Player Matchup

Neith
Neith
Andrewam0821
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Arachne
Arachne
ExaltingFire
Arachne
Level 29
God Stats
6W - 6L
1,490 SR
Queue Stats
128W - 155L
1,387 Elo+
Solo
Cthulhu
Cthulhu
MeningZero
Cthulhu
Level 11
God Stats
1W - 3L
1,237 SR
Queue Stats
2W - 6L
1,283 Elo+
Party 2
Hades
Hades
guapoDrakx
Hades
Level 15
God Stats
10W - 15L
1,455 SR
Queue Stats
68W - 60L
1,273 Elo+
Solo
Chiron
Chiron
kaoslechuga
Chiron
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,283 Elo+
Party 2
Team Averages
Level 26
1,436 SR
1,290 Elo+

VS

Team Averages
Level 35
1,518 SR
1,429 Elo+
Arachne
Arachne
Fuego26-265
Arachne
Level 29
God Stats
26W - 35L
1,471 SR
Queue Stats
491W - 526L
1,421 Elo+
Solo
Scylla
Scylla
MLG King Vlad
Scylla
Level 101
God Stats
15W - 16L
1,501 SR
Queue Stats
292W - 278L
1,518 Elo+
Party 1
Artemis
Artemis
MOtheFRACKER352
Artemis
Level 7
God Stats
12W - 13L
1,555 SR
Queue Stats
138W - 139L
1,391 Elo+
Party 1
Amaterasu
Amaterasu
ReaginicVenus
Amaterasu
Level 16
God Stats
2W - 1L
1,536 SR
Queue Stats
49W - 60L
1,406 Elo+
Solo
Charybdis
Charybdis
Toshyyyb
Charybdis
Level 24
God Stats
33W - 49L
1,526 SR
Queue Stats
71W - 86L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 1
3,479
435
912
3,061
691
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
ExaltingFire
Arachne
7
1 / 2 / 1
4,533
567
1,256
5,582
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
MeningZero
Cthulhu
6
0 / 2 / 1
4,054
507
1,152
5,164
2,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
3
0 / 1 / 0
3,552
444
107
1,785
441
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
9
3 / 0 / 1
5,109
639
3,790
3,536
979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fuego26-265
Arachne
8
4 / 1 / 2
5,176
647
3,637
4,253
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 0 / 4
5,618
702
4,452
2,941
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
2 / 3 / 0
4,632
579
2,492
4,400
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ReaginicVenus
Amaterasu
8
0 / 0 / 1
4,756
595
305
1,815
662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Toshyyyb
Charybdis
7
1 / 0 / 0
4,295
537
1,855
3,468
764
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Arachne
ExaltingFire
Arachne
1
2
1
0.75
W
Arachne
Fuego26-265
Arachne
4
1
2
5
W
3
0
4
5
W
2
3
0
0.67
L
Cthulhu
MeningZero
Cthulhu
0
2
1
0.25
W
Amaterasu
ReaginicVenus
Amaterasu
0
0
1
0.5
W
Charybdis
Toshyyyb
Charybdis
1
0
0
1
L
Hades
0
1
0
0
L
Chiron
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,217
Damage
12,741
19,128
Taken
16,877
5,553
Mitigated
4,743
4,789
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
912
674
0
162
3,061
691
0
709
2,252
0
3,646
L
Arachne
ExaltingFire
Arachne
1,256
914
0
728
5,582
1,289
98
1,153
4,325
0
15,953
W
Arachne
Fuego26-265
Arachne
3,637
2,053
40
1,446
4,253
1,591
34
210
4,043
0
23,361
W
4,452
720
0
772
2,941
702
651
382
2,559
25,960
0
W
2,492
1,210
0
1,016
4,400
1,024
0
158
4,242
0
15,638
L
Cthulhu
MeningZero
Cthulhu
1,152
0
94
1,306
5,164
2,153
208
1,117
3,951
9,764
0
W
Amaterasu
ReaginicVenus
Amaterasu
305
101
0
984
1,815
662
618
0
1,815
0
14,984
W
Charybdis
Toshyyyb
Charybdis
1,855
1,225
104
1,551
3,468
764
0
509
2,959
0
14,142
L
Hades
107
0
0
481
1,785
441
0
630
1,027
4,271
0
L
Chiron
3,790
1,607
406
1,612
3,536
979
604
377
3,121
0
20,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,727
Gold Earned
24,477
105
Minions Killed
188
0
Camps Cleared
0
687,810
Distance Traveled
800,188
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,479
435
2
0
0
124,841
0
L
Arachne
4,533
567
38
5
0
175,155
0
W
Arachne
5,176
647
48
6
0
196,230
2
W
Scylla
5,618
702
47
6
0
150,950
2
W
Artemis
4,632
579
27
3
0
152,480
0
L
Cthulhu
4,054
507
16
2
0
159,442
3
W
Amaterasu
4,756
595
34
4
0
156,700
0
W
Charybdis
4,295
537
32
4
0
143,828
0
L
Hades
3,552
444
11
1
0
67,096
0
L
Chiron
5,109
639
38
5
0
161,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role