Player Matchup

Achilles
Achilles
Brate-Frems
Achilles
Level 32
God Stats
3W - 2L
1,556 SR
Queue Stats
12W - 16L
1,275 Elo+
Party 1
Danzaburou
Danzaburou
Brate-Odin
Danzaburou
Level 65
God Stats
6W - 2L
1,724 SR
Queue Stats
31W - 48L
1,327 Elo+
Party 1
Anubis
Anubis
Spydifen600
Anubis
Level 6
God Stats
1W - 0L
1,344 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 34
1,541 SR
1,367 Elo+

VS

Team Averages
Level 65
1,396 SR
1,305 Elo+
Ah Puch
Ah Puch
RottSause
Ah Puch
Level 56
God Stats
9W - 25L
1,365 SR
Queue Stats
68W - 144L
1,230 Elo+
Party 2
Loki
Loki
jbarreiro4
Loki
Level 57
God Stats
2W - 5L
1,323 SR
Queue Stats
186W - 205L
1,370 Elo+
Solo
Charybdis
Charybdis
rodneykinsmann
Charybdis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 268L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brate-Frems
Achilles
19
13 / 2 / 7
15,537
706
28,940
21,431
31,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Brate-Odin
Danzaburou
18
4 / 2 / 15
14,607
664
12,377
19,544
7,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
17
5 / 7 / 12
14,506
659
10,016
11,934
4,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RottSause
Ah Puch
16
1 / 8 / 8
12,995
591
19,346
27,671
8,747
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
8 / 5 / 2
14,690
668
16,587
16,200
5,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
rodneykinsmann
Charybdis
16
2 / 10 / 8
13,258
603
7,275
21,225
6,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
22
Kills
11
11
Deaths
23
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
Brate-Frems
Achilles
13
2
7
8.25
W
Danzaburou
Brate-Odin
Danzaburou
4
2
15
5.75
L
Ah Puch
RottSause
Ah Puch
1
8
8
0.63
W
Anubis
5
7
12
1.57
L
8
5
2
1.8
L
Charybdis
rodneykinsmann
Charybdis
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,333
Damage
43,208
52,909
Taken
65,096
43,078
Mitigated
20,413
10,281
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Brate-Frems
Achilles
28,940
10,057
0
3,086
21,431
31,361
954
6,799
14,632
332
48,539
W
Danzaburou
Brate-Odin
Danzaburou
12,377
4,724
396
5,348
19,544
7,083
1,653
8,355
11,189
0
77,760
L
Ah Puch
RottSause
Ah Puch
19,346
1,365
0
8,027
27,671
8,747
832
4,128
23,543
55,017
0
W
Anubis
10,016
37
0
1,451
11,934
4,634
195
4,313
7,621
42,661
0
L
16,587
6,578
0
915
16,200
5,261
612
3,989
12,211
0
69,943
L
Charybdis
rodneykinsmann
Charybdis
7,275
3,290
0
2,021
21,225
6,405
1,460
3,190
18,035
0
32,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,650
Gold Earned
40,943
269
Minions Killed
233
7
Camps Cleared
11
1,100,704
Distance Traveled
1,003,395
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,537
706
41
2
3
410,117
4
W
Danzaburou
14,607
664
146
7
3
368,088
3
L
Ah Puch
12,995
591
93
4
0
323,436
1
W
Anubis
14,506
659
82
4
1
322,499
0
L
Loki
14,690
668
77
4
10
381,867
2
L
Charybdis
13,258
603
63
3
1
298,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role