Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BillMurrayGarfi8
Baron Samedi
Level 104
God Stats
7W - 1L
1,837 SR
Queue Stats
267W - 204L
1,645 Elo+
Party 2
Cerberus
Cerberus
BokChewy
Cerberus
Level 87
God Stats
8W - 3L
1,785 SR
Queue Stats
253W - 198L
1,646 Elo+
Party 2
Izanami
Izanami
Jeremyfrog1
Izanami
Level 102
God Stats
7W - 1L
2,094 SR
Queue Stats
21W - 13L
1,583 Elo+
Party 2
Bellona
Bellona
ThaHellblazer
Bellona
Level 145
God Stats
31W - 25L
1,587 SR
Queue Stats
189W - 200L
1,509 Elo+
Solo
Team Averages
Level 109
1,761 SR
1,577 Elo+

VS

Team Averages
Level 149
1,541 SR
1,566 Elo+
Sun Wukong
Sun Wukong
Chickan
Sun Wukong
Level 139
God Stats
1W - 1L
1,755 SR
Queue Stats
339W - 338L
1,595 Elo+
Solo
Charybdis
Charybdis
DoopAloop101
Charybdis
Level 160
God Stats
24W - 30L
1,390 SR
Queue Stats
272W - 268L
1,550 Elo+
Solo
Nu Wa
Nu Wa
PepeNacho95
Nu Wa
Level 141
God Stats
1W - 1L
1,300 SR
Queue Stats
39W - 40L
1,604 Elo+
Party 1
Bastet
Bastet
TheGibor
Bastet
Level 144
God Stats
17W - 9L
1,777 SR
Queue Stats
146W - 140L
1,600 Elo+
Party 1
Cerberus
Cerberus
chekol1n
Cerberus
Level 160
God Stats
7W - 13L
1,480 SR
Queue Stats
674W - 713L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
6 / 2 / 11
12,682
793
14,960
14,763
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
BillMurrayGarfi8
Baron Samedi
16
3 / 4 / 10
11,211
701
15,427
14,930
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
BokChewy
Cerberus
18
3 / 2 / 19
13,458
841
9,374
17,815
20,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Jeremyfrog1
Izanami
20
8 / 1 / 7
13,624
852
24,869
17,134
6,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
20
9 / 2 / 16
14,291
893
20,632
22,418
20,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chickan
Sun Wukong
17
1 / 6 / 8
10,124
633
13,252
22,906
31,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
DoopAloop101
Charybdis
12
0 / 2 / 1
7,832
490
1,892
4,665
1,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 5
10,682
668
15,906
17,081
8,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
TheGibor
Bastet
16
2 / 7 / 5
9,918
620
20,795
21,743
10,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
chekol1n
Cerberus
19
6 / 7 / 3
11,683
730
17,811
30,910
28,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
29
Kills
11
11
Deaths
29
63
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
11
5.75
W
Baron Samedi
BillMurrayGarfi8
Baron Samedi
3
4
10
2
W
Cerberus
BokChewy
Cerberus
3
2
19
6.25
L
Sun Wukong
Chickan
Sun Wukong
1
6
8
0.83
L
Charybdis
DoopAloop101
Charybdis
0
2
1
0.25
W
Izanami
Jeremyfrog1
Izanami
8
1
7
11.5
L
2
7
5
0.64
W
Bellona
9
2
16
8.5
L
Bastet
TheGibor
Bastet
2
7
5
0.64
L
Cerberus
chekol1n
Cerberus
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,262
Damage
69,656
87,060
Taken
97,305
58,764
Mitigated
80,899
32,460
Healing
18,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,960
1,304
4,682
7,446
14,763
5,318
271
8,215
6,548
69,523
0
W
Baron Samedi
BillMurrayGarfi8
Baron Samedi
15,427
1,722
4,046
4,266
14,930
6,510
1,111
5,229
9,701
28,533
0
W
Cerberus
BokChewy
Cerberus
9,374
468
0
3,893
17,815
20,212
0
7,362
10,453
21,685
0
L
Sun Wukong
Chickan
Sun Wukong
13,252
1,224
0
3,785
22,906
31,375
2
10,583
12,079
1,130
41,014
L
Charybdis
DoopAloop101
Charybdis
1,892
877
0
332
4,665
1,610
0
1,058
3,607
0
13,511
W
Izanami
Jeremyfrog1
Izanami
24,869
19,740
0
3,549
17,134
6,329
5,575
6,119
11,015
0
82,795
L
15,906
3,296
0
2,690
17,081
8,517
1
5,299
11,618
53,959
0
W
Bellona
20,632
9,547
0
4,578
22,418
20,395
1,471
8,391
14,027
2,457
50,708
L
Bastet
TheGibor
Bastet
20,795
3,760
0
4,142
21,743
10,996
0
7,812
13,757
0
41,431
L
Cerberus
chekol1n
Cerberus
17,811
342
0
7,503
30,910
28,401
0
15,271
15,294
50,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,266
Gold Earned
50,239
443
Minions Killed
321
10
Camps Cleared
7
1,510,761
Distance Traveled
1,178,386
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,682
793
141
9
3
324,538
2
W
Baron Samedi
11,211
701
36
2
0
247,409
0
W
Cerberus
13,458
841
41
3
3
317,421
1
L
Sun Wukong
10,124
633
66
4
0
284,733
2
L
Charybdis
7,832
490
21
1
1
100,837
3
W
Izanami
13,624
852
155
10
1
297,606
4
L
Nu Wa
10,682
668
82
5
1
238,978
1
W
Bellona
14,291
893
70
4
3
323,787
4
L
Bastet
9,918
620
47
3
1
292,925
3
L
Cerberus
11,683
730
105
7
4
260,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role