Player Matchup

Ra
Ra
BurntTreeLeaves
Ra
Level 135
God Stats
3W - 5L
1,483 SR
Queue Stats
719W - 672L
1,549 Elo+
Party 1
Nemesis
Nemesis
HeadDance--
Nemesis
Level 158
God Stats
12W - 8L
1,708 SR
Queue Stats
392W - 390L
1,516 Elo+
Party 1
Rama
Rama
JamesMighty3
Rama
Level 63
God Stats
3W - 5L
1,369 SR
Queue Stats
217W - 196L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
deep-fried-oreo
Cabrakan
Level 126
God Stats
85W - 83L
1,528 SR
Queue Stats
587W - 585L
1,544 Elo+
Party 1
Sobek
Sobek
iamnotarobot0412
Sobek
Level 29
God Stats
2W - 6L
1,591 SR
Queue Stats
200W - 189L
1,512 Elo+
Party 1
Team Averages
Level 102
1,536 SR
1,528 Elo+

VS

Team Averages
Level 91
1,671 SR
1,587 Elo+
Awilix
Awilix
IRoronoaZoroI
Awilix
Level 27
God Stats
24W - 16L
1,642 SR
Queue Stats
43W - 26L
1,635 Elo+
Party 3
Athena
Athena
Solidariityy
Athena
Level 147
God Stats
5W - 7L
1,589 SR
Queue Stats
296W - 291L
1,589 Elo+
Party 3
Bellona
Bellona
atrek1212
Bellona
Level 18
God Stats
1W - 1L
1,843 SR
Queue Stats
10W - 5L
1,557 Elo+
Party 2
Olorun
Olorun
o CRiMZON o
Olorun
Level 141
God Stats
0W - 2L
1,712 SR
Queue Stats
162W - 123L
1,577 Elo+
Party 2
Charybdis
Charybdis
x unholyphoenix
Charybdis
Level 123
God Stats
3W - 4L
1,569 SR
Queue Stats
238W - 188L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
9,235
513
8,974
10,607
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
HeadDance--
Nemesis
17
13 / 2 / 2
11,071
615
12,231
13,299
7,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
6 / 3 / 4
9,702
539
9,758
11,133
3,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
15
0 / 0 / 11
8,847
492
11,744
19,078
18,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 4 / 13
8,351
464
7,130
15,903
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,609
534
7,152
11,601
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
12
1 / 4 / 7
8,060
448
10,319
17,204
16,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
atrek1212
Bellona
13
1 / 5 / 2
8,462
470
12,741
20,371
16,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
15
3 / 2 / 3
9,155
509
11,735
8,435
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
x unholyphoenix
Charybdis
15
2 / 5 / 3
8,587
477
8,559
11,161
3,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
21
Kills
11
11
Deaths
21
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Nemesis
HeadDance--
Nemesis
13
2
2
7
L
4
5
3
1.1
W
6
3
4
2.67
L
Athena
1
4
7
1.13
L
Bellona
atrek1212
Bellona
1
5
2
0.4
W
Cabrakan
0
0
11
5.5
W
1
4
13
1.88
L
Olorun
3
2
3
2.25
L
Charybdis
x unholyphoenix
Charybdis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,837
Damage
50,506
70,020
Taken
68,772
47,638
Mitigated
44,706
28,951
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,974
594
1,347
3,380
10,607
4,577
0
4,623
5,984
66,721
0
W
Nemesis
HeadDance--
Nemesis
12,231
6,933
0
3,151
13,299
7,520
0
2,499
10,800
0
75,040
L
7,152
1,999
0
540
11,601
4,524
190
4,799
6,705
0
60,673
W
9,758
8,673
0
4,479
11,133
3,853
1,142
4,058
7,075
0
67,710
L
Athena
10,319
2,399
0
3,895
17,204
16,655
0
6,691
10,075
29,531
0
L
Bellona
atrek1212
Bellona
12,741
6,141
0
8,585
20,371
16,491
0
7,646
11,605
0
47,595
W
Cabrakan
11,744
1,605
0
11,021
19,078
18,216
404
5,274
13,804
44,423
0
W
7,130
682
0
5,573
15,903
13,472
0
5,848
10,055
19,251
0
L
Olorun
11,735
5,732
414
4,410
8,435
3,560
0
4,701
3,634
60,643
0
L
Charybdis
x unholyphoenix
Charybdis
8,559
5,229
0
3,242
11,161
3,476
58
2,322
8,724
0
67,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
43,873
449
Minions Killed
443
0
Camps Cleared
0
1,776,693
Distance Traveled
1,670,815
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,235
513
122
7
0
391,545
3
W
Nemesis
11,071
615
113
6
0
390,466
3
L
Awilix
9,609
534
100
6
0
384,792
4
W
Rama
9,702
539
122
7
0
311,709
2
L
Athena
8,060
448
25
1
0
344,408
8
L
Bellona
8,462
470
97
5
0
293,665
0
W
Cabrakan
8,847
492
78
4
0
304,984
3
W
Sobek
8,351
464
14
1
0
377,989
4
L
Olorun
9,155
509
106
6
0
338,964
5
L
Charybdis
8,587
477
115
6
0
308,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role