Player Matchup

Agni
Agni
AnonymousAnarchy
Agni
Level 18
God Stats
3W - 1L
1,460 SR
Queue Stats
41W - 51L
1,313 Elo+
Party 2
Bacchus
Bacchus
Bubblebùtt
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,381 Elo+
Solo
Kuzenbo
Kuzenbo
anascinq
Kuzenbo
Level 35
God Stats
71W - 87L
1,398 SR
Queue Stats
139W - 175L
1,358 Elo+
Party 2
Amaterasu
Amaterasu
kikimoora
Amaterasu
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 28L
1,322 Elo+
Party 1
Izanami
Izanami
ДжОТарОКуН
Izanami
Level 15
God Stats
3W - 4L
1,758 SR
Queue Stats
30W - 26L
1,322 Elo+
Party 1
Team Averages
Level 22
1,523 SR
1,339 Elo+

VS

Team Averages
Level 12
1,490 SR
1,363 Elo+
Ra
Ra
MACKOWITEK
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
NexMash
Cthulhu
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 33L
1,361 Elo+
Solo
Mercury
Mercury
SaintSaimon
Mercury
Level 31
God Stats
19W - 14L
1,452 SR
Queue Stats
50W - 70L
1,415 Elo+
Party 3
Guan Yu
Guan Yu
Scrubdababy
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Fenrir
Fenrir
ShadowNegr
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,039 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 18
11,532
1,048
16,506
9,012
3,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Bubblebùtt
Bacchus
18
6 / 4 / 20
11,920
1,084
12,692
13,703
15,937
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
anascinq
Kuzenbo
18
3 / 1 / 22
11,422
1,038
9,404
11,376
14,561
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
kikimoora
Amaterasu
19
7 / 5 / 20
12,609
1,146
12,561
19,282
18,357
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
11 / 7 / 14
13,468
1,224
36,514
17,716
8,379
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

211

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 11
10,672
970
15,365
14,257
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
NexMash
Cthulhu
18
4 / 4 / 13
12,226
1,111
15,263
22,406
24,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
SaintSaimon
Mercury
17
2 / 2 / 10
10,984
999
10,593
16,503
7,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Scrubdababy
Guan Yu
17
10 / 8 / 6
13,119
1,193
10,961
21,131
23,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
ShadowNegr
Fenrir
17
3 / 8 / 10
11,187
1,017
13,709
20,137
7,670
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
70
30
Kills
20
20
Deaths
30
94
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
3
18
4
W
Bacchus
Bubblebùtt
Bacchus
6
4
20
4
L
1
8
11
0.81
L
Cthulhu
NexMash
Cthulhu
4
4
13
2.63
L
Mercury
SaintSaimon
Mercury
2
2
10
3.5
L
Guan Yu
Scrubdababy
Guan Yu
10
8
6
1.63
L
Fenrir
ShadowNegr
Fenrir
3
8
10
1
W
Kuzenbo
anascinq
Kuzenbo
3
1
22
14
W
Amaterasu
kikimoora
Amaterasu
7
5
20
3.4
W
11
7
14
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,677
Damage
65,891
71,089
Taken
94,434
60,561
Mitigated
68,297
7,044
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,506
1,714
0
240
9,012
3,327
0
4,279
4,733
41,767
0
W
Bacchus
Bubblebùtt
Bacchus
12,692
1,648
0
0
13,703
15,937
0
5,435
8,152
20,321
0
L
15,365
2,121
1,792
627
14,257
4,818
0
4,312
9,945
35,953
0
L
Cthulhu
NexMash
Cthulhu
15,263
869
419
0
22,406
24,832
0
7,049
15,357
44,511
0
L
Mercury
SaintSaimon
Mercury
10,593
2,960
0
909
16,503
7,900
0
9,036
7,467
280
24,360
L
Guan Yu
Scrubdababy
Guan Yu
10,961
1,867
2,511
3,674
21,131
23,077
0
11,577
9,554
0
16,186
L
Fenrir
ShadowNegr
Fenrir
13,709
5,286
0
1,619
20,137
7,670
0
6,628
13,509
0
25,398
W
Kuzenbo
anascinq
Kuzenbo
9,404
3,272
0
0
11,376
14,561
0
5,709
5,667
15,041
0
W
Amaterasu
kikimoora
Amaterasu
12,561
6,910
329
1,925
19,282
18,357
0
5,912
13,370
0
23,890
W
36,514
29,503
0
4,550
17,716
8,379
0
9,543
8,026
0
55,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,951
Gold Earned
58,188
149
Minions Killed
149
7
Camps Cleared
7
1,105,928
Distance Traveled
1,066,485
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,532
1,048
54
5
0
237,921
0
W
Bacchus
11,920
1,084
16
1
0
226,563
1
L
Ra
10,672
970
27
2
0
188,699
1
L
Cthulhu
12,226
1,111
73
7
0
229,060
0
L
Mercury
10,984
999
26
2
2
271,006
0
L
Guan Yu
13,119
1,193
10
1
2
215,524
1
L
Fenrir
11,187
1,017
13
1
3
162,196
0
W
Kuzenbo
11,422
1,038
10
1
0
261,543
0
W
Amaterasu
12,609
1,146
28
3
0
200,958
0
W
Izanami
13,468
1,224
41
4
7
178,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role