Player Matchup

Anubis
Anubis
 
Anubis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
TM_Nesquik
Ymir
Level 86
God Stats
3W - 4L
1,510 SR
Queue Stats
347W - 354L
1,461 Elo+
Party 2
Neith
Neith
divya21-kajal
Neith
Level 29
God Stats
54W - 71L
1,459 SR
Queue Stats
75W - 104L
1,376 Elo+
Party 3
Chaac
Chaac
micalefou
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 62
1,494 SR
1,467 Elo+

VS

Team Averages
Level 69
1,683 SR
1,563 Elo+
Bellona
Bellona
 
Bellona
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vulcan
Vulcan
AugustWinds16
Vulcan
Level 32
God Stats
8W - 3L
1,777 SR
Queue Stats
109W - 48L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
BlueberryTaste_
Baron Samedi
Level 95
God Stats
8W - 0L
1,819 SR
Queue Stats
149W - 85L
1,621 Elo+
Party 1
Mulan
Mulan
Horizon_Reqss
Mulan
Level 25
God Stats
3W - 2L
1,580 SR
Queue Stats
39W - 40L
1,420 Elo+
Party 4
Chiron
Chiron
Tizmer
Chiron
Level 131
God Stats
5W - 0L
1,737 SR
Queue Stats
80W - 28L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 1 / 1
6,757
676
5,768
5,184
2,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
 
Nemesis
8
2 / 3 / 1
5,535
554
4,866
7,288
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

5
0 / 5 / 1
4,134
413
1,613
10,523
2,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 1
4,483
448
1,424
5,333
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
micalefou
Chaac
7
0 / 8 / 0
4,377
438
1,793
8,407
3,232
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
7 / 2 / 1
7,069
707
5,965
6,924
4,104
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 2 / 1
5,087
509
4,071
3,393
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
BlueberryTaste_
Baron Samedi
8
2 / 2 / 7
5,938
594
4,074
6,331
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 1 / 0
5,585
559
2,833
5,296
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Tizmer
Chiron
9
7 / 0 / 4
6,057
606
10,871
5,004
1,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
20
20
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
1
1
5.5
L
Nemesis
 
Nemesis
2
3
1
0.83
W
Bellona
 
Bellona
7
2
1
3.75
W
1
2
1
0.75
W
Baron Samedi
BlueberryTaste_
Baron Samedi
2
2
7
2.75
W
3
1
0
3
L
0
5
1
0.1
W
Chiron
Tizmer
Chiron
7
0
4
9
L
0
3
1
0.17
L
Chaac
micalefou
Chaac
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,464
Damage
27,814
36,735
Taken
26,948
12,079
Mitigated
13,271
6,809
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,768
28
0
2,929
5,184
2,865
28
2,220
2,964
34,558
0
L
Nemesis
 
Nemesis
4,866
2,124
0
740
7,288
1,819
0
1,629
5,659
0
21,710
W
Bellona
 
Bellona
5,965
3,686
0
2,888
6,924
4,104
156
1,818
5,106
0
35,162
W
4,071
945
0
877
3,393
775
0
1,688
1,705
19,090
0
W
Baron Samedi
BlueberryTaste_
Baron Samedi
4,074
728
416
2,693
6,331
4,724
254
1,606
4,725
18,438
0
W
2,833
1,228
0
459
5,296
2,124
0
1,680
3,616
0
25,098
L
1,613
495
188
1,361
10,523
2,910
0
2,374
8,149
9,927
0
W
Chiron
Tizmer
Chiron
10,871
6,876
685
2,854
5,004
1,544
616
589
4,415
0
29,340
L
1,424
589
0
1,010
5,333
1,253
0
1,439
3,894
0
15,214
L
Chaac
micalefou
Chaac
1,793
920
0
581
8,407
3,232
0
483
7,924
774
11,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
29,736
202
Minions Killed
242
0
Camps Cleared
0
939,627
Distance Traveled
913,416
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,757
676
87
9
0
176,178
4
L
Nemesis
5,535
554
44
4
0
216,514
0
W
Bellona
7,069
707
79
8
0
166,733
0
W
Vulcan
5,087
509
36
4
0
210,676
2
W
Baron Samedi
5,938
594
16
2
0
177,446
1
W
Mulan
5,585
559
55
6
0
177,801
0
L
Ymir
4,134
413
11
1
0
175,109
2
W
Chiron
6,057
606
56
6
0
180,760
0
L
Neith
4,483
448
30
3
0
180,230
0
L
Chaac
4,377
438
30
3
0
191,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role