Player Matchup

Osiris
Osiris
No_Boy15
Osiris
Level 109
God Stats
6W - 4L
1,565 SR
Queue Stats
251W - 216L
1,517 Elo+
Party 2
Janus
Janus
fightingpanckes
Janus
Level 128
God Stats
9W - 3L
1,276 SR
Queue Stats
313W - 278L
1,529 Elo+
Party 2
Bacchus
Bacchus
kpoper22
Bacchus
Level 105
God Stats
2W - 4L
1,484 SR
Queue Stats
311W - 370L
1,422 Elo+
Solo
Team Averages
Level 114
1,441 SR
1,490 Elo+

VS

Team Averages
Level 86
1,709 SR
1,453 Elo+
Charybdis
Charybdis
 
Charybdis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DeathSentence89
Vulcan
Level 59
God Stats
3W - 1L
1,873 SR
Queue Stats
4W - 2L
1,504 Elo+
Solo
Jormungandr
Jormungandr
ZippiestSnow89
Jormungandr
Level 105
God Stats
1W - 1L
1,755 SR
Queue Stats
55W - 87L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
No_Boy15
Osiris
13
4 / 1 / 15
9,358
720
8,299
16,048
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
14 / 1 / 7
10,661
820
14,737
9,902
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
kpoper22
Bacchus
13
6 / 1 / 17
10,434
803
9,037
12,865
12,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 12 / 1
6,924
533
7,762
12,615
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 7 / 0
7,294
561
9,565
8,901
3,386
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ZippiestSnow89
Jormungandr
12
2 / 5 / 1
8,777
675
8,828
15,173
13,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
24
Kills
3
3
Deaths
24
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
12
1
0.04
L
1
7
0
0.14
W
Osiris
No_Boy15
Osiris
4
1
15
11.5
L
Jormungandr
ZippiestSnow89
Jormungandr
2
5
1
0.5
W
14
1
7
17.5
W
Bacchus
kpoper22
Bacchus
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,073
Damage
26,155
38,815
Taken
36,689
25,671
Mitigated
22,117
15,259
Healing
594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,762
3,794
0
335
12,615
4,763
0
9,405
2,994
0
19,389
L
9,565
3,507
0
0
8,901
3,386
52
5,798
2,842
24,872
0
W
Osiris
No_Boy15
Osiris
8,299
1,685
0
7,101
16,048
10,086
1,134
8,319
7,729
0
23,322
L
Jormungandr
ZippiestSnow89
Jormungandr
8,828
2,046
0
259
15,173
13,968
16
8,671
5,946
26,336
0
W
14,737
1,109
0
3,740
9,902
3,263
945
7,614
2,288
47,885
0
W
Bacchus
kpoper22
Bacchus
9,037
1,262
593
3,825
12,865
12,322
316
3,379
9,486
22,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
22,995
145
Minions Killed
115
7
Camps Cleared
2
802,879
Distance Traveled
605,176
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,924
533
26
2
2
166,337
3
L
Vulcan
7,294
561
44
3
0
214,393
0
W
Osiris
9,358
720
23
2
1
255,716
1
L
Jormungandr
8,777
675
45
3
0
224,446
0
W
Janus
10,661
820
99
8
6
262,617
2
W
Bacchus
10,434
803
23
2
0
284,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role