Player Matchup

Merlin
Merlin
ExodusKata
Merlin
Level 123
God Stats
11W - 8L
1,358 SR
Queue Stats
222W - 152L
1,675 Elo+
Solo
Cu Chulainn
Cu Chulainn
WushuKero
Cu Chulainn
Level 149
God Stats
16W - 23L
1,519 SR
Queue Stats
135W - 140L
1,585 Elo+
Solo
Charybdis
Charybdis
kStarrWolfe
Charybdis
Level 137
God Stats
8W - 10L
1,374 SR
Queue Stats
66W - 92L
1,520 Elo+
Solo
Team Averages
Level 136
1,417 SR
1,593 Elo+

VS

Team Averages
Level 119
1,638 SR
1,585 Elo+
Danzaburou
Danzaburou
Jahkasura
Danzaburou
Level 127
God Stats
5W - 4L
1,792 SR
Queue Stats
178W - 110L
1,762 Elo+
Solo
Ra
Ra
Mht DonCompi
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,475 Elo+
Solo
Cabrakan
Cabrakan
imm0rtal796
Cabrakan
Level 101
God Stats
25W - 22L
1,623 SR
Queue Stats
605W - 675L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ExodusKata
Merlin
16
11 / 1 / 2
11,971
798
19,452
10,485
4,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
WushuKero
Cu Chulainn
13
0 / 3 / 9
9,405
627
6,943
12,111
8,522
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
kStarrWolfe
Charybdis
15
4 / 6 / 9
10,853
724
8,509
11,471
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jahkasura
Danzaburou
11
1 / 7 / 8
9,282
619
11,434
12,740
4,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 6 / 3
10,305
687
7,524
12,666
5,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
imm0rtal796
Cabrakan
13
2 / 2 / 6
9,213
614
7,654
14,743
17,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
15
Kills
10
10
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
ExodusKata
Merlin
11
1
2
12
L
Danzaburou
Jahkasura
Danzaburou
1
7
8
0.71
L
7
6
3
1.42
W
Cu Chulainn
WushuKero
Cu Chulainn
0
3
9
1.5
L
Cabrakan
imm0rtal796
Cabrakan
2
2
6
2.5
W
Charybdis
kStarrWolfe
Charybdis
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
26,612
34,067
Taken
40,149
18,571
Mitigated
27,078
10,275
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ExodusKata
Merlin
19,452
1,579
310
5,422
10,485
4,967
943
5,467
5,018
66,891
0
L
Danzaburou
Jahkasura
Danzaburou
11,434
5,621
0
1,714
12,740
4,508
0
7,156
5,584
0
29,019
L
7,524
718
917
2,430
12,666
5,495
0
6,712
5,954
43,047
0
W
Cu Chulainn
WushuKero
Cu Chulainn
6,943
1,275
149
1,342
12,111
8,522
354
5,234
6,877
169
26,513
L
Cabrakan
imm0rtal796
Cabrakan
7,654
1,614
313
4,365
14,743
17,075
14
5,935
8,808
14,539
0
W
Charybdis
kStarrWolfe
Charybdis
8,509
4,857
0
3,052
11,471
5,082
1,708
4,905
6,566
0
34,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,229
Gold Earned
28,800
212
Minions Killed
154
11
Camps Cleared
2
770,270
Distance Traveled
740,721
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,971
798
111
7
7
254,244
4
L
Danzaburou
9,282
619
42
3
1
201,227
3
L
Ra
10,305
687
98
7
1
271,572
2
W
Cu Chulainn
9,405
627
36
2
1
274,939
1
L
Cabrakan
9,213
614
14
1
0
267,922
5
W
Charybdis
10,853
724
65
4
3
241,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role