Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DylanFGC
Serqet
Level 49
God Stats
3W - 8L
1,204 SR
Queue Stats
83W - 65L
1,526 Elo+
Solo
Izanami
Izanami
EnkiduSIMP
Izanami
Level 56
God Stats
2W - 5L
1,500 SR
Queue Stats
455W - 501L
1,434 Elo+
Party 3
Jormungandr
Jormungandr
busterfoo
Jormungandr
Level 44
God Stats
11W - 11L
1,712 SR
Queue Stats
357W - 387L
1,514 Elo+
Party 3
Achilles
Achilles
xXAnhurXx
Achilles
Level 42
God Stats
4W - 17L
1,192 SR
Queue Stats
144W - 149L
1,416 Elo+
Party 1
Team Averages
Level 51
1,422 SR
1,478 Elo+

VS

Team Averages
Level 69
1,578 SR
1,500 Elo+
Osiris
Osiris
KiloOfPepsi
Osiris
Level 105
God Stats
11W - 5L
1,758 SR
Queue Stats
325W - 276L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
LoneStarBeer
Cthulhu
Level 123
God Stats
8W - 7L
1,466 SR
Queue Stats
251W - 189L
1,604 Elo+
Party 2
Vulcan
Vulcan
Partemocho
Vulcan
Level 44
God Stats
1W - 1L
1,440 SR
Queue Stats
45W - 67L
1,371 Elo+
Solo
Skadi
Skadi
Spa7his
Skadi
Level 24
God Stats
4W - 4L
1,764 SR
Queue Stats
72W - 54L
1,453 Elo+
Party 2
Agni
Agni
VIJI199707
Agni
Level 49
God Stats
2W - 2L
1,463 SR
Queue Stats
283W - 305L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 4 / 4
8,350
418
9,556
15,543
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
DylanFGC
Serqet
15
2 / 6 / 6
8,937
447
8,229
15,931
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
EnkiduSIMP
Izanami
15
3 / 5 / 2
9,450
473
8,694
11,765
3,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
busterfoo
Jormungandr
14
1 / 7 / 6
9,083
454
10,533
21,500
22,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
xXAnhurXx
Achilles
15
4 / 3 / 1
9,254
463
8,724
17,591
14,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
9 / 2 / 5
10,874
544
18,619
17,066
9,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
LoneStarBeer
Cthulhu
14
2 / 3 / 14
9,716
486
12,184
17,838
17,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Partemocho
Vulcan
14
1 / 4 / 5
8,963
448
8,203
11,151
5,406
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Spa7his
Skadi
17
8 / 1 / 8
11,234
562
11,934
9,681
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 2 / 2
10,301
515
13,472
13,685
5,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
12
Kills
25
25
Deaths
12
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
4
1
L
Serqet
DylanFGC
Serqet
2
6
6
0.83
L
Izanami
EnkiduSIMP
Izanami
3
5
2
0.8
W
Osiris
9
2
5
5.75
W
Cthulhu
LoneStarBeer
Cthulhu
2
3
14
3
W
Vulcan
Partemocho
Vulcan
1
4
5
0.88
W
Skadi
Spa7his
Skadi
8
1
8
12
W
5
2
2
3
L
Jormungandr
busterfoo
Jormungandr
1
7
6
0.57
L
Achilles
xXAnhurXx
Achilles
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,736
Damage
64,412
82,330
Taken
69,421
52,674
Mitigated
42,583
21,519
Healing
26,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,556
517
2,529
6,311
15,543
5,534
69
6,948
8,595
49,912
0
L
Serqet
DylanFGC
Serqet
8,229
1,985
0
805
15,931
6,244
125
6,954
8,977
0
54,696
L
Izanami
EnkiduSIMP
Izanami
8,694
6,201
0
3,198
11,765
3,814
0
3,578
8,187
0
58,767
W
Osiris
18,619
8,330
0
8,495
17,066
9,929
0
4,896
11,201
0
110,757
W
Cthulhu
LoneStarBeer
Cthulhu
12,184
833
379
2,293
17,838
17,981
123
6,329
10,521
33,587
0
W
Vulcan
Partemocho
Vulcan
8,203
1,952
0
2,750
11,151
5,406
340
4,094
6,671
42,352
0
W
Skadi
Spa7his
Skadi
11,934
6,258
0
5,554
9,681
3,351
645
2,609
6,871
0
64,384
W
13,472
1,665
0
7,378
13,685
5,916
136
1,823
10,371
67,467
0
L
Jormungandr
busterfoo
Jormungandr
10,533
2,616
0
4,183
21,500
22,412
65
7,905
13,595
36,905
0
L
Achilles
xXAnhurXx
Achilles
8,724
1,034
0
4,493
17,591
14,670
281
8,474
9,117
0
45,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,074
Gold Earned
51,088
432
Minions Killed
485
0
Camps Cleared
0
1,827,798
Distance Traveled
1,860,900
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,350
418
93
5
0
342,823
3
L
Serqet
8,937
447
95
5
0
393,175
5
L
Izanami
9,450
473
118
6
0
338,327
4
W
Osiris
10,874
544
144
7
0
436,812
3
W
Cthulhu
9,716
486
34
2
0
390,595
6
W
Vulcan
8,963
448
60
3
0
334,396
1
W
Skadi
11,234
562
110
6
0
395,515
0
W
Agni
10,301
515
137
7
0
303,582
4
L
Jormungandr
9,083
454
48
2
0
341,008
5
L
Achilles
9,254
463
78
4
0
412,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role