Player Matchup

Fenrir
Fenrir
Chronos1888
Fenrir
Level 103
God Stats
3W - 1L
1,473 SR
Queue Stats
38W - 49L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
DeZapp_HC
Danzaburou
Level 108
God Stats
4W - 1L
1,588 SR
Queue Stats
211W - 198L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KuRuShiMe-1888-
Morgan Le Fay
Level 74
God Stats
1W - 0L
1,212 SR
Queue Stats
19W - 15L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
jhonmarya
Cthulhu
Level 81
God Stats
11W - 1L
1,730 SR
Queue Stats
131W - 129L
1,476 Elo+
Party 2
Ymir
Ymir
ski-p-p-y
Ymir
Level 143
God Stats
3W - 1L
1,613 SR
Queue Stats
102W - 102L
1,475 Elo+
Party 2
Team Averages
Level 102
1,523 SR
1,456 Elo+

VS

Team Averages
Level 67
1,481 SR
1,445 Elo+
Hun Batz
Hun Batz
Benunenun
Hun Batz
Level 67
God Stats
0W - 4L
1,288 SR
Queue Stats
154W - 153L
1,373 Elo+
Solo
Hades
Hades
NierAutomata2B
Hades
Level 105
God Stats
2W - 9L
1,220 SR
Queue Stats
395W - 408L
1,492 Elo+
Solo
Thoth
Thoth
W-100k
Thoth
Level 36
God Stats
1W - 2L
1,433 SR
Queue Stats
136W - 143L
1,455 Elo+
Solo
Freya
Freya
lameelm
Freya
Level 41
God Stats
1W - 2L
1,538 SR
Queue Stats
48W - 37L
1,492 Elo+
Solo
Izanami
Izanami
odwini
Izanami
Level 87
God Stats
4W - 1L
1,927 SR
Queue Stats
160W - 188L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 5 / 18
12,818
754
8,753
15,535
15,911
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
DeZapp_HC
Danzaburou
20
12 / 4 / 12
14,657
862
23,949
16,021
7,290
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
KuRuShiMe-1888-
Morgan Le Fay
19
6 / 6 / 15
12,742
750
19,076
15,888
7,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
jhonmarya
Cthulhu
20
4 / 3 / 23
12,647
744
18,098
31,202
37,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
20
5 / 4 / 21
12,540
738
9,539
31,609
37,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Benunenun
Hun Batz
18
2 / 8 / 10
10,997
647
14,334
15,577
7,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 9 / 8
11,005
647
12,829
21,198
15,517
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thoth
W-100k
Thoth
19
3 / 4 / 15
11,785
693
21,692
14,149
5,714
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
lameelm
Freya
20
9 / 6 / 12
13,071
769
19,727
17,830
7,807
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
odwini
Izanami
20
5 / 7 / 12
12,610
742
23,015
17,391
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
78
34
Kills
21
22
Deaths
34
89
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Benunenun
Hun Batz
2
8
10
0.88
W
Fenrir
7
5
18
3.2
W
Danzaburou
DeZapp_HC
Danzaburou
12
4
12
4.5
W
Morgan Le Fay
KuRuShiMe-1888-
Morgan Le Fay
6
6
15
2.25
L
2
9
8
0.67
L
Thoth
W-100k
Thoth
3
4
15
2.63
W
Cthulhu
jhonmarya
Cthulhu
4
3
23
5.17
L
Freya
lameelm
Freya
9
6
12
2.5
L
Izanami
odwini
Izanami
5
7
12
1.57
W
Ymir
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,415
Damage
91,597
110,255
Taken
86,145
105,211
Mitigated
43,591
47,540
Healing
26,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Benunenun
Hun Batz
14,334
1,788
2,021
876
15,577
7,086
983
9,781
5,796
0
29,333
W
Fenrir
8,753
907
2,262
1,895
15,535
15,911
2,094
7,014
8,521
0
12,878
W
Danzaburou
DeZapp_HC
Danzaburou
23,949
9,407
2,226
4,586
16,021
7,290
2,404
6,808
9,213
0
68,191
W
Morgan Le Fay
KuRuShiMe-1888-
Morgan Le Fay
19,076
1,614
2,648
2,633
15,888
7,246
1,686
9,595
6,293
37,560
0
L
12,829
948
1,485
3,606
21,198
15,517
883
11,441
9,757
24,126
0
L
Thoth
W-100k
Thoth
21,692
527
1,153
3,884
14,149
5,714
839
6,346
7,803
44,458
0
W
Cthulhu
jhonmarya
Cthulhu
18,098
188
4,553
13,680
31,202
37,554
502
14,448
16,754
31,235
0
L
Freya
lameelm
Freya
19,727
6,011
2,295
6,046
17,830
7,807
54
10,129
7,701
30,312
0
L
Izanami
odwini
Izanami
23,015
15,940
1,773
3,488
17,391
7,467
784
9,016
8,375
0
43,248
W
Ymir
9,539
931
3,276
9,781
31,609
37,210
774
16,383
15,226
17,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,404
Gold Earned
59,468
177
Minions Killed
182
0
Camps Cleared
0
1,523,357
Distance Traveled
1,409,591
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,997
647
30
2
0
298,971
1
W
Fenrir
12,818
754
12
1
0
313,999
0
W
Danzaburou
14,657
862
81
5
0
302,993
0
W
Morgan Le Fay
12,742
750
47
3
0
273,314
2
L
Hades
11,005
647
24
1
0
246,141
5
L
Thoth
11,785
693
35
2
0
320,482
0
W
Cthulhu
12,647
744
30
2
0
341,815
0
L
Freya
13,071
769
28
2
0
275,885
3
L
Izanami
12,610
742
65
4
0
268,112
0
W
Ymir
12,540
738
7
0
0
291,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role