Player Matchup

Achilles
Achilles
ACLEP
Achilles
Level 160
God Stats
29W - 26L
1,566 SR
Queue Stats
1,916W - 2,016L
1,591 Elo+
Solo
Khepri
Khepri
DanGel391
Khepri
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 167L
1,534 Elo+
Solo
Raijin
Raijin
Mocut
Raijin
Level 126
God Stats
1W - 2L
1,300 SR
Queue Stats
69W - 58L
1,571 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TewGenders
Cu Chulainn
Level 141
God Stats
13W - 9L
1,539 SR
Queue Stats
993W - 989L
1,571 Elo+
Solo
King Arthur
King Arthur
bigmanbougs
King Arthur
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,569 Elo+
Party 2
Team Averages
Level 133
1,481 SR
1,567 Elo+

VS

Team Averages
Level 137
1,531 SR
1,496 Elo+
Ah Puch
Ah Puch
Aww I Inkd
Ah Puch
Level 123
God Stats
9W - 6L
1,602 SR
Queue Stats
295W - 272L
1,535 Elo+
Party 1
Ullr
Ullr
Drof Yrdnal
Ullr
Level 143
God Stats
1W - 6L
1,590 SR
Queue Stats
198W - 194L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
Mudsloth
Hun Batz
Level 153
God Stats
3W - 8L
1,432 SR
Queue Stats
686W - 720L
1,481 Elo+
Solo
Awilix
Awilix
TheRealRobby
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,431 Elo+
Solo
Achilles
Achilles
spawntcreed
Achilles
Level 136
God Stats
7W - 7L
1,532 SR
Queue Stats
719W - 718L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ACLEP
Achilles
20
6 / 7 / 13
12,317
770
16,160
25,053
25,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
DanGel391
Khepri
20
9 / 3 / 13
13,065
817
11,851
18,344
27,816
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Mocut
Raijin
20
6 / 6 / 14
12,636
790
25,483
13,742
6,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
TewGenders
Cu Chulainn
20
7 / 7 / 17
13,290
831
17,299
26,252
34,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
bigmanbougs
King Arthur
19
3 / 7 / 18
11,084
693
16,007
20,237
23,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aww I Inkd
Ah Puch
20
7 / 5 / 12
12,892
806
23,708
16,498
7,062
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 5 / 12
11,618
726
16,104
13,394
5,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Mudsloth
Hun Batz
16
3 / 9 / 16
11,144
697
11,072
16,006
12,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
17
6 / 7 / 9
11,016
689
14,673
19,117
7,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
spawntcreed
Achilles
20
7 / 6 / 12
12,775
798
16,444
29,827
21,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
91
31
Kills
30
30
Deaths
32
75
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Achilles
ACLEP
Achilles
6
7
13
1.79
L
Ah Puch
Aww I Inkd
Ah Puch
7
5
12
2.6
W
Khepri
DanGel391
Khepri
9
3
13
5.17
L
7
5
12
2.6
W
Raijin
Mocut
Raijin
6
6
14
2.17
L
Hun Batz
Mudsloth
Hun Batz
3
9
16
1.22
W
Cu Chulainn
TewGenders
Cu Chulainn
7
7
17
2.21
L
Awilix
6
7
9
1.5
W
King Arthur
bigmanbougs
King Arthur
3
7
18
1.71
L
Achilles
spawntcreed
Achilles
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,800
Damage
82,001
103,628
Taken
94,842
116,968
Mitigated
55,349
24,214
Healing
31,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ACLEP
Achilles
16,160
2,548
1,981
6,001
25,053
25,423
988
6,884
17,865
0
24,559
L
Ah Puch
Aww I Inkd
Ah Puch
23,708
170
927
3,779
16,498
7,062
383
6,908
9,540
43,095
0
W
Khepri
DanGel391
Khepri
11,851
937
2,351
2,330
18,344
27,816
461
5,841
12,048
33,510
0
L
16,104
6,632
1,799
1,846
13,394
5,930
1,988
6,770
6,533
0
27,955
W
Raijin
Mocut
Raijin
25,483
1,826
3,119
1,418
13,742
6,001
1,091
2,294
11,273
44,578
0
L
Hun Batz
Mudsloth
Hun Batz
11,072
1,643
1,829
1,039
16,006
12,875
0
8,358
7,410
0
21,565
W
Cu Chulainn
TewGenders
Cu Chulainn
17,299
1,489
498
2,548
26,252
34,675
483
3,850
22,157
15,127
22,016
L
Awilix
14,673
5,127
1,950
3,944
19,117
7,895
248
10,012
8,811
0
21,748
W
King Arthur
bigmanbougs
King Arthur
16,007
2,188
1,409
2,559
20,237
23,053
160
8,163
11,659
0
22,318
L
Achilles
spawntcreed
Achilles
16,444
3,804
2,717
11,203
29,827
21,587
689
10,501
18,750
11,306
21,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,392
Gold Earned
59,445
157
Minions Killed
156
0
Camps Cleared
0
1,474,035
Distance Traveled
1,409,980
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,317
770
15
1
0
284,119
9
L
Ah Puch
12,892
806
49
3
0
276,890
0
W
Khepri
13,065
817
33
2
0
305,209
1
L
Ullr
11,618
726
42
3
0
278,719
2
W
Raijin
12,636
790
58
4
0
289,527
0
L
Hun Batz
11,144
697
17
1
0
270,137
0
W
Cu Chulainn
13,290
831
29
2
0
300,793
1
L
Awilix
11,016
689
15
1
0
292,538
3
W
King Arthur
11,084
693
22
1
0
294,387
2
L
Achilles
12,775
798
33
2
0
291,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role