Player Matchup

Artemis
Artemis
Kharneth5
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,392 Elo+
Solo
Chaac
Chaac
MrGingerFlamez27
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,728 Elo+
Solo
Ratatoskr
Ratatoskr
Salty Symbra
Ratatoskr
Level 14
God Stats
0W - 2L
1,314 SR
Queue Stats
13W - 11L
1,629 Elo+
Solo
Ra
Ra
Velincityz
Ra
Level 28
God Stats
5W - 3L
1,691 SR
Queue Stats
14W - 15L
1,525 Elo+
Solo
Apollo
Apollo
santocarranza
Apollo
Level 12
God Stats
2W - 1L
1,802 SR
Queue Stats
10W - 9L
1,491 Elo+
Solo
Team Averages
Level 12
1,561 SR
1,553 Elo+

VS

Team Averages
Level 20
1,695 SR
1,607 Elo+
Anhur
Anhur
Chirilloh
Anhur
Level 25
God Stats
3W - 0L
1,789 SR
Queue Stats
93W - 19L
1,851 Elo+
Solo
Ao Kuang
Ao Kuang
IllStrokeYaChick
Ao Kuang
Level 17
God Stats
5W - 7L
1,893 SR
Queue Stats
221W - 192L
1,596 Elo+
Solo
Nu Wa
Nu Wa
OniTheImmortal
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,626 Elo+
Solo
Ymir
Ymir
TWS_Nicolas
Ymir
Level 28
God Stats
7W - 6L
1,487 SR
Queue Stats
95W - 97L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
TheVitor25
Zhong Kui
Level 3
God Stats
16W - 18L
1,807 SR
Queue Stats
46W - 49L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kharneth5
Artemis
10
1 / 11 / 4
7,864
357
3,124
14,881
3,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 7 / 4
8,685
395
5,834
19,807
14,039
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Salty Symbra
Ratatoskr
17
4 / 8 / 3
11,727
533
8,329
20,926
10,053
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 14 / 1
9,363
426
8,099
21,285
5,723
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 11 / 0
12,011
546
9,482
22,286
7,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chirilloh
Anhur
20
23 / 3 / 10
15,498
704
37,663
20,301
11,334
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
13 / 0 / 9
15,949
725
14,973
18,300
9,994
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 1 / 10
13,140
597
19,749
11,888
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 4
9,994
454
3,340
8,650
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
TheVitor25
Zhong Kui
13
1 / 7 / 8
10,216
464
3,142
13,503
8,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
13
Kills
51
51
Deaths
13
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anhur
Chirilloh
Anhur
23
3
10
9.33
W
13
0
9
17.5
L
Artemis
Kharneth5
Artemis
1
11
4
0.27
L
2
7
4
0.57
W
13
1
10
18
L
Ratatoskr
Salty Symbra
Ratatoskr
4
8
3
0.69
W
1
2
4
1.5
W
Zhong Kui
TheVitor25
Zhong Kui
1
7
8
0.71
L
1
14
1
0.11
L
5
11
0
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,868
Damage
78,867
99,185
Taken
72,642
41,330
Mitigated
40,394
13,297
Healing
23,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Chirilloh
Anhur
37,663
19,759
0
7,599
20,301
11,334
5,399
2,963
17,338
0
140,525
W
14,973
3,309
134
10,218
18,300
9,994
0
1,512
16,788
133,846
0
L
Artemis
Kharneth5
Artemis
3,124
1,924
0
1,397
14,881
3,674
0
6,698
8,183
0
24,706
L
5,834
306
0
3,777
19,807
14,039
0
9,910
9,897
0
36,742
W
19,749
6,004
0
2,116
11,888
4,327
4,965
1,486
10,402
91,908
0
L
Ratatoskr
Salty Symbra
Ratatoskr
8,329
1,622
0
2,894
20,926
10,053
0
8,426
12,500
24
77,629
W
3,340
348
0
633
8,650
6,637
150
1,220
7,430
29,880
0
W
Zhong Kui
TheVitor25
Zhong Kui
3,142
1,195
0
2,488
13,503
8,102
1,378
1,917
11,586
27,033
0
L
8,099
725
440
1,757
21,285
5,723
0
5,943
15,342
57,983
0
L
9,482
8,068
0
3,032
22,286
7,841
2,795
10,227
12,059
0
73,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
64,797
446
Minions Killed
587
0
Camps Cleared
0
1,807,289
Distance Traveled
1,774,847
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,498
704
195
9
0
386,157
2
W
Ao Kuang
15,949
725
188
9
0
460,740
3
L
Artemis
7,864
357
44
2
0
299,750
2
L
Chaac
8,685
395
49
2
0
375,926
0
W
Nu Wa
13,140
597
116
5
0
383,947
0
L
Ratatoskr
11,727
533
115
5
0
433,694
5
W
Ymir
9,994
454
48
2
0
280,859
3
W
Zhong Kui
10,216
464
40
2
0
263,144
2
L
Ra
9,363
426
103
5
0
369,899
3
L
Apollo
12,011
546
135
6
0
328,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role