Player Matchup

Tiamat
Tiamat
AlfredU03
Tiamat
Level 27
God Stats
82W - 59L
1,598 SR
Queue Stats
129W - 117L
1,434 Elo+
Party 3
King Arthur
King Arthur
CLASSIC_XAle
King Arthur
Level 15
God Stats
1W - 0L
1,252 SR
Queue Stats
19W - 18L
1,260 Elo+
Solo
Merlin
Merlin
EndermanMaker
Merlin
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Thor
Thor
Mr_PEC-Tacular83
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Neith
Neith
iHavocHD
Neith
Level 10
God Stats
10W - 6L
1,660 SR
Queue Stats
33W - 27L
1,428 Elo+
Party 3
Team Averages
Level 12
1,502 SR
1,424 Elo+

VS

Team Averages
Level 17
1,437 SR
1,457 Elo+
Thanatos
Thanatos
D_Good_Times
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,600 Elo+
Solo
King Arthur
King Arthur
Glokboycharless
King Arthur
Level 5
God Stats
1W - 5L
1,365 SR
Queue Stats
1W - 5L
1,390 Elo+
Party 2
Cerberus
Cerberus
IcedH3ARTL3SS
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
InfectedConman
Kukulkan
Level 16
God Stats
2W - 4L
1,454 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Bacchus
Bacchus
heracosta2525
Bacchus
Level 29
God Stats
47W - 52L
1,368 SR
Queue Stats
430W - 490L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlfredU03
Tiamat
20
11 / 1 / 22
14,697
1,131
24,024
14,763
12,335
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CLASSIC_XAle
King Arthur
20
11 / 5 / 22
14,062
1,082
19,762
21,292
20,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 6 / 22
15,362
1,182
28,388
16,683
5,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 13 / 22
12,804
985
13,996
17,882
6,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
iHavocHD
Neith
20
11 / 3 / 26
15,495
1,192
27,861
12,660
5,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D_Good_Times
Thanatos
19
3 / 12 / 13
13,078
1,006
9,775
24,621
8,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Glokboycharless
King Arthur
19
1 / 7 / 7
11,668
898
5,554
22,566
21,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
IcedH3ARTL3SS
Cerberus
19
5 / 13 / 14
13,659
1,051
14,363
33,685
33,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
20
11 / 14 / 8
15,138
1,164
29,211
24,724
9,254
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
19
7 / 1 / 10
13,090
1,007
16,100
15,186
18,055
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
79
47
Kills
27
28
Deaths
47
114
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AlfredU03
Tiamat
11
1
22
22
W
King Arthur
CLASSIC_XAle
King Arthur
11
5
22
4.4
L
Thanatos
D_Good_Times
Thanatos
3
12
13
0.79
W
11
6
22
3.67
L
King Arthur
Glokboycharless
King Arthur
1
7
7
0.64
L
Cerberus
IcedH3ARTL3SS
Cerberus
5
13
14
0.92
L
Kukulkan
11
14
8
1.07
W
3
13
22
1.08
L
Bacchus
7
1
10
12
W
Neith
iHavocHD
Neith
11
3
26
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,031
Damage
75,003
83,280
Taken
120,782
50,352
Mitigated
91,034
9,463
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AlfredU03
Tiamat
24,024
3,141
0
3,723
14,763
12,335
0
9,858
4,905
52,243
0
W
King Arthur
CLASSIC_XAle
King Arthur
19,762
3,414
0
2,567
21,292
20,907
0
13,675
7,617
0
30,538
L
Thanatos
D_Good_Times
Thanatos
9,775
1,633
0
5,818
24,621
8,288
0
14,109
10,512
0
23,812
W
28,388
2,229
0
582
16,683
5,744
0
12,778
3,905
42,947
0
L
King Arthur
Glokboycharless
King Arthur
5,554
559
0
1,356
22,566
21,847
0
8,771
13,795
0
27,619
L
Cerberus
IcedH3ARTL3SS
Cerberus
14,363
1,132
0
4,040
33,685
33,590
0
13,119
20,566
27,052
0
L
Kukulkan
29,211
4,792
0
434
24,724
9,254
0
10,415
14,309
89,351
0
W
13,996
2,797
0
49
17,882
6,297
0
13,861
4,021
0
22,882
L
Bacchus
16,100
2,205
0
784
15,186
18,055
0
5,998
9,188
24,395
0
W
Neith
iHavocHD
Neith
27,861
15,068
0
2,542
12,660
5,069
0
9,502
3,158
0
60,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,420
Gold Earned
66,633
215
Minions Killed
261
2
Camps Cleared
2
1,223,756
Distance Traveled
1,145,444
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,697
1,131
67
5
0
262,335
7
W
King Arthur
14,062
1,082
20
2
1
241,470
0
L
Thanatos
13,078
1,006
26
2
0
253,913
0
W
Merlin
15,362
1,182
29
2
0
261,957
0
L
King Arthur
11,668
898
43
3
1
205,569
2
L
Cerberus
13,659
1,051
39
3
0
192,684
3
L
Kukulkan
15,138
1,164
131
10
0
226,837
0
W
Thor
12,804
985
23
2
0
224,922
1
L
Bacchus
13,090
1,007
22
2
1
266,441
0
W
Neith
15,495
1,192
76
6
1
233,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role