
2,390
9,128
6,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 3 / 5
8,004
534
6,271
10,056
5,839
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
25
Kills
10
12
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
13
2
3
7.25
W
Bakasura
FokJaDoode
Bakasura
0
4
2
0.25
L
Bacchus
Jakwiski
Bacchus
0
5
2
0.2
L
Awilix
Ratmilk
Awilix
6
4
2
1.75
L
1
7
0
0.14
W
Morgan Le Fay
ZeroxTime
Morgan Le Fay
6
2
1
3.25
W
2
4
4
1
L
Zhong Kui
hindiAKOtakot
Zhong Kui
1
6
0
0.17
L
2
3
5
1.5
W
Cthulhu
statefarmz
Cthulhu
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
22,532
42,428
Taken
47,028
19,898
Mitigated
23,866
12,704
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,981
10,021
0
2,729
8,023
2,511
1,346
1,041
6,982
0
81,159
W
Bakasura
FokJaDoode
Bakasura
3,959
2,700
587
3,040
9,950
4,289
594
1,606
8,344
0
40,426
L
Bacchus
Jakwiski
Bacchus
1,204
34
0
2,254
9,564
6,132
0
1,847
7,685
14,807
0
L
Awilix
Ratmilk
Awilix
10,206
4,770
0
460
11,384
3,900
0
4,731
6,396
0
75,691
L
2,461
1,284
0
180
6,896
1,607
188
1,233
5,608
0
22,565
W
Morgan Le Fay
ZeroxTime
Morgan Le Fay
7,375
832
0
486
5,797
1,812
570
2,012
3,785
39,151
0
W
6,601
2,044
0
2,852
9,286
3,912
1,173
330
8,956
45,146
0
L
Zhong Kui
hindiAKOtakot
Zhong Kui
2,390
491
0
1,728
9,128
6,388
0
4,879
3,961
27,205
0
L
6,271
1,490
0
2,957
10,056
5,839
0
4,856
4,710
0
36,481
W
Cthulhu
statefarmz
Cthulhu
3,527
622
0
3,010
9,372
7,374
283
2,370
7,002
21,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,139
Gold Earned
35,862
412
Minions Killed
317
0
Camps Cleared
0
1,429,363
Distance Traveled
1,439,871
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,436
696
109
7
0
269,932
2
W
Bakasura
8,314
554
99
7
0
297,277
8
L
Bacchus
6,130
409
22
1
0
268,182
0
L
Awilix
9,296
620
117
8
0
334,648
0
L
Medusa
6,067
404
34
2
0
268,935
0
W
Morgan Le Fay
9,243
616
68
5
0
297,849
5
W
Zeus
8,712
581
97
6
0
222,134
4
L
Zhong Kui
6,365
424
66
4
0
220,641
6
L
Tyr
8,004
534
78
5
0
347,465
2
W
Cthulhu
8,434
562
39
3
0
342,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role