Player Matchup

Morgan Le Fay
Morgan Le Fay
Chong Little
Morgan Le Fay
Level 66
God Stats
31W - 41L
1,429 SR
Queue Stats
186W - 205L
1,340 Elo+
Party 2
Ymir
Ymir
celo bean
Ymir
Level 64
God Stats
113W - 126L
1,429 SR
Queue Stats
241W - 295L
1,325 Elo+
Party 2
Izanami
Izanami
k1dkrazykoolkat
Izanami
Level 69
God Stats
5W - 3L
1,974 SR
Queue Stats
104W - 126L
1,363 Elo+
Party 2
Team Averages
Level 66
1,611 SR
1,343 Elo+

VS

Team Averages
Level 60
1,319 SR
1,290 Elo+
Kukulkan
Kukulkan
Mando Zini
Kukulkan
Level 68
God Stats
6W - 6L
1,382 SR
Queue Stats
36W - 44L
1,283 Elo+
Solo
Fenrir
Fenrir
deezydaG
Fenrir
Level 10
God Stats
0W - 2L
1,187 SR
Queue Stats
8W - 21L
1,208 Elo+
Party 1
Fafnir
Fafnir
fjhhdjjdsxtcnw
Fafnir
Level 101
God Stats
2W - 4L
1,389 SR
Queue Stats
228W - 247L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chong Little
Morgan Le Fay
13
6 / 1 / 13
9,487
791
12,101
11,527
4,766
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
13
5 / 0 / 13
10,121
843
5,838
10,862
5,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
9 / 1 / 9
9,942
829
7,818
7,933
2,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mando Zini
Kukulkan
10
0 / 5 / 0
6,888
574
10,962
8,292
3,023
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
deezydaG
Fenrir
10
0 / 11 / 2
7,447
621
2,784
14,688
9,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 0
8,365
697
3,846
10,255
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
20
Kills
2
2
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chong Little
Morgan Le Fay
6
1
13
12.5
L
Kukulkan
Mando Zini
Kukulkan
0
5
0
0
W
Ymir
5
0
13
11.5
L
Fenrir
deezydaG
Fenrir
0
11
2
0.09
L
2
4
0
0.5
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,757
Damage
17,592
30,322
Taken
33,235
12,921
Mitigated
18,609
13,670
Healing
2,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chong Little
Morgan Le Fay
12,101
1,871
703
6,152
11,527
4,766
896
6,928
4,599
34,845
0
L
Kukulkan
Mando Zini
Kukulkan
10,962
600
313
389
8,292
3,023
172
5,699
2,593
37,595
0
W
Ymir
5,838
752
0
5,133
10,862
5,393
729
4,837
6,025
27,779
0
L
Fenrir
deezydaG
Fenrir
2,784
672
0
350
14,688
9,467
680
7,479
7,209
0
11,150
L
3,846
879
0
1,075
10,255
6,119
390
5,086
5,169
17,459
984
W
7,818
4,681
0
1,682
7,933
2,762
1,594
3,459
4,474
0
38,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
22,700
157
Minions Killed
104
6
Camps Cleared
3
682,868
Distance Traveled
487,874
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,487
791
49
4
3
235,115
0
L
Kukulkan
6,888
574
62
5
1
162,554
5
W
Ymir
10,121
843
54
5
0
241,787
2
L
Fenrir
7,447
621
20
2
0
157,411
0
L
Fafnir
8,365
697
22
2
2
167,909
3
W
Izanami
9,942
829
54
5
3
205,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role