Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Anna_MaLiya
Ah Muzen Cab
Level 6
God Stats
4W - 0L
1,677 SR
Queue Stats
6W - 11L
1,108 Elo+
Solo
Athena
Athena
SpitefulBased
Athena
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 4L
1,302 Elo+
Solo
Ao Kuang
Ao Kuang
Trip-Nip-33
Ao Kuang
Level 24
God Stats
1W - 1L
1,279 SR
Queue Stats
60W - 108L
1,275 Elo+
Solo
Thor
Thor
laureano2134
Thor
Level 23
God Stats
3W - 1L
1,759 SR
Queue Stats
59W - 60L
1,347 Elo+
Solo
Ravana
Ravana
xXMarkosGamer22x
Ravana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,543 SR
1,306 Elo+

VS

Team Averages
Level 11
1,446 SR
1,311 Elo+
Charybdis
Charybdis
Blueghost08-
Charybdis
Level 18
God Stats
2W - 3L
1,542 SR
Queue Stats
33W - 54L
1,258 Elo+
Solo
Fenrir
Fenrir
Fox-King1-_
Fenrir
Level 29
God Stats
21W - 12L
1,548 SR
Queue Stats
65W - 60L
1,406 Elo+
Solo
Anubis
Anubis
Vanqeust_Draco
Anubis
Level 4
God Stats
2W - 4L
1,140 SR
Queue Stats
3W - 6L
892 Elo+
Solo
Olorun
Olorun
agent-commun
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
jannaruto79
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anna_MaLiya
Ah Muzen Cab
19
4 / 4 / 3
12,577
629
6,024
13,101
4,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 10
10,939
547
6,335
15,820
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
Trip-Nip-33
Ao Kuang
16
7 / 5 / 1
11,409
570
9,215
12,671
4,737
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 5 / 2
11,650
583
7,078
13,879
7,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 2 / 4
10,890
545
7,928
16,695
6,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blueghost08-
Charybdis
7
1 / 4 / 1
6,575
329
2,267
4,818
1,154
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
17
12 / 4 / 1
10,805
540
16,494
19,233
7,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 8 / 3
9,839
492
9,690
14,949
8,496
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
1
0 / 2 / 0
5,304
265
693
1,448
365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 10 / 4
7,507
375
2,686
9,192
2,596
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
27
Kills
15
16
Deaths
28
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Anna_MaLiya
Ah Muzen Cab
4
4
3
1.38
L
Charybdis
Blueghost08-
Charybdis
1
4
1
0.38
L
Fenrir
12
4
1
3.13
W
2
0
10
7
W
Ao Kuang
Trip-Nip-33
Ao Kuang
7
5
1
1.5
L
2
8
3
0.44
L
Olorun
0
2
0
0
L
0
10
4
0.2
W
8
5
2
1.8
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
31,830
72,166
Taken
49,640
38,649
Mitigated
20,171
16,901
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Anna_MaLiya
Ah Muzen Cab
6,024
2,520
0
2,593
13,101
4,506
5,119
3,201
9,900
0
109,896
L
Charybdis
Blueghost08-
Charybdis
2,267
753
0
0
4,818
1,154
36
719
4,055
0
16,929
L
Fenrir
16,494
3,351
0
2,484
19,233
7,560
316
6,671
12,208
0
55,624
W
6,335
2,349
0
1,720
15,820
15,202
1,124
2,166
13,654
38,160
0
W
Ao Kuang
Trip-Nip-33
Ao Kuang
9,215
2,628
0
3,094
12,671
4,737
1,684
2,068
10,603
38,409
0
L
9,690
460
0
4,485
14,949
8,496
111
4,599
10,244
53,028
0
L
Olorun
693
434
0
34
1,448
365
0
203
1,245
821
522
L
2,686
948
0
99
9,192
2,596
44
2,780
6,338
26,173
0
W
7,078
3,158
0
3,500
13,879
7,588
2,170
1,130
12,515
0
63,935
W
7,928
3,204
0
5,994
16,695
6,616
1,961
4,245
12,450
0
46,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,465
Gold Earned
40,030
462
Minions Killed
264
0
Camps Cleared
0
1,736,501
Distance Traveled
1,127,468
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,577
629
161
8
0
295,737
0
L
Charybdis
6,575
329
36
2
0
134,537
1
L
Fenrir
10,805
540
68
3
0
412,868
1
W
Athena
10,939
547
56
3
0
380,514
2
W
Ao Kuang
11,409
570
83
4
0
387,123
0
L
Anubis
9,839
492
111
6
0
288,759
3
L
Olorun
5,304
265
3
0
0
43,062
0
L
Ra
7,507
375
46
2
0
248,242
2
W
Thor
11,650
583
88
4
0
350,824
1
W
Ravana
10,890
545
74
4
0
322,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role