Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Javaman013
Susano
Level 101
God Stats
8W - 4L
1,649 SR
Queue Stats
571W - 592L
1,425 Elo+
Solo
Sobek
Sobek
LoN Brother
Sobek
Level 65
God Stats
7W - 7L
1,549 SR
Queue Stats
411W - 430L
1,383 Elo+
Solo
Nu Wa
Nu Wa
MARCU927
Nu Wa
Level 81
God Stats
108W - 97L
1,478 SR
Queue Stats
481W - 526L
1,410 Elo+
Solo
Amaterasu
Amaterasu
d0RAP
Amaterasu
Level 65
God Stats
125W - 132L
1,472 SR
Queue Stats
308W - 329L
1,441 Elo+
Solo
Team Averages
Level 87
1,529 SR
1,432 Elo+

VS

Team Averages
Level 93
1,463 SR
1,421 Elo+
Guan Yu
Guan Yu
Dudunha
Guan Yu
Level 128
God Stats
5W - 9L
1,726 SR
Queue Stats
137W - 152L
1,434 Elo+
Solo
Ra
Ra
Sr Bezerrinha
Ra
Level 100
God Stats
21W - 19L
1,394 SR
Queue Stats
344W - 420L
1,469 Elo+
Solo
Charybdis
Charybdis
TicoCr7Jedi007
Charybdis
Level 120
God Stats
0W - 2L
1,254 SR
Queue Stats
31W - 50L
1,396 Elo+
Solo
Sylvanus
Sylvanus
Woltzzz_
Sylvanus
Level 78
God Stats
21W - 16L
1,556 SR
Queue Stats
409W - 443L
1,491 Elo+
Solo
Ravana
Ravana
emanuelalvarez93
Ravana
Level 40
God Stats
9W - 14L
1,383 SR
Queue Stats
105W - 142L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
7 / 1 / 1
6,182
773
4,946
4,933
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Javaman013
Susano
8
1 / 2 / 0
4,878
610
2,134
4,546
2,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 1 / 4
5,336
667
2,215
6,052
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
MARCU927
Nu Wa
9
1 / 2 / 0
5,133
642
2,217
3,054
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
d0RAP
Amaterasu
8
1 / 0 / 0
4,716
590
995
4,638
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dudunha
Guan Yu
1
0 / 1 / 0
3,142
393
0
1,092
705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 2
5,290
661
1,992
4,012
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TicoCr7Jedi007
Charybdis
6
0 / 6 / 0
3,797
475
1,148
5,177
830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Woltzzz_
Sylvanus
9
1 / 1 / 2
5,044
631
3,630
4,774
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 2 / 1
5,421
678
1,484
4,193
1,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
11
Kills
5
6
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
1
7.5
L
Guan Yu
Dudunha
Guan Yu
0
1
0
0
W
Susano
Javaman013
Susano
1
2
0
0.5
W
1
1
4
3
W
Nu Wa
MARCU927
Nu Wa
1
2
0
0.5
L
1
1
2
2
L
Charybdis
TicoCr7Jedi007
Charybdis
0
6
0
0
L
Sylvanus
Woltzzz_
Sylvanus
1
1
2
2
W
Amaterasu
d0RAP
Amaterasu
1
0
0
1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,507
Damage
8,254
23,223
Taken
19,248
10,256
Mitigated
6,200
8,378
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,946
3,430
0
2,212
4,933
1,321
328
0
4,933
0
41,054
L
Guan Yu
Dudunha
Guan Yu
0
0
0
0
1,092
705
0
191
873
0
1,883
W
Susano
Javaman013
Susano
2,134
259
0
1,072
4,546
2,224
16
1,923
2,623
0
19,008
W
2,215
159
0
2,047
6,052
4,048
164
1,256
4,738
8,983
0
W
Nu Wa
MARCU927
Nu Wa
2,217
335
0
516
3,054
828
19
1,262
1,618
30,347
0
L
1,992
161
33
1,767
4,012
1,122
451
1,773
2,057
29,026
0
L
Charybdis
TicoCr7Jedi007
Charybdis
1,148
587
0
323
5,177
830
0
557
4,592
0
10,994
L
Sylvanus
Woltzzz_
Sylvanus
3,630
1,484
132
1,422
4,774
2,295
0
909
3,837
18,543
5,086
W
Amaterasu
d0RAP
Amaterasu
995
187
0
2,531
4,638
1,835
0
304
4,334
0
19,046
L
1,484
347
0
269
4,193
1,248
0
722
3,457
0
17,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,245
Gold Earned
22,694
228
Minions Killed
196
0
Camps Cleared
0
801,632
Distance Traveled
588,891
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,182
773
73
9
0
143,296
2
L
Guan Yu
3,142
393
3
0
0
24,444
0
W
Susano
4,878
610
47
6
0
163,416
2
W
Sobek
5,336
667
22
3
0
176,248
3
W
Nu Wa
5,133
642
46
6
0
137,698
2
L
Ra
5,290
661
68
9
0
151,033
4
L
Charybdis
3,797
475
18
2
0
121,801
2
L
Sylvanus
5,044
631
66
8
0
146,331
1
W
Amaterasu
4,716
590
40
5
0
180,974
0
L
Ravana
5,421
678
41
5
0
145,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role