Player Matchup

Yemoja
Yemoja
Humcer29
Yemoja
Level 12
God Stats
7W - 6L
1,476 SR
Queue Stats
74W - 83L
1,413 Elo+
Solo
Neith
Neith
ShankYuFoo
Neith
Level 26
God Stats
6W - 6L
1,677 SR
Queue Stats
6W - 6L
1,709 Elo+
Solo
Chiron
Chiron
Wotann1
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,662 Elo+
Solo
Ares
Ares
tylerthemoose2
Ares
Level 8
God Stats
6W - 6L
1,495 SR
Queue Stats
20W - 27L
1,301 Elo+
Solo
Merlin
Merlin
wowpcs
Merlin
Level 28
God Stats
0W - 2L
1,619 SR
Queue Stats
7W - 6L
1,572 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,531 Elo+

VS

Team Averages
Level 15
1,585 SR
1,403 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kouzbohl
Ah Muzen Cab
Level 26
God Stats
37W - 13L
1,797 SR
Queue Stats
198W - 125L
1,704 Elo+
Solo
Olorun
Olorun
Rezity
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,444 Elo+
Solo
Medusa
Medusa
avaluna13
Medusa
Level 10
God Stats
37W - 53L
1,518 SR
Queue Stats
37W - 60L
1,366 Elo+
Solo
Janus
Janus
kanester2k11
Janus
Level 16
God Stats
3W - 0L
1,798 SR
Queue Stats
14W - 16L
1,360 Elo+
Solo
Kukulkan
Kukulkan
luluusaur
Kukulkan
Level 4
God Stats
3W - 7L
1,313 SR
Queue Stats
7W - 16L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Humcer29
Yemoja
20
3 / 5 / 17
14,119
1,009
10,856
27,711
13,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
9 / 9 / 12
14,248
1,018
25,340
27,820
10,541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Wotann1
Chiron
20
13 / 7 / 10
15,508
1,108
21,819
18,817
7,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 9 / 10
11,500
821
1,288
17,123
7,246
Merlin
wowpcs
Merlin
20
9 / 7 / 12
14,887
1,063
19,437
24,647
10,427
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kouzbohl
Ah Muzen Cab
20
30 / 5 / 6
21,705
1,550
66,202
24,198
9,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Rezity
Olorun
20
1 / 9 / 15
13,325
952
9,025
15,834
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
avaluna13
Medusa
20
3 / 3 / 11
13,502
964
7,978
9,797
3,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 6 / 18
14,670
1,048
19,101
16,277
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
luluusaur
Kukulkan
20
0 / 11 / 13
12,319
880
8,719
16,961
6,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
100
34
Kills
37
37
Deaths
34
61
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Humcer29
Yemoja
3
5
17
2.3
W
Ah Muzen Cab
Kouzbohl
Ah Muzen Cab
30
5
6
6.6
W
Olorun
Rezity
Olorun
1
9
15
0.94
L
Neith
9
9
12
1.67
L
Chiron
Wotann1
Chiron
13
7
10
2.57
W
Medusa
avaluna13
Medusa
3
3
11
2.83
W
3
6
18
2
W
Kukulkan
luluusaur
Kukulkan
0
11
13
0.59
L
0
9
10
0.56
L
Merlin
wowpcs
Merlin
9
7
12
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,740
Damage
111,025
116,118
Taken
83,067
48,508
Mitigated
29,200
12,373
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Humcer29
Yemoja
10,856
1,967
1,216
835
27,711
13,221
0
10,085
17,626
33,100
2,318
W
Ah Muzen Cab
Kouzbohl
Ah Muzen Cab
66,202
44,574
0
12,400
24,198
9,052
0
8,603
15,595
0
130,489
W
Olorun
Rezity
Olorun
9,025
1,564
114
1,425
15,834
5,422
0
7,417
8,417
17,119
0
L
Neith
25,340
18,613
211
2,573
27,820
10,541
0
7,422
20,398
0
38,983
L
Chiron
Wotann1
Chiron
21,819
8,475
1,281
2,842
18,817
7,073
0
2,913
15,894
0
58,563
W
Medusa
avaluna13
Medusa
7,978
2,490
0
567
9,797
3,572
0
3,296
6,501
0
40,834
W
19,101
136
0
552
16,277
4,697
0
6,409
9,868
43,400
0
W
Kukulkan
luluusaur
Kukulkan
8,719
1,967
0
309
16,961
6,457
0
5,328
11,633
17,352
0
L
1,288
278
0
0
17,123
7,246
0
7,137
9,986
6,187
0
L
Merlin
wowpcs
Merlin
19,437
1,228
112
3,303
24,647
10,427
0
9,288
15,359
54,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,262
Gold Earned
75,521
301
Minions Killed
299
3
Camps Cleared
16
1,106,568
Distance Traveled
1,343,661
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,119
1,009
48
3
1
259,326
4
W
Ah Muzen Cab
21,705
1,550
128
9
15
305,978
0
W
Olorun
13,325
952
19
1
0
250,217
0
L
Neith
14,248
1,018
51
4
0
198,956
0
L
Chiron
15,508
1,108
90
6
0
255,664
0
W
Medusa
13,502
964
64
5
0
285,061
2
W
Janus
14,670
1,048
68
5
0
289,595
0
W
Kukulkan
12,319
880
20
1
1
212,810
0
L
Ares
11,500
821
2
0
0
155,711
2
L
Merlin
14,887
1,063
110
8
2
236,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role