Player Matchup

Bellona
Bellona
DarkRimura
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Neith
Neith
Furboncio
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,356 Elo+
Party 1
Hun Batz
Hun Batz
OroyCarbón
Hun Batz
Level 28
God Stats
2W - 2L
1,362 SR
Queue Stats
37W - 32L
1,503 Elo+
Solo
Cthulhu
Cthulhu
SrBilada
Cthulhu
Level 9
God Stats
6W - 6L
1,603 SR
Queue Stats
35W - 35L
1,200 Elo+
Party 1
Nu Wa
Nu Wa
Zyraquenn
Nu Wa
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 30L
1,500 Elo+
Solo
Team Averages
Level 10
1,493 SR
1,442 Elo+

VS

Team Averages
Level 23
1,535 SR
1,485 Elo+
Ymir
Ymir
 
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DLShiro
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Thor
Thor
Mur1lo_3Nb_
Thor
Level 18
God Stats
1W - 1L
1,288 SR
Queue Stats
15W - 30L
1,252 Elo+
Solo
Ra
Ra
SonicHero2012
Ra
Level 28
God Stats
32W - 14L
1,856 SR
Queue Stats
281W - 192L
1,765 Elo+
Solo
Amaterasu
Amaterasu
kiwi_estadual
Amaterasu
Level 27
God Stats
5W - 4L
1,530 SR
Queue Stats
61W - 69L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkRimura
Bellona
9
0 / 8 / 3
6,698
353
2,093
12,036
9,970
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Furboncio
Neith
14
6 / 8 / 2
9,524
501
11,684
15,107
4,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
OroyCarbón
Hun Batz
15
2 / 7 / 4
8,693
458
8,716
15,115
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
SrBilada
Cthulhu
13
2 / 6 / 4
8,076
425
9,993
19,781
15,617
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Zyraquenn
Nu Wa
11
1 / 10 / 1
7,077
372
7,363
11,786
3,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 1 / 12
9,747
513
5,295
18,198
13,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
DLShiro
Danzaburou
16
10 / 2 / 4
10,822
570
10,898
9,119
3,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 6 / 2
10,149
534
7,469
14,379
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
15 / 1 / 7
13,931
733
26,421
18,219
9,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
kiwi_estadual
Amaterasu
18
7 / 1 / 5
11,778
620
8,055
12,142
9,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
11
Kills
39
39
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
12
8
W
Danzaburou
DLShiro
Danzaburou
10
2
4
6
L
Bellona
DarkRimura
Bellona
0
8
3
0.19
L
Neith
Furboncio
Neith
6
8
2
0.88
W
5
6
2
1
L
Hun Batz
OroyCarbón
Hun Batz
2
7
4
0.57
W
15
1
7
18.5
L
Cthulhu
SrBilada
Cthulhu
2
6
4
0.67
L
Nu Wa
Zyraquenn
Nu Wa
1
10
1
0.15
W
Amaterasu
kiwi_estadual
Amaterasu
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,849
Damage
58,138
73,825
Taken
72,057
39,292
Mitigated
42,084
7,591
Healing
32,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,295
1,247
274
1,486
18,198
13,698
547
4,225
13,973
24,675
0
W
Danzaburou
DLShiro
Danzaburou
10,898
6,693
0
4,092
9,119
3,562
2,704
2,995
6,124
0
55,424
L
Bellona
DarkRimura
Bellona
2,093
1,504
0
459
12,036
9,970
0
2,523
9,415
0
12,806
L
Neith
Furboncio
Neith
11,684
7,849
0
2,281
15,107
4,814
156
6,040
8,995
0
42,013
W
7,469
3,128
0
3,584
14,379
5,745
26
1,315
12,220
0
55,160
L
Hun Batz
OroyCarbón
Hun Batz
8,716
2,064
0
3,127
15,115
5,754
0
7,392
7,555
0
65,444
W
26,421
3,337
4,274
12,756
18,219
9,310
7,835
5,737
12,482
131,600
0
L
Cthulhu
SrBilada
Cthulhu
9,993
419
0
1,059
19,781
15,617
83
11,433
8,126
29,802
0
L
Nu Wa
Zyraquenn
Nu Wa
7,363
1,839
0
665
11,786
3,137
120
3,880
7,860
27,924
0
W
Amaterasu
kiwi_estadual
Amaterasu
8,055
3,133
0
6,369
12,142
9,769
3,646
3,170
8,972
0
59,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,068
Gold Earned
56,427
270
Minions Killed
550
0
Camps Cleared
0
1,430,142
Distance Traveled
1,681,310
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,747
513
13
1
0
351,460
3
W
Danzaburou
10,822
570
77
4
0
301,005
1
L
Bellona
6,698
353
24
1
0
215,683
1
L
Neith
9,524
501
76
4
0
298,011
1
W
Thor
10,149
534
83
4
0
349,375
1
L
Hun Batz
8,693
458
96
5
0
364,059
3
W
Ra
13,931
733
254
13
0
308,993
2
L
Cthulhu
8,076
425
28
1
0
310,592
2
L
Nu Wa
7,077
372
46
2
0
241,797
0
W
Amaterasu
11,778
620
123
6
0
370,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role