Player Matchup

Artemis
Artemis
Boo-BooKeys
Artemis
Level 128
God Stats
6W - 6L
1,486 SR
Queue Stats
348W - 302L
1,609 Elo+
Party 2
Ares
Ares
FugawiTribe_777
Ares
Level 41
God Stats
3W - 3L
1,451 SR
Queue Stats
55W - 75L
1,401 Elo+
Solo
Bakasura
Bakasura
edub1037
Bakasura
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 36L
1,546 Elo+
Party 2
Mulan
Mulan
iNeedCatgirls
Mulan
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 25L
1,773 Elo+
Party 2
Ra
Ra
kevboy314
Ra
Level 147
God Stats
1W - 3L
1,762 SR
Queue Stats
324W - 272L
1,641 Elo+
Party 2
Team Averages
Level 77
1,540 SR
1,594 Elo+

VS

Team Averages
Level 42
1,571 SR
1,405 Elo+
Osiris
Osiris
BEAN1165
Osiris
Level 63
God Stats
2W - 2L
1,701 SR
Queue Stats
330W - 321L
1,465 Elo+
Party 3
Fenrir
Fenrir
PP WhiteKnight
Fenrir
Level 36
God Stats
0W - 6L
1,500 SR
Queue Stats
241W - 233L
1,499 Elo+
Party 3
Baron Samedi
Baron Samedi
WaterChain95284
Baron Samedi
Level 48
God Stats
5W - 4L
1,632 SR
Queue Stats
249W - 241L
1,488 Elo+
Party 3
Charybdis
Charybdis
bryce14058421
Charybdis
Level 46
God Stats
1W - 4L
1,523 SR
Queue Stats
53W - 69L
1,413 Elo+
Party 1
Yemoja
Yemoja
nitris15
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boo-BooKeys
Artemis
14
13 / 0 / 3
8,634
664
15,366
5,754
2,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
4 / 2 / 10
7,519
578
4,261
10,379
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
edub1037
Bakasura
12
4 / 5 / 2
7,733
595
5,119
9,494
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 6 / 2
6,401
492
3,135
10,193
3,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 2 / 1
7,994
615
6,580
7,173
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BEAN1165
Osiris
13
6 / 3 / 3
7,423
571
9,958
12,042
11,311
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
5 / 1 / 1
7,259
558
4,132
7,471
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
WaterChain95284
Baron Samedi
11
2 / 4 / 0
6,469
498
3,266
8,010
3,268
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
bryce14058421
Charybdis
8
1 / 8 / 1
5,477
421
4,665
9,418
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
nitris15
Yemoja
8
1 / 9 / 1
5,402
416
2,070
9,765
5,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
25
Kills
15
15
Deaths
25
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
BEAN1165
Osiris
6
3
3
2.5
W
Artemis
Boo-BooKeys
Artemis
13
0
3
14.5
W
4
2
10
4.5
L
5
1
1
5.5
L
Baron Samedi
WaterChain95284
Baron Samedi
2
4
0
0.5
L
Charybdis
bryce14058421
Charybdis
1
8
1
0.19
W
Bakasura
edub1037
Bakasura
4
5
2
1
W
1
6
2
0.33
W
3
2
1
1.75
L
Yemoja
nitris15
Yemoja
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
24,091
42,993
Taken
46,706
18,891
Mitigated
25,019
12,188
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BEAN1165
Osiris
9,958
2,863
0
2,177
12,042
11,311
0
732
10,356
5,918
34,954
W
Artemis
Boo-BooKeys
Artemis
15,366
9,974
0
3,569
5,754
2,200
3,274
1,051
4,703
0
65,783
W
4,261
702
0
3,213
10,379
7,411
660
1,196
9,042
11,981
0
L
4,132
873
0
1,235
7,471
2,539
0
1,108
6,317
0
38,871
L
Baron Samedi
WaterChain95284
Baron Samedi
3,266
731
0
2,424
8,010
3,268
222
4,193
3,281
33,989
0
L
Charybdis
bryce14058421
Charybdis
4,665
2,194
0
270
9,418
2,420
0
1,924
7,454
0
19,261
W
Bakasura
edub1037
Bakasura
5,119
3,125
0
1,350
9,494
3,091
0
1,337
8,029
0
26,927
W
3,135
570
0
994
10,193
3,492
44
830
8,883
0
18,906
W
6,580
572
0
3,062
7,173
2,697
155
2,612
4,561
46,344
0
L
Yemoja
nitris15
Yemoja
2,070
1,136
426
19
9,765
5,481
0
2,472
7,281
8,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
32,030
329
Minions Killed
260
0
Camps Cleared
0
1,150,241
Distance Traveled
1,158,235
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,423
571
74
6
0
232,568
0
W
Artemis
8,634
664
99
8
0
229,565
1
W
Ares
7,519
578
21
2
0
223,889
2
L
Fenrir
7,259
558
77
6
0
277,371
0
L
Baron Samedi
6,469
498
60
5
0
231,638
5
L
Charybdis
5,477
421
36
3
0
211,390
3
W
Bakasura
7,733
595
68
5
0
244,249
1
W
Mulan
6,401
492
44
3
0
208,201
1
W
Ra
7,994
615
97
7
0
244,337
1
L
Yemoja
5,402
416
13
1
0
205,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role