Player Matchup

Kukulkan
Kukulkan
Djlostintime
Kukulkan
Level 20
God Stats
35W - 42L
1,367 SR
Queue Stats
59W - 69L
1,316 Elo+
Solo
Guan Yu
Guan Yu
Mariette09
Guan Yu
Level 26
God Stats
19W - 19L
1,388 SR
Queue Stats
55W - 67L
1,359 Elo+
Solo
Arachne
Arachne
RILESFAMILY
Arachne
Level 25
God Stats
1W - 4L
1,243 SR
Queue Stats
25W - 36L
1,248 Elo+
Solo
Hachiman
Hachiman
WeeRazzoRosso
Hachiman
Level 29
God Stats
1W - 0L
1,302 SR
Queue Stats
24W - 13L
1,493 Elo+
Solo
King Arthur
King Arthur
cuteleiro2518
King Arthur
Level 18
God Stats
8W - 5L
1,538 SR
Queue Stats
19W - 19L
1,377 Elo+
Solo
Team Averages
Level 24
1,368 SR
1,358 Elo+

VS

Team Averages
Level 14
1,337 SR
1,188 Elo+
Ares
Ares
LegacyLatch
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,322 Elo+
Party 2
Kukulkan
Kukulkan
MewingBog984391
Kukulkan
Level 17
God Stats
5W - 7L
1,425 SR
Queue Stats
135W - 351L
1,208 Elo+
Party 1
Susano
Susano
Soul_Otaku-_-
Susano
Level 3
God Stats
1W - 2L
1,293 SR
Queue Stats
2W - 3L
1,322 Elo+
Party 2
Neith
Neith
airmada
Neith
Level 12
God Stats
11W - 32L
1,221 SR
Queue Stats
76W - 218L
868 Elo+
Party 1
Da Ji
Da Ji
dilane114
Da Ji
Level 24
God Stats
0W - 2L
1,247 SR
Queue Stats
124W - 346L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Djlostintime
Kukulkan
20
8 / 3 / 21
14,232
1,186
18,036
13,691
8,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Mariette09
Guan Yu
20
5 / 1 / 17
12,866
1,072
7,866
16,356
9,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
RILESFAMILY
Arachne
20
8 / 4 / 21
13,808
1,151
11,276
13,684
5,891
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
WeeRazzoRosso
Hachiman
20
19 / 4 / 15
16,037
1,336
33,723
17,108
7,106
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
cuteleiro2518
King Arthur
20
3 / 5 / 19
11,994
1,000
9,499
19,305
10,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 7
11,532
961
10,612
18,429
13,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
18
2 / 0 / 8
12,675
1,056
13,782
5,323
2,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 16 / 3
13,079
1,090
18,949
25,801
11,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
airmada
Neith
19
3 / 5 / 9
12,549
1,046
12,247
13,902
6,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
dilane114
Da Ji
18
4 / 15 / 4
12,207
1,017
15,806
25,856
12,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
48
43
Kills
17
17
Deaths
43
93
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Djlostintime
Kukulkan
8
3
21
6.17
L
2
7
7
0.79
W
Guan Yu
Mariette09
Guan Yu
5
1
17
13.5
L
Kukulkan
2
0
8
6
W
Arachne
RILESFAMILY
Arachne
8
4
21
4.63
L
6
16
3
0.47
W
Hachiman
WeeRazzoRosso
Hachiman
19
4
15
6.63
L
Neith
airmada
Neith
3
5
9
1.5
W
King Arthur
cuteleiro2518
King Arthur
3
5
19
2.5
L
Da Ji
dilane114
Da Ji
4
15
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,400
Damage
71,396
80,144
Taken
89,311
42,063
Mitigated
47,191
14,800
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Djlostintime
Kukulkan
18,036
3,158
659
3,552
13,691
8,588
0
2,693
10,998
59,862
0
L
10,612
1,609
0
1,117
18,429
13,880
0
2,817
15,282
29,904
0
W
Guan Yu
Mariette09
Guan Yu
7,866
1,444
1,367
4,884
16,356
9,715
0
8,012
8,344
0
14,218
L
Kukulkan
13,782
1,501
0
686
5,323
2,653
0
550
4,719
44,423
0
W
Arachne
RILESFAMILY
Arachne
11,276
10,033
361
1,412
13,684
5,891
0
4,680
9,004
0
21,568
L
18,949
4,858
0
0
25,801
11,376
0
5,126
20,444
0
39,975
W
Hachiman
WeeRazzoRosso
Hachiman
33,723
20,400
0
0
17,108
7,106
0
4,130
12,978
0
51,251
L
Neith
airmada
Neith
12,247
6,768
0
1,393
13,902
6,833
0
2,352
11,464
0
43,523
W
King Arthur
cuteleiro2518
King Arthur
9,499
1,803
0
2,565
19,305
10,763
0
4,879
14,426
143
29,748
L
Da Ji
dilane114
Da Ji
15,806
3,732
0
190
25,856
12,449
0
7,250
18,426
0
27,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,937
Gold Earned
62,042
235
Minions Killed
226
8
Camps Cleared
5
1,083,503
Distance Traveled
1,030,921
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,232
1,186
96
8
1
206,310
1
L
Ares
11,532
961
29
2
0
178,254
0
W
Guan Yu
12,866
1,072
20
2
2
258,298
2
L
Kukulkan
12,675
1,056
89
7
0
255,877
0
W
Arachne
13,808
1,151
32
3
2
210,952
1
L
Susano
13,079
1,090
44
4
0
212,059
1
W
Hachiman
16,037
1,336
45
4
3
209,088
0
L
Neith
12,549
1,046
52
4
1
169,235
0
W
King Arthur
11,994
1,000
42
4
0
198,855
0
L
Da Ji
12,207
1,017
12
1
4
215,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role