Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CamCam93
Hel
Level 24
God Stats
0W - 3L
1,343 SR
Queue Stats
57W - 83L
1,438 Elo+
Party 1
Cerberus
Cerberus
DeltaForce81
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,488 Elo+

VS

Team Averages
Level 22
1,688 SR
1,501 Elo+
Fenrir
Fenrir
IssaTee
Fenrir
Level 27
God Stats
4W - 0L
1,786 SR
Queue Stats
92W - 57L
1,657 Elo+
Party 2
Hades
Hades
OFFHARD777
Hades
Level 23
God Stats
1W - 1L
1,515 SR
Queue Stats
4W - 8L
1,351 Elo+
Solo
Skadi
Skadi
TeeniJäi
Skadi
Level 17
God Stats
7W - 4L
1,551 SR
Queue Stats
21W - 15L
1,558 Elo+
Party 2
Camazotz
Camazotz
XfalconpyresX
Camazotz
Level 28
God Stats
2W - 0L
1,739 SR
Queue Stats
29W - 27L
1,520 Elo+
Solo
Ymir
Ymir
forze1616
Ymir
Level 15
God Stats
3W - 1L
1,851 SR
Queue Stats
18W - 20L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 3 / 1
8,107
507
10,623
12,690
13,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
 
Awilix
11
4 / 8 / 0
7,618
476
4,932
13,567
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
9
2 / 9 / 1
6,391
399
4,767
14,664
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 3
7,008
438
4,315
9,761
3,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cerberus
DeltaForce81
Cerberus
9
0 / 6 / 0
6,050
378
302
8,917
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IssaTee
Fenrir
16
8 / 2 / 2
9,847
615
10,365
13,655
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
7
0 / 0 / 3
6,296
394
665
1,697
522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
TeeniJäi
Skadi
17
19 / 1 / 3
10,873
680
20,409
8,857
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
XfalconpyresX
Camazotz
12
2 / 4 / 1
7,573
473
5,512
13,076
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
12
2 / 4 / 15
8,761
548
5,825
10,446
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
11
Kills
31
31
Deaths
11
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
3
1
1.5
L
Awilix
 
Awilix
4
8
0
0.5
L
Fenrir
 
Fenrir
2
9
1
0.28
L
1
5
3
0.5
L
Cerberus
DeltaForce81
Cerberus
0
6
0
0
W
Fenrir
IssaTee
Fenrir
8
2
2
4.5
W
Hades
0
0
3
1.5
W
Skadi
TeeniJäi
Skadi
19
1
3
20.5
W
Camazotz
XfalconpyresX
Camazotz
2
4
1
0.63
W
Ymir
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
42,776
59,599
Taken
47,731
26,030
Mitigated
25,656
10,437
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,623
3,389
0
2,936
12,690
13,300
552
255
11,520
42,434
0
L
Awilix
 
Awilix
4,932
2,592
0
1,380
13,567
4,032
422
476
13,091
0
33,658
L
Fenrir
 
Fenrir
4,767
2,112
0
1,665
14,664
3,646
250
3,282
11,382
0
17,744
L
4,315
1,115
1,350
2,291
9,761
3,036
216
1,830
7,931
24,055
0
L
Cerberus
DeltaForce81
Cerberus
302
0
0
815
8,917
2,016
1,315
647
8,270
22,378
0
W
Fenrir
IssaTee
Fenrir
10,365
3,706
0
4,348
13,655
5,386
112
2,533
11,122
0
79,227
W
Hades
665
210
54
821
1,697
522
0
91
1,606
14,201
0
W
Skadi
TeeniJäi
Skadi
20,409
12,369
0
5,456
8,857
2,950
2,320
2,055
6,802
0
87,329
W
Camazotz
XfalconpyresX
Camazotz
5,512
1,532
0
6,328
13,076
7,518
80
8,096
4,980
0
25,137
W
Ymir
5,825
2,403
48
1,799
10,446
9,280
599
2,465
7,981
19,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
43,350
262
Minions Killed
364
0
Camps Cleared
0
1,397,237
Distance Traveled
1,261,380
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,107
507
94
6
0
259,235
1
L
Awilix
7,618
476
52
3
0
262,524
2
L
Fenrir
6,391
399
27
2
0
303,729
1
L
Hel
7,008
438
42
3
0
280,601
0
L
Cerberus
6,050
378
47
3
0
291,148
0
W
Fenrir
9,847
615
127
8
0
335,527
0
W
Hades
6,296
394
29
2
0
100,346
0
W
Skadi
10,873
680
136
9
0
300,283
4
W
Camazotz
7,573
473
53
3
0
267,836
2
W
Ymir
8,761
548
19
1
0
257,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role