Player Matchup

Hel
Hel
 
Hel
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
CC_powerfullest
Kuzenbo
Level 60
God Stats
14W - 23L
1,396 SR
Queue Stats
199W - 216L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
DesolateIsland
Erlang Shen
Level 23
God Stats
0W - 3L
1,207 SR
Queue Stats
33W - 61L
1,327 Elo+
Party 3
Loki
Loki
JteCraSe_en_Rs6
Loki
Level 21
God Stats
4W - 5L
1,447 SR
Queue Stats
59W - 63L
1,389 Elo+
Party 2
Charybdis
Charybdis
vF_Sampaa
Charybdis
Level 29
God Stats
7W - 7L
1,553 SR
Queue Stats
89W - 103L
1,322 Elo+
Party 2
Team Averages
Level 36
1,421 SR
1,386 Elo+

VS

Team Averages
Level 81
1,556 SR
1,410 Elo+
Bellona
Bellona
A kings blazes
Bellona
Level 41
God Stats
2W - 0L
1,781 SR
Queue Stats
4W - 5L
1,351 Elo+
Solo
Nu Wa
Nu Wa
Eric-PMV
Nu Wa
Level 109
God Stats
33W - 14L
1,594 SR
Queue Stats
440W - 397L
1,423 Elo+
Party 1
Loki
Loki
J-Crypside
Loki
Level 28
God Stats
16W - 11L
1,481 SR
Queue Stats
95W - 116L
1,378 Elo+
Party 1
Heimdallr
Heimdallr
Uchiwa_Pimmouss
Heimdallr
Level 67
God Stats
3W - 3L
1,390 SR
Queue Stats
302W - 312L
1,398 Elo+
Party 1
Artio
Artio
cestcadeaux
Artio
Level 160
God Stats
1W - 3L
1,533 SR
Queue Stats
169W - 160L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
2 / 5 / 1
6,302
573
4,973
7,391
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 1 / 0
5,106
464
2,975
6,696
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
DesolateIsland
Erlang Shen
7
0 / 7 / 0
4,481
407
1,536
6,363
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 5 / 0
4,685
426
1,096
7,356
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
vF_Sampaa
Charybdis
8
0 / 3 / 1
4,885
444
2,294
5,743
1,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 1
6,175
561
5,370
8,036
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Eric-PMV
Nu Wa
12
6 / 0 / 5
7,534
685
5,997
4,904
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 1 / 4
6,848
623
3,236
5,724
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Uchiwa_Pimmouss
Heimdallr
12
4 / 0 / 2
6,624
602
6,712
4,905
1,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 3
5,715
520
2,375
7,731
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
21
21
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
1
0.5
W
5
3
1
1.83
L
1
1
0
1
L
Erlang Shen
DesolateIsland
Erlang Shen
0
7
0
0
W
Nu Wa
Eric-PMV
Nu Wa
6
0
5
8.5
W
5
1
4
7
L
0
5
0
0
W
Heimdallr
Uchiwa_Pimmouss
Heimdallr
4
0
2
5
W
1
1
3
2.5
L
Charybdis
vF_Sampaa
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,874
Damage
23,690
33,549
Taken
31,300
12,523
Mitigated
15,661
6,905
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,973
302
0
1,882
7,391
1,678
622
1,651
5,342
30,982
0
W
5,370
1,532
0
650
8,036
5,524
20
2,091
5,945
0
16,569
L
2,975
1,568
0
1,418
6,696
4,688
0
1,688
5,008
14,566
0
L
Erlang Shen
DesolateIsland
Erlang Shen
1,536
578
0
17
6,363
2,961
0
1,512
4,466
0
11,663
W
Nu Wa
Eric-PMV
Nu Wa
5,997
1,362
0
1,007
4,904
1,774
0
1,942
2,962
37,852
2,974
W
3,236
733
0
0
5,724
1,700
0
1,006
4,718
0
38,301
L
1,096
482
0
2,201
7,356
1,722
0
1,833
5,523
0
15,656
W
Heimdallr
Uchiwa_Pimmouss
Heimdallr
6,712
3,243
0
1,561
4,905
1,781
412
1,592
3,313
0
40,512
W
2,375
439
352
3,015
7,731
4,882
0
1,317
6,414
19,450
0
L
Charybdis
vF_Sampaa
Charybdis
2,294
1,385
0
1,387
5,743
1,474
0
1,435
4,308
0
21,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,459
Gold Earned
32,896
189
Minions Killed
280
0
Camps Cleared
0
1,020,575
Distance Traveled
1,082,030
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,302
573
64
6
0
193,569
1
W
Bellona
6,175
561
22
2
0
196,339
0
L
Kuzenbo
5,106
464
14
1
0
253,598
0
L
Erlang Shen
4,481
407
21
2
0
146,335
0
W
Nu Wa
7,534
685
66
6
0
217,943
1
W
Loki
6,848
623
75
7
0
246,443
0
L
Loki
4,685
426
38
3
0
225,064
1
W
Heimdallr
6,624
602
90
8
0
204,886
0
W
Artio
5,715
520
27
2
0
216,419
0
L
Charybdis
4,885
444
52
5
0
202,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role