Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Drillzack
Kumbhakarna
Level 107
God Stats
0W - 5L
1,282 SR
Queue Stats
213W - 176L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
OneGameYTTV
Kuzenbo
Level 160
God Stats
6W - 11L
1,450 SR
Queue Stats
573W - 588L
1,510 Elo+
Solo
He Bo
He Bo
SlimShady9146
He Bo
Level 140
God Stats
1W - 1L
1,759 SR
Queue Stats
22W - 24L
1,582 Elo+
Party 1
Skadi
Skadi
dimitrigranato
Skadi
Level 148
God Stats
21W - 14L
1,629 SR
Queue Stats
1,842W - 1,791L
1,525 Elo+
Solo
Team Averages
Level 143
1,524 SR
1,539 Elo+

VS

Team Averages
Level 143
1,381 SR
1,533 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Arqetect
Athena
Level 160
God Stats
3W - 8L
1,169 SR
Queue Stats
504W - 560L
1,499 Elo+
Solo
Artio
Artio
Theranor
Artio
Level 149
God Stats
1W - 1L
1,286 SR
Queue Stats
343W - 338L
1,508 Elo+
Solo
Thanatos
Thanatos
Zoltharas
Thanatos
Level 91
God Stats
1W - 1L
1,420 SR
Queue Stats
150W - 126L
1,629 Elo+
Solo
Vulcan
Vulcan
expertguns
Vulcan
Level 154
God Stats
5W - 3L
1,529 SR
Queue Stats
331W - 332L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 3 / 4
9,465
789
8,240
21,503
16,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Drillzack
Kumbhakarna
14
0 / 6 / 7
8,615
718
4,429
19,458
22,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
OneGameYTTV
Kuzenbo
12
2 / 5 / 5
8,198
683
6,010
11,146
15,529
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 5 / 5
9,661
805
9,530
10,358
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 6
9,631
803
16,421
13,237
5,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 1 / 12
10,355
863
17,098
10,328
5,636
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Arqetect
Athena
17
5 / 2 / 15
10,214
851
10,186
16,841
12,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Theranor
Artio
16
1 / 3 / 18
10,072
839
6,353
17,114
17,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Zoltharas
Thanatos
16
8 / 5 / 10
10,364
864
13,433
13,894
9,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
expertguns
Vulcan
18
4 / 1 / 16
10,520
877
20,294
9,064
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
12
Kills
24
24
Deaths
12
27
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
4
1.67
W
Sol
 
Sol
6
1
12
12
W
Athena
Arqetect
Athena
5
2
15
6.25
L
Kumbhakarna
Drillzack
Kumbhakarna
0
6
7
0.58
L
Kuzenbo
OneGameYTTV
Kuzenbo
2
5
5
0.9
L
4
5
5
1.3
W
Artio
Theranor
Artio
1
3
18
3.33
W
Thanatos
Zoltharas
Thanatos
8
5
10
2.6
L
3
5
6
1.2
W
Vulcan
expertguns
Vulcan
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,630
Damage
67,364
75,702
Taken
67,241
64,117
Mitigated
49,368
27,894
Healing
31,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,240
2,197
636
10,255
21,503
16,963
68
12,278
8,788
0
15,138
W
Sol
 
Sol
17,098
5,601
3,346
3,292
10,328
5,636
1,157
1,616
8,449
35,218
0
W
Athena
Arqetect
Athena
10,186
2,787
871
2,537
16,841
12,461
398
4,593
12,073
18,423
0
L
Kumbhakarna
Drillzack
Kumbhakarna
4,429
393
2,367
5,066
19,458
22,441
0
13,318
5,910
8,774
0
L
Kuzenbo
OneGameYTTV
Kuzenbo
6,010
2,500
398
1,160
11,146
15,529
0
8,498
2,450
9,905
0
L
9,530
678
1,427
1,411
10,358
3,942
688
8,646
1,617
20,797
0
W
Artio
Theranor
Artio
6,353
86
6,514
6,004
17,114
17,404
714
4,778
12,114
12,566
0
W
Thanatos
Zoltharas
Thanatos
13,433
911
0
6,854
13,894
9,274
468
5,565
8,106
0
19,228
L
16,421
4,338
1,369
3,805
13,237
5,242
1,003
11,130
1,954
0
42,524
W
Vulcan
expertguns
Vulcan
20,294
7,908
1,101
1,100
9,064
4,593
1,506
3,417
5,469
48,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,570
Gold Earned
51,525
108
Minions Killed
143
0
Camps Cleared
0
1,060,350
Distance Traveled
1,220,352
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,465
789
5
0
0
225,802
0
W
Sol
10,355
863
34
3
0
223,856
5
W
Athena
10,214
851
22
2
0
259,139
2
L
Kumbhakarna
8,615
718
3
0
0
239,315
1
L
Kuzenbo
8,198
683
5
0
0
197,615
0
L
He Bo
9,661
805
35
3
0
196,766
2
W
Artio
10,072
839
11
1
0
245,192
0
W
Thanatos
10,364
864
21
2
0
234,325
0
L
Skadi
9,631
803
60
5
0
200,852
0
W
Vulcan
10,520
877
55
5
0
257,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role