Player Matchup

He Bo
He Bo
ADHCT
He Bo
Level 26
God Stats
2W - 4L
1,556 SR
Queue Stats
92W - 91L
1,625 Elo+
Solo
Skadi
Skadi
LittleMeatGamer
Skadi
Level 24
God Stats
19W - 14L
1,603 SR
Queue Stats
262W - 173L
1,649 Elo+
Solo
Odin
Odin
OnlyRektByMe
Odin
Level 27
God Stats
2W - 1L
1,528 SR
Queue Stats
123W - 95L
1,647 Elo+
Solo
Cerberus
Cerberus
VanHealn
Cerberus
Level 29
God Stats
12W - 17L
1,630 SR
Queue Stats
227W - 223L
1,627 Elo+
Solo
Loki
Loki
iiiSpotless
Loki
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
17W - 8L
1,596 Elo+
Solo
Team Averages
Level 23
1,610 SR
1,629 Elo+

VS

Team Averages
Level 24
1,578 SR
1,629 Elo+
Zhong Kui
Zhong Kui
DiveGang
Zhong Kui
Level 26
God Stats
12W - 5L
1,696 SR
Queue Stats
351W - 347L
1,613 Elo+
Solo
Jormungandr
Jormungandr
DnallorGroove
Jormungandr
Level 24
God Stats
24W - 23L
1,497 SR
Queue Stats
49W - 51L
1,421 Elo+
Solo
Izanami
Izanami
Elite_array
Izanami
Level 28
God Stats
3W - 1L
1,696 SR
Queue Stats
64W - 46L
1,600 Elo+
Solo
Mercury
Mercury
Smite Burner621
Mercury
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 24L
1,839 Elo+
Party 1
Heimdallr
Heimdallr
Win 0r Tr0ll
Heimdallr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 112L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ADHCT
He Bo
15
2 / 4 / 3
8,917
557
6,669
10,310
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 4
10,035
627
12,140
9,967
3,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 1 / 1
10,339
646
7,624
9,726
4,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
VanHealn
Cerberus
15
8 / 2 / 5
9,954
622
7,875
11,456
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 2 / 5
8,721
545
4,392
9,811
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DiveGang
Zhong Kui
15
3 / 3 / 3
9,105
569
8,412
10,707
7,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
DnallorGroove
Jormungandr
9
0 / 7 / 1
5,981
374
3,580
10,505
5,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Elite_array
Izanami
15
0 / 3 / 1
8,876
555
4,333
9,635
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
7 / 4 / 2
10,194
637
8,599
13,354
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
Win 0r Tr0ll
Heimdallr
13
1 / 3 / 2
7,621
476
4,171
9,136
2,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
19
Kills
11
11
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
ADHCT
He Bo
2
4
3
0.88
L
Zhong Kui
DiveGang
Zhong Kui
3
3
3
1.5
L
Jormungandr
DnallorGroove
Jormungandr
0
7
1
0.07
L
Izanami
Elite_array
Izanami
0
3
1
0.17
W
5
2
4
3.5
W
3
1
1
3.5
L
7
4
2
2
W
Cerberus
VanHealn
Cerberus
8
2
5
5.25
L
Heimdallr
Win 0r Tr0ll
Heimdallr
1
3
2
0.67
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,700
Damage
29,095
51,270
Taken
53,337
26,988
Mitigated
24,747
15,373
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ADHCT
He Bo
6,669
212
0
3,385
10,310
4,039
0
5,532
4,696
57,325
0
L
Zhong Kui
DiveGang
Zhong Kui
8,412
256
0
4,926
10,707
7,505
0
6,038
4,669
56,418
0
L
Jormungandr
DnallorGroove
Jormungandr
3,580
612
0
1,081
10,505
5,159
0
4,766
5,739
21,169
0
L
Izanami
Elite_array
Izanami
4,333
2,244
0
2,683
9,635
4,655
752
0
9,635
0
61,705
W
12,140
6,428
0
3,268
9,967
3,617
131
1,426
8,301
0
95,769
W
7,624
3,070
0
2,848
9,726
4,210
0
0
9,726
0
78,930
L
8,599
4,311
0
1,727
13,354
4,483
0
2,715
10,639
0
73,415
W
Cerberus
VanHealn
Cerberus
7,875
478
0
2,742
11,456
11,983
0
2,831
8,432
27,242
0
L
Heimdallr
Win 0r Tr0ll
Heimdallr
4,171
2,521
0
2,017
9,136
2,945
0
1,163
7,973
0
41,109
W
4,392
1,048
0
3,130
9,811
3,139
0
1,719
8,049
0
57,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,966
Gold Earned
41,777
593
Minions Killed
495
0
Camps Cleared
0
1,616,353
Distance Traveled
1,516,874
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,917
557
116
7
0
280,614
2
L
Zhong Kui
9,105
569
109
7
0
255,659
4
L
Jormungandr
5,981
374
32
2
0
289,782
0
L
Izanami
8,876
555
151
9
0
279,632
7
W
Skadi
10,035
627
155
10
0
300,132
1
W
Odin
10,339
646
176
11
0
332,583
3
L
Mercury
10,194
637
123
8
0
379,993
2
W
Cerberus
9,954
622
46
3
0
337,323
2
L
Heimdallr
7,621
476
80
5
0
311,808
4
W
Loki
8,721
545
100
6
0
365,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role