Player Matchup

Nike
Nike
LolsomuchBetter
Nike
Level 25
God Stats
0W - 2L
1,277 SR
Queue Stats
3W - 6L
1,495 Elo+
Party 3
Cerberus
Cerberus
aeasterl1832
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tiamat
Tiamat
dannychimes
Tiamat
Level 23
God Stats
5W - 3L
1,765 SR
Queue Stats
21W - 15L
1,446 Elo+
Solo
Cernunnos
Cernunnos
elgranlucius
Cernunnos
Level 29
God Stats
41W - 39L
1,481 SR
Queue Stats
110W - 127L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
graanite
Gilgamesh
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 69L
1,316 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,426 Elo+

VS

Team Averages
Level 30
1,605 SR
1,462 Elo+
Nu Wa
Nu Wa
Nekonome6669
Nu Wa
Level 29
God Stats
19W - 14L
1,643 SR
Queue Stats
116W - 115L
1,449 Elo+
Party 2
Skadi
Skadi
RandomSangheili
Skadi
Level 26
God Stats
15W - 17L
1,506 SR
Queue Stats
312W - 351L
1,397 Elo+
Solo
Ymir
Ymir
Watxr
Ymir
Level 3
God Stats
1W - 0L
1,831 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Pele
Pele
tajorou
Pele
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 34L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
yourild
Cthulhu
Level 29
God Stats
25W - 24L
1,546 SR
Queue Stats
125W - 125L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,419
378
4,852
17,185
9,656
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
aeasterl1832
Cerberus
8
0 / 11 / 0
5,438
320
4,255
13,792
7,074
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
10
0 / 7 / 0
6,408
377
6,135
10,802
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
elgranlucius
Cernunnos
9
0 / 12 / 1
6,150
362
4,316
13,564
3,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
graanite
Gilgamesh
11
1 / 7 / 0
7,082
417
2,507
13,080
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 0 / 17
10,143
597
15,318
5,212
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 0 / 18
9,713
571
12,743
10,699
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Watxr
Ymir
13
5 / 0 / 22
9,588
564
4,480
8,170
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
tajorou
Pele
16
14 / 1 / 12
10,197
600
14,151
12,773
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
yourild
Cthulhu
13
2 / 0 / 15
8,133
478
7,457
9,442
9,695
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
129
1
Kills
45
45
Deaths
1
1
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
15
0
17
23.5
W
9
0
18
18
W
Ymir
Watxr
Ymir
5
0
22
16
L
Cerberus
aeasterl1832
Cerberus
0
11
0
0
L
Tiamat
0
7
0
0
L
Cernunnos
elgranlucius
Cernunnos
0
12
1
0.04
L
Gilgamesh
graanite
Gilgamesh
1
7
0
0.14
W
Pele
tajorou
Pele
14
1
12
20
W
Cthulhu
yourild
Cthulhu
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,065
Damage
54,149
68,423
Taken
46,296
32,052
Mitigated
27,955
5,072
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,852
754
0
1,575
17,185
9,656
0
6,670
10,335
0
26,347
W
15,318
3,281
0
654
5,212
1,850
2,590
2,309
2,903
60,706
0
W
12,743
7,002
0
3,379
10,699
4,395
1,866
1,460
9,239
0
78,136
W
Ymir
Watxr
Ymir
4,480
1,344
0
2,544
8,170
6,525
329
3,465
4,705
22,624
0
L
Cerberus
aeasterl1832
Cerberus
4,255
319
0
751
13,792
7,074
0
6,168
7,362
15,927
0
L
Tiamat
6,135
628
0
1,148
10,802
5,507
0
4,440
6,061
30,064
0
L
Cernunnos
elgranlucius
Cernunnos
4,316
1,667
0
223
13,564
3,664
0
4,212
9,265
0
22,003
L
Gilgamesh
graanite
Gilgamesh
2,507
68
0
1,375
13,080
6,151
0
4,745
8,145
0
36,597
W
Pele
tajorou
Pele
14,151
4,081
0
6,562
12,773
5,490
462
1,467
11,306
0
61,517
W
Cthulhu
yourild
Cthulhu
7,457
421
280
1,009
9,442
9,695
565
1,799
7,643
33,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
47,774
233
Minions Killed
399
0
Camps Cleared
0
1,362,114
Distance Traveled
1,654,259
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,419
378
48
3
0
286,992
2
W
Nu Wa
10,143
597
107
6
0
319,656
1
W
Skadi
9,713
571
105
6
0
320,667
2
W
Ymir
9,588
564
38
2
0
316,118
6
L
Cerberus
5,438
320
29
2
0
248,612
3
L
Tiamat
6,408
377
49
3
0
315,450
3
L
Cernunnos
6,150
362
41
2
0
198,861
0
L
Gilgamesh
7,082
417
66
4
0
312,199
3
W
Pele
10,197
600
103
6
0
368,745
4
W
Cthulhu
8,133
478
46
3
0
329,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role