Player Matchup

Khepri
Khepri
FocalMirror1100
Khepri
Level 84
God Stats
5W - 3L
1,683 SR
Queue Stats
110W - 80L
1,563 Elo+
Party 1
Charybdis
Charybdis
bbgood
Charybdis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 1
Anubis
Anubis
squirrelman54
Anubis
Level 22
God Stats
0W - 2L
1,299 SR
Queue Stats
10W - 5L
1,621 Elo+
Solo
Team Averages
Level 37
1,494 SR
1,545 Elo+

VS

Team Averages
Level 36
1,572 SR
1,536 Elo+
Kali
Kali
MAWLemon
Kali
Level 66
God Stats
3W - 2L
1,635 SR
Queue Stats
149W - 106L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Namikaxe
Morgan Le Fay
Level 14
God Stats
11W - 2L
1,833 SR
Queue Stats
20W - 12L
1,626 Elo+
Solo
Danzaburou
Danzaburou
casta32
Danzaburou
Level 29
God Stats
3W - 1L
1,248 SR
Queue Stats
56W - 37L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
9,371
586
4,095
15,817
21,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
bbgood
Charybdis
11
1 / 9 / 6
9,315
582
5,795
13,832
4,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 6 / 2
11,245
703
15,355
15,286
7,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 5 / 12
11,714
732
7,620
13,886
4,308
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Namikaxe
Morgan Le Fay
17
10 / 1 / 4
12,868
804
19,122
11,092
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
casta32
Danzaburou
15
3 / 4 / 8
11,202
700
13,620
11,540
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
10
Kills
16
16
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
1
7
4.5
W
Kali
3
5
12
1.8
W
Morgan Le Fay
Namikaxe
Morgan Le Fay
10
1
4
12
L
Charybdis
bbgood
Charybdis
1
9
6
0.44
W
Danzaburou
casta32
Danzaburou
3
4
8
1.75
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,245
Damage
40,362
44,935
Taken
36,518
33,256
Mitigated
11,898
7,854
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,095
721
126
1,287
15,817
21,918
111
4,235
11,224
15,970
0
W
Kali
7,620
3,831
0
4,102
13,886
4,308
410
8,341
5,545
0
24,036
W
Morgan Le Fay
Namikaxe
Morgan Le Fay
19,122
748
381
3,081
11,092
3,615
596
5,637
5,455
67,273
0
L
Charybdis
bbgood
Charybdis
5,795
3,943
0
632
13,832
4,103
0
5,168
8,190
0
21,962
W
Danzaburou
casta32
Danzaburou
13,620
7,371
0
2,471
11,540
3,975
1,670
5,983
5,557
0
42,300
L
15,355
810
0
5,809
15,286
7,235
0
8,866
6,134
57,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
35,784
186
Minions Killed
198
4
Camps Cleared
9
748,861
Distance Traveled
876,146
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,371
586
26
2
0
309,450
2
W
Kali
11,714
732
39
2
2
307,664
3
W
Morgan Le Fay
12,868
804
95
6
4
316,760
0
L
Charybdis
9,315
582
46
3
0
219,892
2
W
Danzaburou
11,202
700
64
4
3
251,722
0
L
Anubis
11,245
703
114
7
4
219,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role