Player Matchup

Heimdallr
Heimdallr
Gold II
GokuBCP
Heimdallr
Gold II
Level 143
God Stats
66W - 63L
1,609 SR
Queue Stats
226W - 226L
1,433 MMR
Solo
Bacchus
Bacchus
Gold IV
Packer
Bacchus
Gold IV
Level 128
God Stats
44W - 26L
1,658 SR
Queue Stats
390W - 402L
1,316 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
VaIIejo
Ao Kuang
Gold IV
Level 155
God Stats
1W - 1L
1,531 SR
Queue Stats
101W - 96L
1,388 MMR
Party 1
Odin
Odin
Gold II
XNERVGamer
Odin
Gold II
Level 109
God Stats
2W - 2L
1,488 SR
Queue Stats
148W - 146L
1,368 MMR
Party 1
Merlin
Merlin
Gold V
kaYEETus
Merlin
Gold V
Level 127
God Stats
3W - 7L
1,379 SR
Queue Stats
56W - 60L
1,416 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,533 SR
1,384 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,535 SR
1,408 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
BlackTig3r13
Hera
Gold IV
Level 87
God Stats
17W - 18L
1,644 SR
Queue Stats
119W - 123L
1,473 MMR
Solo
Poseidon
Poseidon
Gold V
GardenLawyer243
Poseidon
Gold V
Level 60
God Stats
3W - 3L
1,625 SR
Queue Stats
72W - 85L
1,299 MMR
Solo
Hades
Hades
Bronze IV
damianbox
Hades
Bronze IV
Level 88
God Stats
0W - 1L
1,344 SR
Queue Stats
1W - 7L
1,271 MMR
Solo
Apollo
Apollo
Gold IV
frostylocks
Apollo
Gold IV
Level 129
God Stats
17W - 19L
1,563 SR
Queue Stats
268W - 262L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GokuBCP
Heimdallr
14
2 / 3 / 3
8,678
579
6,447
7,668
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Packer
Bacchus
13
4 / 0 / 2
7,516
501
4,169
8,181
6,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
VaIIejo
Ao Kuang
15
9 / 0 / 3
9,560
637
9,067
14,714
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 2 / 3
7,857
524
6,964
9,823
8,207
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
kaYEETus
Merlin
13
1 / 1 / 5
7,397
493
3,395
6,119
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaTiamatArtemisSetMorgan Le Fay

VS

Bans
GilgameshKaliYemojaThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 6 / 1
7,286
486
4,555
10,363
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 2 / 0
7,892
526
6,858
5,904
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
13
1 / 3 / 1
7,718
515
3,951
7,415
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
damianbox
Hades
12
0 / 4 / 2
7,363
491
5,500
10,960
7,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
13
1 / 2 / 1
7,538
503
4,226
8,947
3,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
6
6
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
1
0.42
L
2
2
0
1
L
Poseidon
1
3
1
0.5
W
Heimdallr
GokuBCP
Heimdallr
2
3
3
1.17
W
Bacchus
Packer
Bacchus
4
0
2
5
W
Ao Kuang
VaIIejo
Ao Kuang
9
0
3
10.5
W
1
2
3
1.25
L
Hades
damianbox
Hades
0
4
2
0.25
L
Apollo
1
2
1
0.75
W
Merlin
kaYEETus
Merlin
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,042
Damage
25,090
46,505
Taken
43,589
26,532
Mitigated
18,202
15,741
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,555
1,780
0
1,454
10,363
3,481
0
4,982
5,254
0
49,230
L
6,858
1,110
0
583
5,904
2,372
0
4,154
1,750
51,636
0
L
Poseidon
3,951
416
0
2,050
7,415
2,160
28
2,576
4,839
44,997
0
W
Heimdallr
GokuBCP
Heimdallr
6,447
2,576
0
1,227
7,668
3,766
720
1,659
6,009
0
64,203
W
Bacchus
Packer
Bacchus
4,169
389
52
750
8,181
6,782
20
1,778
6,337
23,493
0
W
Ao Kuang
VaIIejo
Ao Kuang
9,067
2,708
0
10,160
14,714
5,920
0
4,389
10,185
57,773
13,535
W
6,964
2,564
0
2,154
9,823
8,207
0
5,316
4,507
0
39,614
L
Hades
damianbox
Hades
5,500
962
110
5,438
10,960
7,179
356
2,241
8,111
40,729
0
L
Apollo
4,226
2,102
0
1,544
8,947
3,010
332
1,975
6,972
0
42,285
W
Merlin
kaYEETus
Merlin
3,395
134
0
1,398
6,119
1,857
0
2,747
3,158
49,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,008
Gold Earned
37,797
429
Minions Killed
481
0
Camps Cleared
0
1,512,443
Distance Traveled
1,447,915
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,286
486
69
5
0
266,542
1
L
Hera
7,892
526
120
8
0
318,886
6
L
Poseidon
7,718
515
99
7
0
306,980
1
W
Heimdallr
8,678
579
123
8
0
268,818
1
W
Bacchus
7,516
501
33
2
0
320,582
2
W
Ao Kuang
9,560
637
106
7
0
323,371
4
W
Odin
7,857
524
80
5
0
278,176
1
L
Hades
7,363
491
104
7
0
264,772
1
L
Apollo
7,538
503
89
6
0
290,735
0
W
Merlin
7,397
493
87
6
0
321,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role