Player Matchup

Cerberus
Cerberus
BeamySculpture
Cerberus
Level 88
God Stats
1W - 0L
1,293 SR
Queue Stats
45W - 31L
1,579 Elo+
Party 1
Cernunnos
Cernunnos
Righttomove
Cernunnos
Level 25
God Stats
3W - 4L
1,708 SR
Queue Stats
31W - 20L
1,706 Elo+
Party 1
Vamana
Vamana
ThePhantomDice
Vamana
Level 127
God Stats
1W - 0L
1,709 SR
Queue Stats
17W - 6L
1,681 Elo+
Party 1
Tiamat
Tiamat
coolrobske
Tiamat
Level 147
God Stats
10W - 10L
1,447 SR
Queue Stats
156W - 127L
1,609 Elo+
Party 1
Ah Puch
Ah Puch
powerKOLF
Ah Puch
Level 128
God Stats
7W - 4L
1,671 SR
Queue Stats
188W - 162L
1,598 Elo+
Party 1
Team Averages
Level 103
1,566 SR
1,635 Elo+

VS

Team Averages
Level 69
1,482 SR
1,532 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Darklood
Tyr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,704 Elo+
Party 2
Persephone
Persephone
Debico
Persephone
Level 89
God Stats
61W - 44L
1,514 SR
Queue Stats
217W - 199L
1,473 Elo+
Party 3
Sun Wukong
Sun Wukong
Enderkiller91
Sun Wukong
Level 24
God Stats
8W - 6L
1,398 SR
Queue Stats
26W - 20L
1,414 Elo+
Party 3
Pele
Pele
JEREMY321799
Pele
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 1 / 1
5,374
489
3,382
7,716
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Righttomove
Cernunnos
9
0 / 0 / 2
5,166
470
4,800
2,922
788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 1 / 2
6,579
598
3,526
6,453
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
coolrobske
Tiamat
12
1 / 1 / 2
6,562
597
4,019
6,063
3,793
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
powerKOLF
Ah Puch
14
7 / 0 / 0
8,127
739
6,772
6,077
5,529
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 0
5,396
491
5,198
7,096
1,804
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,041
458
825
6,442
3,850
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Debico
Persephone
10
0 / 4 / 0
5,618
511
3,161
6,292
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Enderkiller91
Sun Wukong
8
0 / 1 / 1
5,302
482
1,973
5,908
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 1
5,975
543
3,781
6,744
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
2
3
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Cerberus
0
1
1
0.5
L
0
3
0
0
L
Persephone
Debico
Persephone
0
4
0
0
L
Sun Wukong
Enderkiller91
Sun Wukong
0
1
1
0.5
L
1
3
1
0.5
W
Cernunnos
Righttomove
Cernunnos
0
0
2
1
W
4
1
2
5
W
Tiamat
coolrobske
Tiamat
1
1
2
2
W
Ah Puch
powerKOLF
Ah Puch
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,499
Damage
14,938
29,231
Taken
32,482
20,956
Mitigated
14,281
12,520
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,198
1,941
0
4,121
7,096
1,804
176
1,786
5,310
0
34,452
W
Cerberus
3,382
74
0
1,827
7,716
6,526
0
0
7,716
16,937
0
L
825
144
0
1,463
6,442
3,850
0
4,093
2,349
0
21,189
L
Persephone
Debico
Persephone
3,161
190
0
1,791
6,292
2,081
0
3,388
2,900
31,477
0
L
Sun Wukong
Enderkiller91
Sun Wukong
1,973
89
94
1,106
5,908
4,135
0
1,596
4,312
0
12,308
L
3,781
1,060
118
1,436
6,744
2,411
0
3,308
3,436
0
34,696
W
Cernunnos
Righttomove
Cernunnos
4,800
1,861
0
1,552
2,922
788
0
0
2,922
0
28,274
W
3,526
2,076
0
2,636
6,453
4,320
175
754
5,699
0
41,461
W
Tiamat
coolrobske
Tiamat
4,019
649
0
2,410
6,063
3,793
0
2,193
3,870
40,200
0
W
Ah Puch
powerKOLF
Ah Puch
6,772
1,059
0
4,095
6,077
5,529
96
214
5,863
54,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
27,332
359
Minions Killed
291
0
Camps Cleared
0
1,042,549
Distance Traveled
1,050,760
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,396
491
82
7
0
192,466
1
W
Cerberus
5,374
489
27
2
0
190,172
1
L
Tyr
5,041
458
51
5
0
221,040
1
L
Persephone
5,618
511
70
6
0
192,100
3
L
Sun Wukong
5,302
482
14
1
0
198,187
2
L
Pele
5,975
543
74
7
0
246,967
0
W
Cernunnos
5,166
470
61
6
0
197,938
0
W
Vamana
6,579
598
68
6
0
238,990
2
W
Tiamat
6,562
597
87
8
0
212,200
3
W
Ah Puch
8,127
739
116
11
0
203,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role