Player Matchup

Sol
Sol
Kleinsteinien
Sol
Level 89
God Stats
8W - 3L
1,500 SR
Queue Stats
87W - 100L
1,440 Elo+
Party 2
Arachne
Arachne
SWiFTLAWLESS
Arachne
Level 102
God Stats
97W - 47L
1,691 SR
Queue Stats
285W - 253L
1,516 Elo+
Solo
Jormungandr
Jormungandr
Skrealing
Jormungandr
Level 95
God Stats
2W - 3L
1,463 SR
Queue Stats
156W - 163L
1,458 Elo+
Party 2
Ymir
Ymir
Snibir
Ymir
Level 88
God Stats
4W - 0L
2,023 SR
Queue Stats
104W - 100L
1,547 Elo+
Solo
Danzaburou
Danzaburou
diego01186
Danzaburou
Level 108
God Stats
9W - 11L
1,441 SR
Queue Stats
580W - 531L
1,495 Elo+
Solo
Team Averages
Level 96
1,623 SR
1,491 Elo+

VS

Team Averages
Level 102
1,545 SR
1,493 Elo+
Persephone
Persephone
 
Persephone
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BrotherYeehaw
Tyr
Level 61
God Stats
8W - 4L
1,811 SR
Queue Stats
390W - 359L
1,547 Elo+
Solo
Danzaburou
Danzaburou
JoeCid0
Danzaburou
Level 79
God Stats
28W - 25L
1,609 SR
Queue Stats
234W - 246L
1,459 Elo+
Party 1
Bakasura
Bakasura
LocGamer
Bakasura
Level 135
God Stats
1W - 1L
1,297 SR
Queue Stats
231W - 208L
1,513 Elo+
Solo
Khepri
Khepri
mrevil4994
Khepri
Level 128
God Stats
3W - 2L
1,510 SR
Queue Stats
99W - 94L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 3
10,258
603
7,767
9,104
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
SWiFTLAWLESS
Arachne
14
6 / 4 / 2
9,534
561
8,904
13,034
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Skrealing
Jormungandr
15
2 / 1 / 2
9,864
580
3,605
11,976
8,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Snibir
Ymir
13
1 / 3 / 5
8,397
494
4,358
10,018
6,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
diego01186
Danzaburou
16
3 / 2 / 3
9,942
585
9,256
9,608
3,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
0 / 2 / 2
8,741
514
4,882
6,902
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 0
8,220
484
5,053
10,650
6,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
JoeCid0
Danzaburou
14
4 / 3 / 2
8,727
513
8,541
8,163
3,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
LocGamer
Bakasura
13
4 / 3 / 0
8,348
491
9,233
10,991
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
mrevil4994
Khepri
12
2 / 3 / 4
7,671
451
3,470
11,984
11,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
15
Kills
11
11
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
2
0.5
L
1
4
0
0.25
L
Danzaburou
JoeCid0
Danzaburou
4
3
2
1.67
W
3
1
3
4.5
L
Bakasura
LocGamer
Bakasura
4
3
0
1.33
W
Arachne
SWiFTLAWLESS
Arachne
6
4
2
1.75
W
Jormungandr
Skrealing
Jormungandr
2
1
2
3
W
Ymir
Snibir
Ymir
1
3
5
1.17
W
Danzaburou
diego01186
Danzaburou
3
2
3
2.25
L
Khepri
mrevil4994
Khepri
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,890
Damage
31,179
53,740
Taken
48,690
27,482
Mitigated
27,106
21,402
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,882
475
0
2,132
6,902
2,038
0
4,472
2,121
54,675
0
L
5,053
718
0
4,509
10,650
6,154
0
2,426
8,147
0
50,988
L
Danzaburou
JoeCid0
Danzaburou
8,541
4,042
0
2,934
8,163
3,158
0
3,299
4,811
0
71,229
W
7,767
2,515
0
5,472
9,104
3,424
1,942
2,753
6,141
72,750
0
L
Bakasura
LocGamer
Bakasura
9,233
6,284
0
4,015
10,991
4,511
0
2,767
8,165
0
51,167
W
Arachne
SWiFTLAWLESS
Arachne
8,904
5,196
291
5,894
13,034
5,511
0
772
11,842
0
67,038
W
Jormungandr
Skrealing
Jormungandr
3,605
1,267
0
5,629
11,976
8,179
378
1,612
9,736
50,256
0
W
Ymir
Snibir
Ymir
4,358
428
0
720
10,018
6,874
0
1,705
7,994
26,391
0
W
Danzaburou
diego01186
Danzaburou
9,256
5,359
0
3,396
9,608
3,494
2,299
1,177
8,431
0
75,589
L
Khepri
mrevil4994
Khepri
3,470
528
0
1,824
11,984
11,245
0
2,260
9,716
15,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,995
Gold Earned
41,707
501
Minions Killed
493
0
Camps Cleared
0
1,609,488
Distance Traveled
1,587,462
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,741
514
109
6
0
327,742
2
L
Tyr
8,220
484
108
6
0
355,271
8
L
Danzaburou
8,727
513
138
8
0
282,957
6
W
Sol
10,258
603
140
8
0
328,220
4
L
Bakasura
8,348
491
112
7
0
335,147
1
W
Arachne
9,534
561
88
5
0
334,118
7
W
Jormungandr
9,864
580
109
6
0
270,986
6
W
Ymir
8,397
494
34
2
0
345,625
8
W
Danzaburou
9,942
585
130
8
0
330,539
2
L
Khepri
7,671
451
26
2
0
286,345
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role