Player Matchup

Cerberus
Cerberus
Countdown3
Cerberus
Level 25
God Stats
1W - 1L
1,394 SR
Queue Stats
18W - 20L
1,519 Elo+
Solo
Thor
Thor
ItzMeWatermelon
Thor
Level 29
God Stats
4W - 6L
1,627 SR
Queue Stats
147W - 113L
1,584 Elo+
Solo
Olorun
Olorun
Smite Burner621
Olorun
Level 10
God Stats
1W - 2L
1,743 SR
Queue Stats
47W - 24L
1,802 Elo+
Party 1
Kukulkan
Kukulkan
Win 0r Tr0ll
Kukulkan
Level 32
God Stats
4W - 4L
1,450 SR
Queue Stats
158W - 112L
1,661 Elo+
Party 1
Medusa
Medusa
zZTh330wnZz
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,896 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,692 Elo+

VS

Team Averages
Level 27
1,548 SR
1,634 Elo+
Neith
Neith
ADHCT
Neith
Level 26
God Stats
5W - 3L
1,862 SR
Queue Stats
92W - 91L
1,636 Elo+
Solo
Osiris
Osiris
ANDY37692
Osiris
Level 25
God Stats
3W - 2L
1,530 SR
Queue Stats
52W - 44L
1,638 Elo+
Solo
Hel
Hel
DiveGang
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 347L
1,602 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OnlyRektByMe
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,322 SR
Queue Stats
123W - 95L
1,658 Elo+
Solo
Fenrir
Fenrir
VanHealn
Fenrir
Level 29
God Stats
76W - 81L
1,526 SR
Queue Stats
227W - 223L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Countdown3
Cerberus
5
0 / 7 / 1
4,512
451
1,186
6,644
3,653
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
3 / 2 / 1
5,820
582
3,133
8,002
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 1
6,439
644
4,206
7,970
3,125
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Win 0r Tr0ll
Kukulkan
10
1 / 2 / 1
5,689
569
3,339
4,642
1,351
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
3
0 / 7 / 0
3,752
375
992
5,254
1,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADHCT
Neith
10
7 / 1 / 5
6,603
660
4,891
3,356
678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
ANDY37692
Osiris
11
1 / 2 / 0
6,003
600
4,595
7,651
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 1 / 4
6,122
612
4,503
3,972
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
OnlyRektByMe
Morgan Le Fay
10
8 / 1 / 5
6,559
656
7,750
5,218
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
VanHealn
Fenrir
10
3 / 1 / 2
5,812
581
2,970
5,660
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
20
20
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
ADHCT
Neith
7
1
5
9.5
W
Osiris
ANDY37692
Osiris
1
2
0
0.5
L
Cerberus
Countdown3
Cerberus
0
7
1
0.07
W
1
1
4
3
L
3
2
1
1.75
W
Morgan Le Fay
OnlyRektByMe
Morgan Le Fay
8
1
5
10.5
L
2
2
1
1.25
W
Fenrir
VanHealn
Fenrir
3
1
2
4
L
Kukulkan
Win 0r Tr0ll
Kukulkan
1
2
1
0.75
L
Medusa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,856
Damage
24,709
32,512
Taken
25,857
11,782
Mitigated
9,548
6,250
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ADHCT
Neith
4,891
2,394
0
1,268
3,356
678
70
1,417
1,939
0
29,683
W
Osiris
ANDY37692
Osiris
4,595
1,767
0
3,533
7,651
3,604
0
3,741
3,910
0
32,134
L
Cerberus
Countdown3
Cerberus
1,186
201
0
844
6,644
3,653
0
2,385
4,017
9,372
0
W
4,503
289
465
1,661
3,972
1,358
129
1,451
2,521
35,372
0
L
3,133
952
0
615
8,002
2,326
0
3,110
4,706
0
26,999
W
Morgan Le Fay
OnlyRektByMe
Morgan Le Fay
7,750
1,036
0
1,114
5,218
1,549
0
849
4,369
31,532
0
L
4,206
1,929
0
4,237
7,970
3,125
718
467
7,451
39,492
0
W
Fenrir
VanHealn
Fenrir
2,970
977
0
1,155
5,660
2,359
0
1,273
4,387
0
24,812
L
Kukulkan
Win 0r Tr0ll
Kukulkan
3,339
579
0
554
4,642
1,351
0
2,545
1,839
28,014
0
L
Medusa
992
465
0
0
5,254
1,327
0
2,823
2,246
0
3,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,212
Gold Earned
31,099
225
Minions Killed
318
0
Camps Cleared
0
870,360
Distance Traveled
954,734
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,603
660
49
5
0
165,269
0
W
Osiris
6,003
600
70
7
0
178,964
1
L
Cerberus
4,512
451
30
3
0
150,282
0
W
Hel
6,122
612
86
9
0
189,370
4
L
Thor
5,820
582
57
6
0
190,884
4
W
Morgan Le Fay
6,559
656
58
6
0
194,471
3
L
Olorun
6,439
644
87
9
0
156,997
0
W
Fenrir
5,812
581
55
6
0
226,660
3
L
Kukulkan
5,689
569
46
5
0
195,355
3
L
Medusa
3,752
375
5
1
0
176,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role