Player Matchup

Sol
Sol
BredToGame
Sol
Level 25
God Stats
5W - 4L
1,575 SR
Queue Stats
106W - 100L
1,601 Elo+
Solo
Kali
Kali
CompoundList
Kali
Level 27
God Stats
5W - 5L
1,585 SR
Queue Stats
8W - 7L
1,758 Elo+
Solo
Ares
Ares
DannyyyPhantooom
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,688 Elo+
Party 1
Artemis
Artemis
Pulse1224
Artemis
Level 15
God Stats
5W - 4L
1,619 SR
Queue Stats
64W - 66L
1,493 Elo+
Solo
Amaterasu
Amaterasu
Sentrvum
Amaterasu
Level 24
God Stats
91W - 101L
1,495 SR
Queue Stats
396W - 392L
1,402 Elo+
Party 1
Team Averages
Level 19
1,555 SR
1,588 Elo+

VS

Team Averages
Level 14
1,694 SR
1,608 Elo+
Osiris
Osiris
DaddyFatCuck
Osiris
Level 29
God Stats
3W - 1L
1,821 SR
Queue Stats
195W - 161L
1,616 Elo+
Solo
Olorun
Olorun
ExiledGho5t26
Olorun
Level 7
God Stats
0W - 3L
1,123 SR
Queue Stats
12W - 17L
1,391 Elo+
Solo
Neith
Neith
GAMACRACJ
Neith
Level 2
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 2L
1,705 Elo+
Solo
Cerberus
Cerberus
OnlyReliva
Cerberus
Level 5
God Stats
3W - 2L
1,864 SR
Queue Stats
4W - 3L
1,660 Elo+
Solo
Cthulhu
Cthulhu
leofig
Cthulhu
Level 26
God Stats
15W - 7L
1,939 SR
Queue Stats
281W - 232L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 9
12,084
671
28,015
16,787
6,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 5 / 15
9,899
550
4,840
15,639
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 14
8,967
498
5,161
14,134
13,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Pulse1224
Artemis
14
8 / 4 / 10
10,224
568
14,853
11,488
4,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Sentrvum
Amaterasu
16
6 / 1 / 8
10,554
586
5,040
8,584
7,026
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
6 / 5 / 1
9,664
537
11,591
18,918
15,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 10 / 2
6,571
365
5,956
15,246
5,225
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
GAMACRACJ
Neith
10
2 / 8 / 3
6,825
379
3,444
9,739
2,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
OnlyReliva
Cerberus
12
0 / 6 / 3
7,011
390
3,779
13,730
11,626
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
leofig
Cthulhu
12
5 / 5 / 4
8,430
468
9,183
18,082
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
33
Kills
13
17
Deaths
34
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
14
1
9
18.5
W
4
5
15
2.3
L
Osiris
6
5
1
1.3
W
1
6
14
1.33
L
0
10
2
0.1
L
Neith
GAMACRACJ
Neith
2
8
3
0.44
L
Cerberus
OnlyReliva
Cerberus
0
6
3
0.25
W
Artemis
Pulse1224
Artemis
8
4
10
3.25
W
Amaterasu
Sentrvum
Amaterasu
6
1
8
10
L
Cthulhu
leofig
Cthulhu
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,909
Damage
33,953
66,632
Taken
75,715
37,776
Mitigated
51,144
22,221
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,015
12,081
0
12,568
16,787
6,920
4,620
7,700
9,087
103,574
0
W
4,840
2,286
0
3,419
15,639
5,878
620
4,954
10,685
0
37,973
L
Osiris
11,591
3,071
0
2,268
18,918
15,809
159
8,056
10,862
4,774
59,308
W
5,161
808
0
1,584
14,134
13,630
471
5,528
8,606
10,696
0
L
5,956
3,267
82
1,917
15,246
5,225
663
8,096
7,150
38,089
0
L
Neith
GAMACRACJ
Neith
3,444
2,035
0
1,067
9,739
2,652
177
3,000
6,739
0
16,639
L
Cerberus
OnlyReliva
Cerberus
3,779
253
0
1,244
13,730
11,626
0
5,946
7,784
21,683
0
W
Artemis
Pulse1224
Artemis
14,853
8,845
0
2,791
11,488
4,322
3,055
4,089
7,399
0
61,037
W
Amaterasu
Sentrvum
Amaterasu
5,040
1,887
0
1,859
8,584
7,026
584
3,855
4,729
27
48,866
L
Cthulhu
leofig
Cthulhu
9,183
999
456
1,534
18,082
15,832
0
8,105
9,977
27,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,728
Gold Earned
38,501
395
Minions Killed
273
0
Camps Cleared
0
1,699,709
Distance Traveled
1,563,916
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,084
671
145
8
0
324,329
2
W
Kali
9,899
550
55
3
0
359,628
0
L
Osiris
9,664
537
109
6
0
351,926
2
W
Ares
8,967
498
6
0
0
314,005
2
L
Olorun
6,571
365
45
3
0
276,273
0
L
Neith
6,825
379
24
1
0
281,539
0
L
Cerberus
7,011
390
41
2
0
318,454
3
W
Artemis
10,224
568
87
5
0
303,974
0
W
Amaterasu
10,554
586
102
6
0
397,773
2
L
Cthulhu
8,430
468
54
3
0
335,724
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role