Player Matchup

Anubis
Anubis
Stijn_vd_Hek
Anubis
Level 16
God Stats
2W - 2L
1,525 SR
Queue Stats
5W - 9L
1,241 Elo+
Party 1
Cthulhu
Cthulhu
TRXhelicopter
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 24L
1,708 Elo+
Party 3
Ao Kuang
Ao Kuang
TheGreatAlucard9
Ao Kuang
Level 86
God Stats
14W - 10L
1,651 SR
Queue Stats
128W - 107L
1,415 Elo+
Party 1
Artemis
Artemis
TheRazer24
Artemis
Level 104
God Stats
2W - 0L
1,679 SR
Queue Stats
64W - 78L
1,394 Elo+
Solo
Fenrir
Fenrir
yoshuatank
Fenrir
Level 127
God Stats
5W - 0L
2,027 SR
Queue Stats
57W - 27L
1,668 Elo+
Party 3
Team Averages
Level 70
1,676 SR
1,485 Elo+

VS

Team Averages
Level 52
1,573 SR
1,374 Elo+
Osiris
Osiris
 
Osiris
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AlbulFanGameON
Charybdis
Level 83
God Stats
7W - 10L
1,504 SR
Queue Stats
192W - 216L
1,427 Elo+
Party 4
Ares
Ares
Ares5King
Ares
Level 28
God Stats
5W - 4L
1,568 SR
Queue Stats
73W - 59L
1,189 Elo+
Party 2
Fenrir
Fenrir
L1onS1n
Fenrir
Level 29
God Stats
3W - 1L
1,795 SR
Queue Stats
47W - 60L
1,335 Elo+
Party 4
Thor
Thor
TheHarvestman
Thor
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 57L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 5 / 14
8,700
544
8,693
8,772
4,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
15
6 / 1 / 8
9,557
597
11,545
11,226
12,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 3 / 12
8,453
528
3,255
11,316
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
TheRazer24
Artemis
15
14 / 2 / 5
10,029
627
18,857
9,884
4,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
yoshuatank
Fenrir
14
11 / 1 / 9
9,744
609
11,769
13,606
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 8 / 1
7,902
494
8,247
16,592
12,019
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
AlbulFanGameON
Charybdis
13
4 / 9 / 1
8,807
550
7,420
13,452
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
11
0 / 6 / 6
7,117
445
3,509
13,856
6,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
L1onS1n
Fenrir
14
4 / 6 / 1
8,971
561
5,996
15,779
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 10 / 2
7,095
443
7,113
13,103
3,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
39
Kills
12
12
Deaths
39
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
8
1
0.44
L
Charybdis
AlbulFanGameON
Charybdis
4
9
1
0.5
L
Ares
0
6
6
0.5
L
Fenrir
L1onS1n
Fenrir
4
6
1
0.75
W
Anubis
4
5
14
2.2
W
Cthulhu
6
1
8
10
W
4
3
12
3.33
L
1
10
2
0.2
W
Artemis
TheRazer24
Artemis
14
2
5
8.25
W
Fenrir
yoshuatank
Fenrir
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,119
Damage
32,285
54,804
Taken
72,782
37,923
Mitigated
31,506
18,766
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,247
3,363
0
2,995
16,592
12,019
0
7,523
8,852
3,425
40,589
L
Charybdis
AlbulFanGameON
Charybdis
7,420
4,212
0
1,165
13,452
4,128
3,045
3,996
9,456
0
41,675
L
Ares
3,509
459
0
1,610
13,856
6,970
221
4,004
9,798
11,564
0
L
Fenrir
L1onS1n
Fenrir
5,996
1,895
0
4,370
15,779
5,295
0
4,743
11,036
0
60,897
W
Anubis
8,693
1,083
0
2,128
8,772
4,861
1,129
377
8,395
40,825
0
W
Cthulhu
11,545
2,249
215
4,299
11,226
12,646
0
2,057
9,169
51,087
0
W
3,255
1,019
0
4,292
11,316
3,670
0
1,033
10,283
29,846
0
L
7,113
1,507
0
340
13,103
3,094
0
3,301
9,802
0
26,442
W
Artemis
TheRazer24
Artemis
18,857
13,701
0
2,852
9,884
4,233
3,151
1,222
8,662
0
52,244
W
Fenrir
yoshuatank
Fenrir
11,769
3,671
0
4,980
13,606
12,513
24
2,364
11,242
0
32,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,483
Gold Earned
39,892
331
Minions Killed
328
0
Camps Cleared
0
1,533,841
Distance Traveled
1,405,795
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,902
494
85
5
0
272,209
0
L
Charybdis
8,807
550
84
5
0
243,950
0
L
Ares
7,117
445
18
1
0
309,055
0
L
Fenrir
8,971
561
103
6
0
298,800
0
W
Anubis
8,700
544
67
4
0
254,336
4
W
Cthulhu
9,557
597
105
7
0
320,948
6
W
Ao Kuang
8,453
528
50
3
0
332,213
3
L
Thor
7,095
443
38
2
0
281,781
0
W
Artemis
10,029
627
75
5
0
291,964
0
W
Fenrir
9,744
609
34
2
0
334,380
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role