Player Matchup

Fenrir
Fenrir
ITZ KAUANK10
Fenrir
Level 8
God Stats
0W - 2L
1,198 SR
Queue Stats
50W - 58L
1,500 Elo+
Solo
Ares
Ares
Kirankxn
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,002 Elo+
Solo
Charybdis
Charybdis
RIP_Rx
Charybdis
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
14W - 15L
1,347 Elo+
Solo
Chaac
Chaac
WordySine
Chaac
Level 17
God Stats
52W - 61L
1,362 SR
Queue Stats
255W - 354L
1,274 Elo+
Solo
Amaterasu
Amaterasu
baby_plutoybn
Amaterasu
Level 25
God Stats
11W - 10L
1,538 SR
Queue Stats
90W - 125L
1,270 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,279 Elo+

VS

Team Averages
Level 33
1,428 SR
1,348 Elo+
Anubis
Anubis
JuicyJay324
Anubis
Level 66
God Stats
50W - 36L
1,533 SR
Queue Stats
90W - 78L
1,176 Elo+
Party 2
Nemesis
Nemesis
Jvshyyy-
Nemesis
Level 4
God Stats
1W - 0L
1,574 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Xonorith
Artemis
Level 87
God Stats
1W - 1L
1,245 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Raijin
Raijin
Yyyy4562
Raijin
Level 5
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 1L
1,064 Elo+
Solo
Ra
Ra
yello milk
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 12 / 4
10,443
435
7,805
23,718
10,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
6
0 / 2 / 2
7,672
320
107
2,779
797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
RIP_Rx
Charybdis
20
8 / 4 / 5
13,637
568
20,145
20,297
12,483
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
WordySine
Chaac
18
5 / 6 / 5
12,230
510
6,952
20,542
14,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
baby_plutoybn
Amaterasu
18
6 / 6 / 3
11,527
480
6,400
17,269
4,756
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 4 / 3
14,366
599
14,318
16,587
7,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Jvshyyy-
Nemesis
13
1 / 12 / 5
10,019
417
2,037
14,264
4,879
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
Xonorith
Artemis
20
8 / 1 / 4
15,593
650
22,708
18,545
8,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Yyyy4562
Raijin
5
0 / 3 / 1
8,090
337
197
1,523
173
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 9 / 4
14,817
617
19,072
16,672
7,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
24
Kills
29
30
Deaths
29
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
12
4
0.58
W
Anubis
11
4
3
3.13
W
Nemesis
Jvshyyy-
Nemesis
1
12
5
0.29
L
Ares
0
2
2
0.5
L
Charybdis
RIP_Rx
Charybdis
8
4
5
2.63
L
Chaac
WordySine
Chaac
5
6
5
1.25
W
Artemis
Xonorith
Artemis
8
1
4
10
W
Raijin
Yyyy4562
Raijin
0
3
1
0.17
L
Amaterasu
baby_plutoybn
Amaterasu
6
6
3
1.25
W
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,409
Damage
58,332
84,605
Taken
67,591
42,960
Mitigated
28,767
13,076
Healing
24,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,805
2,130
0
399
23,718
10,721
1,826
10,575
13,143
0
42,104
W
Anubis
14,318
1,250
223
7,223
16,587
7,625
1,638
679
15,908
88,424
0
W
Nemesis
Jvshyyy-
Nemesis
2,037
886
0
143
14,264
4,879
1,027
1,436
12,828
0
10,499
L
Ares
107
56
0
250
2,779
797
0
0
2,779
4,423
0
L
Charybdis
RIP_Rx
Charybdis
20,145
9,636
0
4,801
20,297
12,483
2,068
3,908
16,389
0
85,255
L
Chaac
WordySine
Chaac
6,952
507
0
4,996
20,542
14,203
942
11,686
8,856
0
56,936
W
Artemis
Xonorith
Artemis
22,708
11,002
0
10,195
18,545
8,620
7,917
224
18,321
0
135,666
W
Raijin
Yyyy4562
Raijin
197
197
0
0
1,523
173
0
0
1,523
1,299
0
L
Amaterasu
baby_plutoybn
Amaterasu
6,400
2,493
0
2,630
17,269
4,756
956
7,418
9,851
0
42,827
W
19,072
6,011
1,877
4,625
16,672
7,470
1,978
0
16,672
88,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,509
Gold Earned
62,885
368
Minions Killed
504
0
Camps Cleared
0
1,645,995
Distance Traveled
1,655,322
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,443
435
55
2
0
388,724
1
W
Anubis
14,366
599
147
6
0
382,423
0
W
Nemesis
10,019
417
18
1
0
462,105
2
L
Ares
7,672
320
10
0
0
93,543
1
L
Charybdis
13,637
568
141
6
0
406,754
0
L
Chaac
12,230
510
82
3
0
394,033
0
W
Artemis
15,593
650
181
8
0
384,094
0
W
Raijin
8,090
337
3
0
0
57,862
0
L
Amaterasu
11,527
480
80
3
0
362,941
3
W
Ra
14,817
617
155
6
0
368,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role