Player Matchup

Hera
Hera
Akvamant
Hera
Level 40
God Stats
3W - 4L
1,525 SR
Queue Stats
110W - 76L
1,626 Elo+
Party 1
Ymir
Ymir
Cris2kPL
Ymir
Level 17
God Stats
2W - 1L
1,706 SR
Queue Stats
21W - 10L
1,716 Elo+
Party 1
Chronos
Chronos
ItsmeXDD5
Chronos
Level 29
God Stats
43W - 27L
1,647 SR
Queue Stats
151W - 150L
1,568 Elo+
Solo
Ao Kuang
Ao Kuang
Skedegaard
Ao Kuang
Level 18
God Stats
15W - 3L
1,825 SR
Queue Stats
36W - 34L
1,598 Elo+
Solo
Nemesis
Nemesis
broodmandje
Nemesis
Level 28
God Stats
6W - 3L
1,780 SR
Queue Stats
65W - 36L
1,635 Elo+
Solo
Team Averages
Level 26
1,696 SR
1,629 Elo+

VS

Team Averages
Level 16
1,509 SR
1,651 Elo+
Horus
Horus
HentaiSemp
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Artemis
Artemis
MysteryR
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Solo
Yemoja
Yemoja
ViperSAZRal
Yemoja
Level 10
God Stats
0W - 1L
1,363 SR
Queue Stats
6W - 6L
1,508 Elo+
Solo
Scylla
Scylla
maxysama
Scylla
Level 29
God Stats
28W - 21L
1,666 SR
Queue Stats
46W - 31L
1,700 Elo+
Solo
Fenrir
Fenrir
verygoodpers0n
Fenrir
Level 29
God Stats
7W - 7L
1,515 SR
Queue Stats
224W - 240L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
2 / 1 / 2
4,671
779
1,512
2,184
525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
7
2 / 1 / 7
4,534
756
2,721
3,890
1,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
ItsmeXDD5
Chronos
8
5 / 0 / 5
5,050
842
3,074
2,490
550
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ao Kuang
Skedegaard
Ao Kuang
7
1 / 1 / 1
4,214
702
1,496
3,049
1,166
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
broodmandje
Nemesis
8
5 / 0 / 2
4,880
813
2,968
2,693
617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
3
0 / 2 / 0
3,005
501
511
1,955
619
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
MysteryR
Artemis
4
0 / 4 / 1
3,053
509
1,878
3,551
758
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
4
0 / 4 / 1
3,124
521
1,021
4,061
1,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
maxysama
Scylla
5
1 / 4 / 1
3,552
592
1,189
3,151
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 1 / 0
4,219
703
1,492
4,699
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
2
1
2
3
W
Ymir
2
1
7
5.5
L
Horus
0
2
0
0
W
Chronos
ItsmeXDD5
Chronos
5
0
5
7.5
L
Artemis
MysteryR
Artemis
0
4
1
0.13
W
Ao Kuang
Skedegaard
Ao Kuang
1
1
1
1.5
L
Yemoja
0
4
1
0.13
W
Nemesis
broodmandje
Nemesis
5
0
2
6
L
Scylla
maxysama
Scylla
1
4
1
0.38
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,771
Damage
6,091
14,306
Taken
17,417
4,451
Mitigated
5,059
5,214
Healing
3,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
1,512
361
0
703
2,184
525
44
574
1,543
17,977
0
W
Ymir
2,721
1,034
0
1,266
3,890
1,593
216
718
3,150
5,994
0
L
Horus
511
450
0
462
1,955
619
0
1,136
779
0
3,650
W
Chronos
ItsmeXDD5
Chronos
3,074
2,031
428
1,016
2,490
550
563
637
1,833
22,809
0
L
Artemis
MysteryR
Artemis
1,878
1,300
0
438
3,551
758
0
2,485
1,066
0
7,485
W
Ao Kuang
Skedegaard
Ao Kuang
1,496
522
0
1,410
3,049
1,166
376
0
3,041
13,375
0
L
Yemoja
1,021
343
337
112
4,061
1,801
0
2,854
1,207
4,393
0
W
Nemesis
broodmandje
Nemesis
2,968
2,030
0
391
2,693
617
48
149
2,521
0
21,528
L
Scylla
maxysama
Scylla
1,189
298
0
507
3,151
557
330
965
2,114
9,677
0
L
1,492
737
0
1,252
4,699
1,324
0
1,195
3,448
0
15,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,349
Gold Earned
16,953
178
Minions Killed
77
0
Camps Cleared
0
573,186
Distance Traveled
482,977
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,671
779
38
6
0
121,609
0
W
Ymir
4,534
756
8
1
0
105,402
2
L
Horus
3,005
501
7
1
0
68,059
0
W
Chronos
5,050
842
53
9
0
102,737
1
L
Artemis
3,053
509
13
2
0
90,302
0
W
Ao Kuang
4,214
702
29
5
0
108,409
0
L
Yemoja
3,124
521
8
1
0
90,155
1
W
Nemesis
4,880
813
50
8
0
135,029
2
L
Scylla
3,552
592
12
2
0
108,965
3
L
Fenrir
4,219
703
37
6
0
125,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role