Player Matchup

Cthulhu
Cthulhu
CaptainEggWhite
Cthulhu
Level 123
God Stats
10W - 8L
1,561 SR
Queue Stats
47W - 42L
1,521 Elo+
Party 1
Sol
Sol
RideMyArrow
Sol
Level 123
God Stats
5W - 9L
1,456 SR
Queue Stats
673W - 643L
1,486 Elo+
Party 1
Thanatos
Thanatos
Whicky
Thanatos
Level 119
God Stats
19W - 15L
1,283 SR
Queue Stats
455W - 448L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
oO WORSW1CK Oo
Sylvanus
Level 124
God Stats
37W - 40L
1,574 SR
Queue Stats
86W - 92L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
oON0RR1SOo
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 103L
1,491 Elo+
Party 1
Team Averages
Level 122
1,475 SR
1,496 Elo+

VS

Team Averages
Level 121
1,599 SR
1,516 Elo+
Chaac
Chaac
Sin-of-Pride770
Chaac
Level 113
God Stats
2W - 1L
1,831 SR
Queue Stats
347W - 343L
1,500 Elo+
Solo
Nu Wa
Nu Wa
VortexOldWolf
Nu Wa
Level 123
God Stats
6W - 3L
1,297 SR
Queue Stats
733W - 652L
1,538 Elo+
Party 2
Mulan
Mulan
WelshmanDan_
Mulan
Level 125
God Stats
7W - 9L
1,509 SR
Queue Stats
606W - 544L
1,544 Elo+
Party 2
Charybdis
Charybdis
WindedTru
Charybdis
Level 125
God Stats
13W - 13L
1,686 SR
Queue Stats
460W - 459L
1,541 Elo+
Party 3
Ymir
Ymir
XGioeleX02
Ymir
Level 118
God Stats
11W - 6L
1,670 SR
Queue Stats
442W - 441L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
7,789
556
7,489
10,783
11,382
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 0 / 1
7,744
553
6,421
6,609
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Whicky
Thanatos
12
4 / 3 / 5
7,564
540
9,666
13,120
5,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
11
2 / 3 / 7
6,892
492
7,185
11,122
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
oON0RR1SOo
Sun Wukong
11
3 / 3 / 5
6,587
471
5,632
8,789
6,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,869
562
7,555
12,529
9,559
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 2 / 2
6,973
498
8,594
6,112
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 7
6,670
476
8,857
12,287
5,694
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
WindedTru
Charybdis
10
3 / 5 / 1
6,549
468
5,744
8,352
2,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 2
6,824
487
4,692
9,929
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
8
9
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
3
0
1
3.5
L
0
2
0
0
L
2
2
2
1.5
L
1
4
7
1.13
W
Thanatos
Whicky
Thanatos
4
3
5
2.17
L
Charybdis
WindedTru
Charybdis
3
5
1
0.7
L
2
1
2
3
W
Sylvanus
2
3
7
1.83
W
Sun Wukong
oON0RR1SOo
Sun Wukong
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,393
Damage
35,442
50,423
Taken
49,209
31,057
Mitigated
23,349
27,653
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,489
1,679
96
3,120
10,783
11,382
0
798
9,917
51,483
0
W
6,421
1,244
0
5,059
6,609
1,904
580
3,607
2,704
46,533
0
L
7,555
1,831
0
5,330
12,529
9,559
67
7,489
5,040
0
59,863
L
8,594
1,699
0
1,154
6,112
1,814
0
2,204
3,908
36,118
0
L
8,857
1,119
0
2,316
12,287
5,694
0
4,202
8,085
0
26,137
W
Thanatos
Whicky
Thanatos
9,666
1,620
0
11,924
13,120
5,510
0
4,157
8,739
0
49,497
L
Charybdis
WindedTru
Charybdis
5,744
2,916
0
1,297
8,352
2,143
0
3,416
4,936
0
33,838
L
4,692
899
0
1,966
9,929
4,139
0
3,103
6,826
42,811
0
W
Sylvanus
7,185
2,138
1,338
5,349
11,122
5,767
258
1,408
9,636
30,319
8,445
W
Sun Wukong
oON0RR1SOo
Sun Wukong
5,632
1,314
0
767
8,789
6,494
0
2,524
6,141
0
24,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,576
Gold Earned
34,885
402
Minions Killed
393
0
Camps Cleared
0
1,345,510
Distance Traveled
1,305,281
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,789
556
109
8
0
253,481
2
W
Sol
7,744
553
92
7
0
276,192
5
L
Chaac
7,869
562
126
9
0
232,437
5
L
Nu Wa
6,973
498
70
5
0
261,828
3
L
Mulan
6,670
476
45
3
0
269,953
7
W
Thanatos
7,564
540
85
6
0
274,000
3
L
Charybdis
6,549
468
70
5
0
240,446
2
L
Ymir
6,824
487
82
6
0
300,617
1
W
Sylvanus
6,892
492
73
5
0
244,263
4
W
Sun Wukong
6,587
471
43
3
0
297,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role