Player Matchup

Olorun
Olorun
DBIC
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,573 Elo+
Party 1
Zhong Kui
Zhong Kui
Kayert
Zhong Kui
Level 29
God Stats
0W - 3L
1,228 SR
Queue Stats
31W - 31L
1,527 Elo+
Party 1
Apollo
Apollo
Koekje426
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,638 Elo+
Party 1
Horus
Horus
doobiedoinkie420
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
legonalas
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,510 Elo+
Party 1
Team Averages
Level 25
1,446 SR
1,554 Elo+

VS

Team Averages
Level 24
1,651 SR
1,458 Elo+
Ymir
Ymir
TarikataFoncho
Ymir
Level 14
God Stats
4W - 2L
1,955 SR
Queue Stats
23W - 18L
1,513 Elo+
Party 2
Chang'e
Chang'e
TeamSGNejivo
Chang'e
Level 28
God Stats
2W - 0L
1,367 SR
Queue Stats
2W - 2L
1,265 Elo+
Solo
Kali
Kali
Vielt
Kali
Level 26
God Stats
6W - 2L
1,759 SR
Queue Stats
77W - 70L
1,466 Elo+
Party 2
Chaac
Chaac
leggies
Chaac
Level 28
God Stats
7W - 6L
1,614 SR
Queue Stats
69W - 81L
1,528 Elo+
Solo
Danzaburou
Danzaburou
nesumpavlin
Danzaburou
Level 26
God Stats
31W - 24L
1,557 SR
Queue Stats
206W - 214L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DBIC
Olorun
10
1 / 6 / 5
6,441
403
5,461
9,361
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Kayert
Zhong Kui
13
2 / 3 / 1
7,568
473
13,531
13,353
10,413
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Koekje426
Apollo
12
4 / 7 / 2
7,825
489
7,443
9,647
2,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 5 / 1
6,699
419
7,741
16,085
11,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
legonalas
Hun Batz
11
2 / 7 / 3
7,314
457
6,572
13,423
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 12
7,958
497
5,205
12,546
7,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
TeamSGNejivo
Chang'e
13
1 / 3 / 5
7,995
500
6,874
13,294
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Vielt
Kali
14
3 / 3 / 8
8,796
550
9,312
13,100
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
leggies
Chaac
16
11 / 1 / 4
9,678
605
16,022
16,841
18,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
nesumpavlin
Danzaburou
16
10 / 2 / 4
10,258
641
11,792
8,262
3,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
11
Kills
28
28
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Olorun
DBIC
Olorun
1
6
5
0.58
L
Zhong Kui
Kayert
Zhong Kui
2
3
1
0.83
L
Apollo
Koekje426
Apollo
4
7
2
0.71
W
3
2
12
4.5
W
Chang'e
TeamSGNejivo
Chang'e
1
3
5
1.17
W
Kali
Vielt
Kali
3
3
8
2.33
L
2
5
1
0.5
W
Chaac
leggies
Chaac
11
1
4
13
L
Hun Batz
legonalas
Hun Batz
2
7
3
0.5
W
Danzaburou
nesumpavlin
Danzaburou
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
49,205
61,869
Taken
64,043
31,625
Mitigated
38,448
11,832
Healing
26,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DBIC
Olorun
5,461
2,068
467
2,076
9,361
2,812
460
1,224
8,137
16,964
0
L
Zhong Kui
Kayert
Zhong Kui
13,531
1,516
0
4,579
13,353
10,413
28
4,372
8,981
48,026
0
L
Apollo
Koekje426
Apollo
7,443
4,281
0
1,396
9,647
2,922
0
2,800
6,847
0
26,657
W
5,205
1,043
0
3,426
12,546
7,543
279
1,855
10,198
15,287
0
W
Chang'e
TeamSGNejivo
Chang'e
6,874
759
1,263
6,395
13,294
3,822
671
5,977
7,006
45,401
0
W
Kali
Vielt
Kali
9,312
6,502
0
3,355
13,100
5,602
0
4,304
8,653
0
57,134
L
7,741
2,917
179
2,760
16,085
11,060
0
1,239
14,846
0
20,817
W
Chaac
leggies
Chaac
16,022
2,885
0
7,851
16,841
18,343
777
3,526
12,264
0
64,676
L
Hun Batz
legonalas
Hun Batz
6,572
2,338
0
375
13,423
4,418
0
2,444
10,979
0
37,026
W
Danzaburou
nesumpavlin
Danzaburou
11,792
5,454
0
3,805
8,262
3,138
3,232
2,692
5,334
0
65,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
44,685
263
Minions Killed
411
0
Camps Cleared
0
1,363,318
Distance Traveled
1,520,838
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,441
403
22
1
0
264,696
0
L
Zhong Kui
7,568
473
82
5
0
268,217
3
L
Apollo
7,825
489
56
4
0
269,466
2
W
Ymir
7,958
497
18
1
0
340,572
7
W
Chang'e
7,995
500
89
6
0
270,367
1
W
Kali
8,796
550
87
5
0
281,640
0
L
Horus
6,699
419
42
3
0
274,235
2
W
Chaac
9,678
605
103
6
0
313,290
2
L
Hun Batz
7,314
457
61
4
0
286,704
0
W
Danzaburou
10,258
641
114
7
0
314,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role