Player Matchup

Cthulhu
Cthulhu
IxF Shadow
Cthulhu
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,633 Elo+
Party 2
Rama
Rama
IxF Sqinner
Rama
Level 127
God Stats
1W - 1L
1,258 SR
Queue Stats
228W - 148L
1,565 Elo+
Party 2
Olorun
Olorun
Kvreq
Olorun
Level 25
God Stats
5W - 0L
1,823 SR
Queue Stats
43W - 46L
1,346 Elo+
Party 2
Team Averages
Level 72
1,527 SR
1,515 Elo+

VS

Team Averages
Level 18
1,401 SR
1,379 Elo+
Poseidon
Poseidon
LegendarySweet
Poseidon
Level 21
God Stats
0W - 2L
1,329 SR
Queue Stats
3W - 11L
1,252 Elo+
Party 1
Sobek
Sobek
Neczus
Sobek
Level 29
God Stats
1W - 4L
1,373 SR
Queue Stats
45W - 57L
1,386 Elo+
Party 1
Odin
Odin
Wolffon
Odin
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IxF Shadow
Cthulhu
14
8 / 4 / 9
10,916
780
10,422
13,954
14,189
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 6 / 8
10,076
720
14,605
10,970
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Kvreq
Olorun
15
8 / 0 / 8
11,004
786
15,248
6,222
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
4 / 6 / 2
9,068
648
8,124
9,369
3,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
Neczus
Sobek
11
2 / 8 / 6
8,437
603
6,473
24,844
27,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Wolffon
Odin
12
4 / 7 / 6
9,166
655
8,299
14,757
10,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
21
Kills
10
10
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IxF Shadow
Cthulhu
8
4
9
3.13
W
5
6
8
1.5
W
Olorun
Kvreq
Olorun
8
0
8
12
L
Poseidon
4
6
2
0.83
L
Sobek
Neczus
Sobek
2
8
6
0.63
L
Odin
Wolffon
Odin
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,275
Damage
22,896
31,146
Taken
48,970
20,839
Mitigated
42,005
3,017
Healing
2,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IxF Shadow
Cthulhu
10,422
1,750
214
1,025
13,954
14,189
109
6,520
7,434
27,409
0
W
14,605
10,584
0
202
10,970
4,373
543
4,673
6,297
0
41,260
W
Olorun
Kvreq
Olorun
15,248
10,059
143
1,433
6,222
2,277
1,663
3,916
2,306
40,035
0
L
Poseidon
8,124
835
0
250
9,369
3,825
0
6,565
2,804
27,666
0
L
Sobek
Neczus
Sobek
6,473
905
0
2,130
24,844
27,846
0
10,752
14,092
17,608
0
L
Odin
Wolffon
Odin
8,299
1,701
0
0
14,757
10,334
0
9,012
5,745
0
21,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
26,671
143
Minions Killed
89
9
Camps Cleared
2
714,484
Distance Traveled
678,908
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,916
780
31
2
3
252,716
0
W
Rama
10,076
720
51
4
5
220,035
3
W
Olorun
11,004
786
61
4
1
241,733
4
L
Poseidon
9,068
648
47
3
1
217,015
0
L
Sobek
8,437
603
15
1
0
220,620
2
L
Odin
9,166
655
27
2
1
241,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role