Player Matchup

Neith
Neith
Bronze III
 
Neith
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Bronze III
MeToRaF
Ares
Bronze III
Level 149
God Stats
0W - 1L
1,378 SR
Queue Stats
27W - 21L
1,454 MMR
Party 1
Zeus
Zeus
Bronze III
TheLazySphinx
Zeus
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,549 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,459 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,918 SR
1,495 MMR
Thoth
Thoth
Silver II
HuntMeh
Thoth
Silver II
Level 117
God Stats
2W - 0L
1,954 SR
Queue Stats
9W - 6L
1,443 MMR
Party 2
Yemoja
Yemoja
Gold V
Monuka
Yemoja
Gold V
Level 108
God Stats
2W - 0L
1,965 SR
Queue Stats
8W - 4L
1,554 MMR
Party 2
Skadi
Skadi
Silver I
pustiul
Skadi
Silver I
Level 129
God Stats
1W - 1L
1,835 SR
Queue Stats
10W - 7L
1,486 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 7 / 6
10,612
624
10,523
15,416
4,735
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
MeToRaF
Ares
15
4 / 1 / 6
11,757
692
8,437
15,042
18,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 7 / 6
10,688
629
13,148
12,641
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuUllrMorgan Le FayTyrGilgamesh

VS

Bans
HerculesHou YiAthenaCupidKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HuntMeh
Thoth
17
10 / 3 / 4
12,713
748
19,177
10,690
3,678
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Monuka
Yemoja
14
0 / 4 / 13
10,452
615
3,813
13,825
12,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
pustiul
Skadi
15
5 / 4 / 9
11,716
689
14,689
14,506
6,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
11
Kills
15
15
Deaths
11
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
7
6
0.86
W
Thoth
HuntMeh
Thoth
10
3
4
4
L
Ares
MeToRaF
Ares
4
1
6
7
W
Yemoja
Monuka
Yemoja
0
4
13
1.63
L
4
7
6
1
W
Skadi
pustiul
Skadi
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,108
Damage
37,679
43,099
Taken
39,021
26,761
Mitigated
22,255
6,429
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,523
5,259
0
1,619
15,416
4,735
0
8,685
6,731
0
48,970
W
Thoth
HuntMeh
Thoth
19,177
322
0
3,653
10,690
3,678
1,016
7,005
3,383
66,716
0
L
Ares
MeToRaF
Ares
8,437
132
0
3,346
15,042
18,458
256
6,816
8,226
18,451
0
W
Yemoja
Monuka
Yemoja
3,813
1,068
4,453
2,597
13,825
12,577
160
6,039
7,426
8,640
0
L
13,148
867
0
1,464
12,641
3,568
414
8,131
4,510
35,758
0
W
Skadi
pustiul
Skadi
14,689
6,757
0
3,026
14,506
6,000
1,599
8,210
6,112
0
55,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,057
Gold Earned
34,881
175
Minions Killed
207
7
Camps Cleared
7
891,889
Distance Traveled
954,117
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,612
624
93
5
1
274,134
1
W
Thoth
12,713
748
113
7
3
346,875
3
L
Ares
11,757
692
20
1
4
337,175
4
W
Yemoja
10,452
615
8
0
0
293,853
5
L
Zeus
10,688
629
62
4
2
280,580
4
W
Skadi
11,716
689
86
5
4
313,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role