Player Matchup

Ra
Ra
Humpyyllama
Ra
Level 64
God Stats
14W - 6L
1,658 SR
Queue Stats
20W - 20L
1,440 Elo+
Solo
Chaac
Chaac
Rogue0Assassin
Chaac
Level 92
God Stats
13W - 6L
1,604 SR
Queue Stats
527W - 552L
1,377 Elo+
Solo
Chronos
Chronos
chava jsco
Chronos
Level 121
God Stats
2W - 6L
1,139 SR
Queue Stats
85W - 94L
1,370 Elo+
Solo
Charybdis
Charybdis
r3v4nch4dos
Charybdis
Level 158
God Stats
27W - 36L
1,478 SR
Queue Stats
719W - 768L
1,339 Elo+
Solo
Cthulhu
Cthulhu
xsoulnightx
Cthulhu
Level 125
God Stats
13W - 13L
1,562 SR
Queue Stats
467W - 462L
1,353 Elo+
Solo
Team Averages
Level 112
1,488 SR
1,376 Elo+

VS

Team Averages
Level 85
1,493 SR
1,334 Elo+
Vamana
Vamana
 
Vamana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Endmageddon
Guan Yu
Level 36
God Stats
2W - 1L
1,549 SR
Queue Stats
16W - 21L
1,278 Elo+
Solo
Nu Wa
Nu Wa
FilosofoPunk
Nu Wa
Level 141
God Stats
5W - 12L
1,301 SR
Queue Stats
122W - 147L
1,404 Elo+
Solo
Hera
Hera
ReaperCE
Hera
Level 87
God Stats
3W - 2L
1,528 SR
Queue Stats
14W - 19L
1,295 Elo+
Solo
Izanami
Izanami
flanagang
Izanami
Level 19
God Stats
1W - 1L
1,585 SR
Queue Stats
5W - 12L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 12
13,613
756
16,629
14,557
7,757
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 1 / 10
14,274
793
14,211
18,020
12,502
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
chava jsco
Chronos
17
4 / 4 / 10
12,269
682
12,475
17,787
5,775
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
r3v4nch4dos
Charybdis
20
5 / 1 / 9
13,549
753
12,621
14,256
6,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
xsoulnightx
Cthulhu
20
2 / 0 / 12
12,924
718
14,439
24,493
23,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
1 / 8 / 2
10,103
561
11,579
26,088
21,760
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Endmageddon
Guan Yu
18
4 / 5 / 1
12,063
670
17,722
21,887
27,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 2 / 1
10,707
595
16,733
9,664
3,554
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
18
0 / 6 / 2
10,545
586
11,659
15,695
6,927
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
flanagang
Izanami
16
0 / 5 / 0
9,445
525
4,112
13,253
5,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
25
Kills
6
6
Deaths
26
53
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
8
2
0.25
L
Guan Yu
Endmageddon
Guan Yu
4
5
1
0.9
L
1
2
1
0.75
W
6
0
12
12
L
Hera
0
6
2
0.17
W
8
1
10
13
W
Chronos
chava jsco
Chronos
4
4
10
2.25
L
Izanami
flanagang
Izanami
0
5
0
0
W
Charybdis
r3v4nch4dos
Charybdis
5
1
9
9.5
W
Cthulhu
xsoulnightx
Cthulhu
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,375
Damage
61,805
89,113
Taken
86,587
56,177
Mitigated
64,748
41,461
Healing
16,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,579
5,502
0
4,443
26,088
21,760
104
12,580
13,420
0
31,244
L
Guan Yu
Endmageddon
Guan Yu
17,722
1,646
1,476
5,187
21,887
27,284
240
10,787
10,834
9,406
34,743
L
16,733
3,503
0
552
9,664
3,554
0
6,557
2,997
57,133
0
W
16,629
2,601
2,425
7,915
14,557
7,757
1,232
5,498
8,970
71,964
0
L
Hera
11,659
3,411
0
2,456
15,695
6,927
1,383
7,888
7,699
52,800
0
W
14,211
2,385
0
6,474
18,020
12,502
30
8,256
9,394
7,445
46,375
W
Chronos
chava jsco
Chronos
12,475
3,429
284
4,151
17,787
5,775
0
5,981
11,371
32,112
0
L
Izanami
flanagang
Izanami
4,112
2,554
180
2,460
13,253
5,223
0
7,070
6,119
0
25,019
W
Charybdis
r3v4nch4dos
Charybdis
12,621
8,091
0
5,676
14,256
6,252
5,185
4,504
9,569
0
68,675
W
Cthulhu
xsoulnightx
Cthulhu
14,439
1,253
1,759
12,777
24,493
23,891
331
9,549
14,535
63,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,629
Gold Earned
52,863
490
Minions Killed
369
11
Camps Cleared
5
1,777,913
Distance Traveled
1,532,597
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,103
561
50
3
0
315,533
0
L
Guan Yu
12,063
670
57
3
0
359,758
1
L
Nu Wa
10,707
595
89
5
1
330,919
3
W
Ra
13,613
756
142
8
5
352,826
4
L
Hera
10,545
586
101
6
2
267,279
1
W
Chaac
14,274
793
89
5
0
382,645
0
W
Chronos
12,269
682
34
2
1
327,574
1
L
Izanami
9,445
525
72
4
2
259,108
0
W
Charybdis
13,549
753
119
7
2
344,682
0
W
Cthulhu
12,924
718
106
6
3
370,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role