Player Matchup

Gilgamesh
Gilgamesh
Gold III
BrotherPAT
Gilgamesh
Gold III
Level 157
God Stats
12W - 12L
1,440 SR
Queue Stats
217W - 207L
1,420 MMR
Solo
Chronos
Chronos
Bronze III
Gravalex
Chronos
Bronze III
Level 32
God Stats
2W - 2L
1,398 SR
Queue Stats
6W - 8L
1,416 MMR
Solo
Sylvanus
Sylvanus
Gold IV
LDANIELS2018
Sylvanus
Gold IV
Level 146
God Stats
8W - 15L
1,433 SR
Queue Stats
793W - 789L
1,396 MMR
Solo
Fenrir
Fenrir
Silver I
LordRTJ
Fenrir
Silver I
Level 125
God Stats
0W - 1L
1,631 SR
Queue Stats
12W - 17L
1,382 MMR
Solo
Artemis
Artemis
Gold II
Quantum5103
Artemis
Gold II
Level 124
God Stats
19W - 22L
1,589 SR
Queue Stats
654W - 649L
1,384 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,498 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 69
1,639 SR
1,400 MMR
Apollo
Apollo
Gold V
Brasterd
Apollo
Gold V
Level 33
God Stats
4W - 0L
1,912 SR
Queue Stats
29W - 14L
1,672 MMR
Party 1
Discordia
Discordia
Bronze III
CamperMexico
Discordia
Bronze III
Level 33
God Stats
3W - 4L
1,655 SR
Queue Stats
6W - 13L
1,392 MMR
Solo
Izanami
Izanami
Gold V
joereilly209
Izanami
Gold V
Level 140
God Stats
61W - 36L
1,615 SR
Queue Stats
122W - 113L
1,199 MMR
Party 1
Bacchus
Bacchus
Silver I
magiaaaa
Bacchus
Silver I
Level 102
God Stats
5W - 2L
1,511 SR
Queue Stats
73W - 86L
1,362 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
zfuse123
Erlang Shen
Gold V
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
169W - 169L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrotherPAT
Gilgamesh
16
2 / 6 / 2
9,605
506
7,742
19,879
15,909
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
Gravalex
Chronos
14
2 / 10 / 3
8,996
473
6,143
22,838
9,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
LDANIELS2018
Sylvanus
14
1 / 3 / 5
8,301
437
6,811
16,139
17,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
LordRTJ
Fenrir
13
3 / 5 / 2
8,515
448
5,655
14,951
8,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Quantum5103
Artemis
17
4 / 5 / 2
10,522
554
13,031
13,477
5,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatSolMorgan Le FayOsirisAthena

VS

Bans
PersephoneSetYmirNemesisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Brasterd
Apollo
20
12 / 1 / 4
14,908
785
17,340
15,756
9,009
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
CamperMexico
Discordia
18
6 / 1 / 7
12,644
665
19,831
10,354
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
joereilly209
Izanami
17
4 / 4 / 6
12,204
642
11,979
14,273
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
magiaaaa
Bacchus
16
3 / 2 / 9
11,433
602
8,378
15,477
23,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
zfuse123
Erlang Shen
17
4 / 5 / 7
11,782
620
11,209
16,683
14,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
12
Kills
29
29
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
Brasterd
Apollo
12
1
4
14
L
Gilgamesh
BrotherPAT
Gilgamesh
2
6
2
0.5
W
Discordia
CamperMexico
Discordia
6
1
7
9.5
L
Chronos
Gravalex
Chronos
2
10
3
0.35
L
Sylvanus
LDANIELS2018
Sylvanus
1
3
5
1.17
L
Fenrir
LordRTJ
Fenrir
3
5
2
0.8
L
Artemis
Quantum5103
Artemis
4
5
2
1
W
Izanami
joereilly209
Izanami
4
4
6
1.75
W
Bacchus
magiaaaa
Bacchus
3
2
9
3.75
W
Erlang Shen
zfuse123
Erlang Shen
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,382
Damage
68,737
87,284
Taken
72,543
56,393
Mitigated
56,031
15,280
Healing
30,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Brasterd
Apollo
17,340
9,265
0
9,452
15,756
9,009
7,010
1,239
14,517
0
136,403
L
Gilgamesh
BrotherPAT
Gilgamesh
7,742
1,390
0
2,139
19,879
15,909
0
2,624
17,255
9,103
40,556
W
Discordia
CamperMexico
Discordia
19,831
660
341
3,238
10,354
4,400
705
4,630
5,724
87,416
0
L
Chronos
Gravalex
Chronos
6,143
2,200
0
4,260
22,838
9,084
194
11,453
11,385
61,086
0
L
Sylvanus
LDANIELS2018
Sylvanus
6,811
2,134
2,223
2,132
16,139
17,419
108
5,898
10,241
31,803
6,540
L
Fenrir
LordRTJ
Fenrir
5,655
1,242
0
1,680
14,951
8,813
0
3,770
11,181
0
50,698
L
Artemis
Quantum5103
Artemis
13,031
6,431
0
2,846
13,477
5,168
305
4,642
8,835
0
79,248
W
Izanami
joereilly209
Izanami
11,979
10,399
0
5,410
14,273
5,245
5,125
1,690
12,583
0
86,712
W
Bacchus
magiaaaa
Bacchus
8,378
576
0
6,229
15,477
23,334
771
3,462
12,015
26,420
0
W
Erlang Shen
zfuse123
Erlang Shen
11,209
4,978
0
5,455
16,683
14,043
415
4,659
12,024
0
82,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,939
Gold Earned
62,971
508
Minions Killed
631
0
Camps Cleared
0
1,667,850
Distance Traveled
1,885,662
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,908
785
196
10
0
412,787
4
L
Gilgamesh
9,605
506
103
5
0
391,198
7
W
Discordia
12,644
665
130
7
0
356,546
5
L
Chronos
8,996
473
129
7
0
299,522
4
L
Sylvanus
8,301
437
72
4
0
296,491
3
L
Fenrir
8,515
448
81
4
0
354,366
0
L
Artemis
10,522
554
123
6
0
326,273
6
W
Izanami
12,204
642
165
9
0
323,791
5
W
Bacchus
11,433
602
20
1
0
411,053
7
W
Erlang Shen
11,782
620
120
6
0
381,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role