Player Matchup

Fenrir
Fenrir
Zontimja
Fenrir
Level 49
God Stats
2W - 3L
1,371 SR
Queue Stats
71W - 114L
1,280 Elo+
Party 2
Anubis
Anubis
Zupillo_YT
Anubis
Level 49
God Stats
15W - 14L
1,395 SR
Queue Stats
333W - 421L
1,267 Elo+
Solo
Odin
Odin
temp-834311
Odin
Level 107
God Stats
3W - 3L
1,286 SR
Queue Stats
69W - 122L
1,275 Elo+
Party 2
Team Averages
Level 68
1,351 SR
1,274 Elo+

VS

Team Averages
Level 90
1,508 SR
1,338 Elo+
Fafnir
Fafnir
levelbeyon9000
Fafnir
Level 84
God Stats
1W - 2L
1,429 SR
Queue Stats
107W - 134L
1,326 Elo+
Party 1
Charybdis
Charybdis
treyyyyy
Charybdis
Level 106
God Stats
1W - 6L
1,432 SR
Queue Stats
261W - 361L
1,335 Elo+
Party 1
Hel
Hel
zhandofblood
Hel
Level 81
God Stats
2W - 1L
1,662 SR
Queue Stats
51W - 66L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Zontimja
Fenrir
11
2 / 4 / 12
8,582
715
3,087
13,155
4,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Zupillo_YT
Anubis
14
11 / 2 / 5
10,358
863
13,776
8,704
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 11
9,379
782
9,067
8,128
6,441
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 1
8,470
706
5,607
12,999
6,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
treyyyyy
Charybdis
12
3 / 6 / 4
8,439
703
13,455
10,127
2,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 5 / 5
7,101
592
3,990
6,488
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
7
7
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Zontimja
Fenrir
2
4
12
2
W
Anubis
Zupillo_YT
Anubis
11
2
5
6.75
L
4
7
1
0.64
W
5
1
11
10.5
L
Charybdis
treyyyyy
Charybdis
3
6
4
0.83
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,930
Damage
23,052
29,987
Taken
29,614
14,852
Mitigated
10,493
8,304
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Zontimja
Fenrir
3,087
923
218
3,439
13,155
4,512
565
4,916
8,239
0
10,983
W
Anubis
Zupillo_YT
Anubis
13,776
584
0
3,055
8,704
3,899
409
2,618
6,086
43,779
0
L
5,607
2,327
0
1,281
12,999
6,229
7
7,543
5,456
18,064
0
W
9,067
2,015
286
1,306
8,128
6,441
1,594
2,497
5,631
0
23,928
L
Charybdis
treyyyyy
Charybdis
13,455
7,533
75
776
10,127
2,640
0
4,868
5,259
0
32,896
L
3,990
591
1,540
2,029
6,488
1,624
0
1,671
4,817
14,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
24,010
123
Minions Killed
109
7
Camps Cleared
3
637,657
Distance Traveled
527,032
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,582
715
15
1
2
230,548
4
W
Anubis
10,358
863
69
6
2
184,716
3
L
Fafnir
8,470
706
21
2
1
165,214
1
W
Odin
9,379
782
39
3
3
222,393
1
L
Charybdis
8,439
703
61
5
1
172,151
3
L
Hel
7,101
592
27
2
1
189,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role