Player Matchup

Charybdis
Charybdis
AdrianJB
Charybdis
Level 109
God Stats
0W - 1L
1,476 SR
Queue Stats
1W - 12L
1,253 Elo+
Party 2
Cerberus
Cerberus
Berthier007
Cerberus
Level 17
God Stats
0W - 3L
1,787 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LucasUkas
Cthulhu
Level 7
God Stats
0W - 1L
1,413 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 44
1,559 SR
1,418 Elo+

VS

Team Averages
Level 125
1,450 SR
1,439 Elo+
Zeus
Zeus
Mr_Nahu_05
Zeus
Level 100
God Stats
2W - 5L
1,277 SR
Queue Stats
63W - 87L
1,375 Elo+
Party 1
Terra
Terra
Pedro4921
Terra
Level 121
God Stats
16W - 9L
1,646 SR
Queue Stats
62W - 66L
1,430 Elo+
Solo
Mulan
Mulan
UnaFrutitaComun
Mulan
Level 155
God Stats
3W - 7L
1,427 SR
Queue Stats
139W - 131L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AdrianJB
Charybdis
8
0 / 3 / 1
5,665
567
3,092
7,575
2,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Berthier007
Cerberus
8
1 / 5 / 0
5,946
595
1,790
9,151
6,301
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
LucasUkas
Cthulhu
8
0 / 2 / 1
5,726
573
4,234
8,906
7,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
8,105
811
9,443
4,154
1,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Pedro4921
Terra
10
3 / 1 / 7
7,183
718
4,467
5,807
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 0 / 10
6,727
673
6,528
6,208
4,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AdrianJB
Charybdis
0
3
1
0.17
L
Cerberus
Berthier007
Cerberus
1
5
0
0.2
L
Cthulhu
LucasUkas
Cthulhu
0
2
1
0.25
W
7
0
3
8.5
W
Terra
Pedro4921
Terra
3
1
7
6.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,116
Damage
20,438
25,632
Taken
16,169
16,088
Mitigated
10,664
3,848
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AdrianJB
Charybdis
3,092
1,050
0
720
7,575
2,343
0
3,884
3,567
0
15,693
L
Cerberus
Berthier007
Cerberus
1,790
155
205
1,788
9,151
6,301
0
4,402
4,494
8,371
0
L
Cthulhu
LucasUkas
Cthulhu
4,234
391
210
925
8,906
7,444
0
5,821
2,994
11,761
0
W
9,443
1,425
130
1,786
4,154
1,603
742
1,453
2,701
35,896
0
W
Terra
Pedro4921
Terra
4,467
87
1,252
1,893
5,807
4,742
171
2,916
2,891
14,802
0
W
6,528
1,335
0
1,694
6,208
4,319
1,174
2,375
3,833
0
13,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,337
Gold Earned
22,015
77
Minions Killed
93
1
Camps Cleared
6
484,665
Distance Traveled
530,551
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,665
567
40
4
0
157,794
3
L
Cerberus
5,946
595
21
2
1
163,141
1
L
Cthulhu
5,726
573
16
2
0
163,730
0
W
Zeus
8,105
811
58
6
1
168,047
1
W
Terra
7,183
718
19
2
2
197,591
8
W
Mulan
6,727
673
16
2
3
164,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role